diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini index c6adc8768..746fb2e6d 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini @@ -2403,7 +2403,10 @@ Object Chem_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini index b1ddda37c..d6ff5b316 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini @@ -2536,7 +2536,10 @@ Object Demo_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 @@ -16147,10 +16150,13 @@ Object Demo_GLAInfantrySaboteur BuildingPickup = Yes SabotagePowerDuration = 30000 End - ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 - ; BuildingPickup = Yes - ; StealCashAmount = 800 - ;End + + ; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. + + Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 + BuildingPickup = Yes + StealCashAmount = 1000 + End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini index 6ce141b0c..016ccc1c6 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini @@ -10325,7 +10325,10 @@ Object GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini index be4f1daf0..a015f9b31 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini @@ -5739,7 +5739,10 @@ Object GC_Chem_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini index eaf44bf62..bacba5e8e 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini @@ -5786,7 +5786,10 @@ Object GC_Slth_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini index 91743b48e..6db2a33a7 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini @@ -4035,10 +4035,13 @@ Object GLAInfantrySaboteur BuildingPickup = Yes SabotagePowerDuration = 30000 End - ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 - ; BuildingPickup = Yes - ; StealCashAmount = 800 - ;End + + ; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. Prevents ability to tell apart fake and real Black Markets by cursor. + + Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 + BuildingPickup = Yes + StealCashAmount = 1000 + End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini index cc7829dd2..faee56c63 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini @@ -2422,7 +2422,10 @@ Object Slth_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 @@ -16453,10 +16456,13 @@ Object Slth_GLAInfantrySaboteur BuildingPickup = Yes SabotagePowerDuration = 30000 End - ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 - ; BuildingPickup = Yes - ; StealCashAmount = 800 - ;End + + ; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. + + Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 + BuildingPickup = Yes + StealCashAmount = 1000 + End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End