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Hi there, thanks for the nice Unreal ImGui integration plugin!
I have noticed that on mobile there are some input issues that mean ImGui isn't really usable.
It seems like the touch position is not correctly passed to ImGui on Mobile, so a couple of things happen:
I've made a small 5.5 project hat just shows the ImGui demo window that makes it easy to reproduce.
git clone clone https://github.com/riotcam/ImGuiTest.git
cd ImGuiTest
git submodule init
git submodule update
ImGui.ToggleDemo
The Standalone Mobile Game window seems to behave the same as running on an Android or iOS device for this issue.
Do you have any idea what the difference in input handling might be that causes this to behave differently between PC and Mobile?
The text was updated successfully, but these errors were encountered:
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Hi there, thanks for the nice Unreal ImGui integration plugin!
I have noticed that on mobile there are some input issues that mean ImGui isn't really usable.
It seems like the touch position is not correctly passed to ImGui on Mobile, so a couple of things happen:
I've made a small 5.5 project hat just shows the ImGui demo window that makes it easy to reproduce.
git clone clone https://github.com/riotcam/ImGuiTest.git
cd ImGuiTest
git submodule init
git submodule update
ImGui.ToggleDemo
console command should toggle the ImGui Demo, in the PIE window this should work as expectedImGui.ToggleDemo
console commandThe Standalone Mobile Game window seems to behave the same as running on an Android or iOS device for this issue.
Do you have any idea what the difference in input handling might be that causes this to behave differently between PC and Mobile?
The text was updated successfully, but these errors were encountered: