diff --git a/Unity/Assets/UMAssets/Scripts/XeApp/Game/Common/LowModeBackgroundObject.cs b/Unity/Assets/UMAssets/Scripts/XeApp/Game/Common/LowModeBackgroundObject.cs index b029e7cd..98a59d9e 100644 --- a/Unity/Assets/UMAssets/Scripts/XeApp/Game/Common/LowModeBackgroundObject.cs +++ b/Unity/Assets/UMAssets/Scripts/XeApp/Game/Common/LowModeBackgroundObject.cs @@ -65,7 +65,7 @@ private void ApplyDimmer() // // RVA: 0x110A728 Offset: 0x110A728 VA: 0x110A728 private void ApplyDimmer(RawImage image, int value, DimmerTblIndex index) { - int v = DimmerTbl[(int)index, value]; + float v = DimmerTbl[(int)index, value] / 255.0f; image.color = new Color(v, v, v); }