diff --git a/DevProject/Packages/packages-lock.json b/DevProject/Packages/packages-lock.json index dab9dbe948..8819fa0ef5 100644 --- a/DevProject/Packages/packages-lock.json +++ b/DevProject/Packages/packages-lock.json @@ -1,7 +1,7 @@ { "dependencies": { "com.unity.barracuda": { - "version": "2.0.0-pre.3", + "version": "2.3.1-preview", "depth": 1, "source": "registry", "dependencies": { @@ -55,7 +55,7 @@ "depth": 0, "source": "local", "dependencies": { - "com.unity.barracuda": "2.0.0-pre.3", + "com.unity.barracuda": "2.3.1-preview", "com.unity.modules.imageconversion": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0" } diff --git a/Project/Packages/packages-lock.json b/Project/Packages/packages-lock.json index 7576145879..e9463eb98e 100644 --- a/Project/Packages/packages-lock.json +++ b/Project/Packages/packages-lock.json @@ -1,7 +1,7 @@ { "dependencies": { "com.unity.barracuda": { - "version": "2.0.0-pre.3", + "version": "2.3.1-preview", "depth": 1, "source": "registry", "dependencies": { @@ -53,7 +53,7 @@ "depth": 0, "source": "local", "dependencies": { - "com.unity.barracuda": "2.0.0-pre.3", + "com.unity.barracuda": "2.3.1-preview", "com.unity.modules.imageconversion": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0" } diff --git a/com.unity.ml-agents/CHANGELOG.md b/com.unity.ml-agents/CHANGELOG.md index dab7cb200f..ad371b1023 100755 --- a/com.unity.ml-agents/CHANGELOG.md +++ b/com.unity.ml-agents/CHANGELOG.md @@ -11,6 +11,7 @@ and this project adheres to #### com.unity.ml-agents / com.unity.ml-agents.extensions (C#) - Added a new feature to replicate training areas dynamically during runtime. (#5568) +- Update Barracuda to 2.3.1-preview #### ml-agents / ml-agents-envs / gym-unity (Python) diff --git a/com.unity.ml-agents/package.json b/com.unity.ml-agents/package.json index d97716dbe7..fb3b4d2e98 100755 --- a/com.unity.ml-agents/package.json +++ b/com.unity.ml-agents/package.json @@ -5,7 +5,7 @@ "unity": "2019.4", "description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).", "dependencies": { - "com.unity.barracuda": "2.0.0-pre.3", + "com.unity.barracuda": "2.3.1-preview", "com.unity.modules.imageconversion": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0" }