Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Drop to Ground not working #78

Open
RandomityGuy opened this issue Nov 13, 2022 · 2 comments
Open

Drop to Ground not working #78

RandomityGuy opened this issue Nov 13, 2022 · 2 comments
Labels
bug Something isn't working

Comments

@RandomityGuy
Copy link
Contributor

Just putting it here for consistency's sake, prolly need to replace the entire raycast subroutine.

@RandomityGuy RandomityGuy added the bug Something isn't working label Nov 13, 2022
@RandomityGuy RandomityGuy added this to the 2.8.3 milestone Nov 27, 2022
@RandomityGuy
Copy link
Contributor Author

RandomityGuy commented Jan 24, 2023

Modified the raycast subroutine again to make it match more closer to the original, along with adding support for obj2dif/blender difs, which works most of the time (except cannon trajectories inside those interiors lmao rip)
Modifications are done in MBExtender private repo

@RandomityGuy RandomityGuy removed this from the 2.8.3 milestone Feb 4, 2023
@RandomityGuy
Copy link
Contributor Author

Apparently its still broken

@RandomityGuy RandomityGuy reopened this Feb 4, 2023
@RandomityGuy RandomityGuy modified the milestone: 2.8.4 Feb 4, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant