From e329f1ed5c6a1b5d3414ef6f44e1c7291a1e3fee Mon Sep 17 00:00:00 2001 From: xezon <4720891+xezon@users.noreply.github.com> Date: Wed, 27 Jul 2022 20:12:46 +0200 Subject: [PATCH] Change China Hackers experience value from 50 100 150 400 to 50 60 80 100 --- Patch104pZH/GameFilesEdited/Data/INI/Object/BossGeneral.ini | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaInfantry.ini | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/BossGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/BossGeneral.ini index f0430613d..c55ce8cd0 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/BossGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/BossGeneral.ini @@ -18543,7 +18543,7 @@ Object Boss_InfantryHacker End BuildCost = 625 BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00) - ExperienceValue = 50 100 150 400 ;Experience point value at each level + ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level IsTrainable = Yes ;Can gain experience diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaInfantry.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaInfantry.ini index a6d889342..4b1f20ead 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaInfantry.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaInfantry.ini @@ -1305,7 +1305,7 @@ Object ChinaInfantryHacker End BuildCost = 625 BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00) - ExperienceValue = 50 100 150 400 ;Experience point value at each level + ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level IsTrainable = Yes ;Can gain experience diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini index 778a999bb..1fa99a84c 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini @@ -1398,7 +1398,7 @@ Object Infa_ChinaInfantryHacker End BuildCost = 625 BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00) - ExperienceValue = 50 100 150 400 ;Experience point value at each level + ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level IsTrainable = Yes ;Can gain experience diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini index bbb029646..af732f26a 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini @@ -2725,7 +2725,7 @@ Object Nuke_ChinaInfantryHacker End BuildCost = 625 BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00) - ExperienceValue = 50 100 150 400 ;Experience point value at each level + ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level IsTrainable = Yes ;Can gain experience diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini index 2d7caa581..aff032fc7 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini @@ -2456,7 +2456,7 @@ Object Tank_ChinaInfantryHacker End BuildCost = 625 ; Patch104p @balance from 780 to streamline price with all other faction Hackers BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00) - ExperienceValue = 50 100 150 400 ;Experience point value at each level + ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level IsTrainable = Yes ;Can gain experience