From 659bbd43040480d23d996a35fe72c24ce72452e9 Mon Sep 17 00:00:00 2001 From: alanblack <31726131+alanblack166@users.noreply.github.com> Date: Sat, 28 Aug 2021 21:39:19 +0300 Subject: [PATCH 1/2] Stealth General Saboteur Death Scream Fixed Stealth General Saboteur now uses the Saboteur death effect instead of the Rebel. --- .../GameFilesEdited/Data/INI/Object/StealthGeneral.ini | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini index 950c6e031..a99db7aba 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini @@ -16617,13 +16617,15 @@ Object Slth_GLAInfantrySaboteur SabotageDuration = 30000 End + ; Patch104p @bugfix hanfield 28/08/2021 Replaced FX_RebelDie with FX_SaboteurDie. + ; --- begin Death modules --- Behavior = SlowDeathBehavior ModuleTag_Death01 DeathTypes = ALL -CRUSHED -SPLATTED -EXPLODED -BURNED -POISONED -POISONED_BETA -POISONED_GAMMA SinkDelay = 3000 SinkRate = 0.5 ; in Dist/Sec DestructionDelay = 8000 - FX = INITIAL FX_RebelDie + FX = INITIAL FX_SaboteurDie End Behavior = SlowDeathBehavior ModuleTag_Death02 DeathTypes = NONE +CRUSHED +SPLATTED @@ -16632,12 +16634,15 @@ Object Slth_GLAInfantrySaboteur DestructionDelay = 8000 FX = INITIAL FX_GIDieCrushed End + + ; Patch104p @bugfix hanfield 28/08/2021 Replaced FX_RebelDie with FX_SaboteurDie. + Behavior = SlowDeathBehavior ModuleTag_Death03 DeathTypes = NONE +EXPLODED SinkDelay = 3000 SinkRate = 0.5 ; in Dist/Sec DestructionDelay = 8000 - FX = INITIAL FX_RebelDie + FX = INITIAL FX_SaboteurDie FlingForce = 8 FlingForceVariance = 3 FlingPitch = 60 From fdb188d264398468c0299c638b97b9feec4b498d Mon Sep 17 00:00:00 2001 From: alanblack <31726131+alanblack166@users.noreply.github.com> Date: Sat, 28 Aug 2021 21:42:12 +0300 Subject: [PATCH 2/2] Updates Task List Marks task as done. --- Patch104pZH/Design/Tasks/commy2_tasks.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index 98de95d01..86fe564e5 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -104,7 +104,7 @@ https://github.com/commy2/zerohour/issues/115 [IMPROVEMENT] Early And https://github.com/commy2/zerohour/issues/114 [IMPROVEMENT] Hitting Battle Bus In Hull Mode Causes Screen Shake https://github.com/commy2/zerohour/issues/113 [MAYBE][NPROJECT] Flashbangs Cannot Target Stinger Sites https://github.com/commy2/zerohour/issues/112 [IMPROVEMENT] Stealth Fake Arms Dealer Missing Camo Netting Upgrade Icon -https://github.com/commy2/zerohour/issues/111 [IMPROVEMENT][NPROJECT] Stealth General Saboteur Uses Rebel Death Scream +https://github.com/commy2/zerohour/issues/111 [DONE] Stealth General Saboteur Uses Rebel Death Scream https://github.com/commy2/zerohour/issues/110 [IMPROVEMENT] Anthrax Beta And Gamma Upgrade Icons Missing From Many Objects https://github.com/commy2/zerohour/issues/109 [IMPROVEMENT] Some Helixes Missing Napalm Bomb Upgrade Icon https://github.com/commy2/zerohour/issues/108 [IMPROVEMENT] Chinook and Supply Center Upgrade Icons