From 01bd5fca1476bbb90c79f0ad47a9ef8a2484d043 Mon Sep 17 00:00:00 2001 From: ZivDero Date: Sat, 14 Dec 2024 16:49:04 +0300 Subject: [PATCH] Add docs --- CREDITS.md | 1 + docs/Bugfixes.md | 1 + docs/Whats-New.md | 1 + 3 files changed, 3 insertions(+) diff --git a/CREDITS.md b/CREDITS.md index 537673166..5d903a822 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -208,4 +208,5 @@ This page lists all the individual contributions to the project by their author. - Allow turning off "sticky" technologies. - Allow disabling the ActLike check on construction yards to allow for faction-specific MCVs. - Finalize the feature for animations to spawn additional animations. + - VehicleTypes with Jumpjet locomotion now take damage in flight. diff --git a/docs/Bugfixes.md b/docs/Bugfixes.md index 9aafdc8d7..e9642feef 100644 --- a/docs/Bugfixes.md +++ b/docs/Bugfixes.md @@ -63,3 +63,4 @@ This page lists all vanilla bugs fixed by Vinifera. - Fix a bug where units could gain veterancy by killing allies. - Fix a bug where AI players would send teams to attack their allies. - `[CombatDamage]->MinDamage` now works as expected and damage is no long always a minimum of `1`. +- VehicleTypes with Jumpjet locomotion now take damage in flight. diff --git a/docs/Whats-New.md b/docs/Whats-New.md index bf264ce05..f7187324e 100644 --- a/docs/Whats-New.md +++ b/docs/Whats-New.md @@ -231,6 +231,7 @@ Vanilla fixes: - Fix a bug where units could gain veterancy by killing allies (by ZivDero) - Fix a bug where AI players would send teams to attack their allies (by ZivDero) - `[CombatDamage]->MinDamage` now works as expected and damage is no long always a minimum of `1` (by ZivDero) +- VehicleTypes with Jumpjet locomotion now take damage in flight (by ZivDero)