fix importing collision event files when the objects already exist #1505
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Description
If you try using the
ImportGMLFile
for a collision event, for example, for a file namedgml_Object_obj_pipis_bullet_cone_Collision_obj_yheart_shot.gml
, and tried to link to the objects automatically, even if the objects in the event already existed, it would require you to type the object, despite it already knowing it. With this fix, this issue is removed.Caveats
In my tests, it worked perfectly. I'm not sure why the original code that caused this problem existed, so unless it had any special reason to be there, there should be no problems with this change.