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Map of Nier:Automata in Blender

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@ArthurHeitmann ArthurHeitmann released this 23 Aug 17:01
· 126 commits to master since this release

Mostly complete and accurate map of the wd1/wd3/wd5 map files in Nier:Automata. However without textures, only with random colors.
Very useful for XML Script, .sar and GAArea modding.

Download & Setup

Download world_common.7z.
Download either world_original.7z or world_lite.7z. The lite version has minimal visual differences and uses about half the storage and memory.
Unpack both files into one folder. The resulting folder structure should look like this:

  • [root folder]
    • world
      • [156 .blend files]
    • bigMap.blend (main file)
    • fullMap.blend (only there for historic reasons; has the random color material that all files use)

Usage

To open the whole map, open bigMap.blend.
If you only want a certain area, faster loading times and less memory usage, in a new file File > Link > (navigate to [bigMap.blend\Collection\]) and select the area you want. If you instead want to select the individual map tiles, use Append instead of Link.