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Releases: abnormalbrain/bevy_particle_systems

0.13.0

18 Jul 03:52
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Full Changelog: 0.12.0...0.13.0

0.12.0

19 Feb 16:32
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Breaking Changes

  • Spritesheet based particle systems have some breaking api changes due to the texture atlas rework in bevy 0.13

Full Changelog: 0.11.2...0.12.0

0.11.2

16 Dec 20:14
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0.11.1

20 Nov 00:52
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0.11.0

04 Nov 23:53
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Full Changelog: 0.10.0...0.11.0

0.10.0

14 Jul 04:30
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Breaking Changes

  • speed is removed, and replaced with velocity_modifiers, which allows you to combine a number of different ways to change movement over time.
  • Gradient and ColorPoint have been changed to a generic Curve and CurvePoint.
  • When using TextureAtlas particles, index has been changed from a random value to an AtlasIndex type, which is more flexible and allows for running animations on a particle.
  • Now requires Bevy 0.11 and Rust 1.70

PRs

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Full Changelog: 0.9.0...0.10.0

v0.9.0

09 Mar 07:22
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Full Changelog: 0.8.0...0.9.0

0.8.0

04 Feb 19:01
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Features

  • [Breaking Change] Create enum EmitterShape to allow for emitters other than circles by @MonaMayrhofer in #33

Improvements

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Full Changelog: 0.7.1...0.8.0

0.7.1

21 Jan 06:23
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0.7.0

05 Jan 04:31
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New Features

Bug Fixes

  • Adds despawn_particles_with_system setting and fixes despawn behavior by @abnormalbrain in #21

Improvements

Breaking Changes

  • As part of supporting texture atlases (#22), the default_sprite field on ParticleSystem has now been renamed to texture and takes the ParticleTexture enum.
  • The ParticleSystem field velocity has been renamed to speed.

New Contributors

Full Changelog: 0.6.0...0.7.0