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Bring dev branch up to match with master #348

Merged
merged 107 commits into from
Dec 16, 2020
Merged

Bring dev branch up to match with master #348

merged 107 commits into from
Dec 16, 2020

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Grossley
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BreakinBenny and others added 30 commits May 15, 2019 13:34
Improvements to AssetTypeResolver.
Add game_*_speed to AssetTypeResolver.
Add window_* functions to AssetTypeResolver.
Add Steam functions to AssetTypeResolver.
Fixes the variable re-assigning issue in which adding more than 1 new variable in the code editor would make the new vars be duplicates of the last assigned one in bytecode 15 games.
Fix Bytecode 15 code editing
Fix border images file path issue
Jump straight to desired address without looping through the file.
Revert "Direct Padding" for the time being
colinator27 and others added 28 commits October 30, 2020 21:44
Omit parser optimizations for older Undertale versions
Omit "String" optimization in same way to omitted "real" optimization
Add test script and prepare for new release
* Add a safety check to remove null layers

Prevent crashes when opening a room with a null layer by removing the null layer

* Also apply safety check on save

* Update UndertaleRoom.cs

* Update UndertaleRoomEditor.xaml.cs

* Update UndertaleRoom.cs

* Update UndertaleRoom.cs
* Implement new text input option for scripts.
* Add Text Input Test Script by Grossley.
@Grossley Grossley merged commit 1c88831 into dev Dec 16, 2020
Grossley added a commit that referenced this pull request Dec 16, 2020
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