diff --git a/addons/medical_damage/initSettings.sqf b/addons/medical_damage/initSettings.sqf
index 5d9003addf9..14dac50f1a5 100644
--- a/addons/medical_damage/initSettings.sqf
+++ b/addons/medical_damage/initSettings.sqf
@@ -42,12 +42,3 @@
[0, 1, 1, 2, true],
true
] call CBA_fnc_addSetting;
-
-[
- QEGVAR(medical,enableVehicleCrashes),
- "CHECKBOX",
- [LSTRING(EnableVehicleCrashes_DisplayName), LSTRING(EnableVehicleCrashes_Description)],
- ELSTRING(medical,Category),
- true,
- true
-] call CBA_fnc_addSetting;
diff --git a/addons/medical_damage/stringtable.xml b/addons/medical_damage/stringtable.xml
index 9eb02461685..7d3619e9ded 100644
--- a/addons/medical_damage/stringtable.xml
+++ b/addons/medical_damage/stringtable.xml
@@ -717,17 +717,5 @@
La probabilidad de morir a causa de una herida fatal.
La probabilité de mourir lors d'une "blessure mortelle".\nUne blessure mortelle est définie par des dommages importants à la tête ou au cœur.
-
- Enable Vehicle Crash Damage
- Включить урон при аварии в транспортном средстве.
- Activar daño por accidente de vehículo
- Blessures de collision (véhicules)
-
-
- Controls whether crew receives damage from vehicle collisions.
- Контролирует, получает ли экипаж урон от столкновения транспортного средства.
- Controla si la tripulación recibe daño debido a colisiones en vehículo.
- Définit si les passagers à bord des véhicules peuvent être blessés en cas d'accident.
-
diff --git a/addons/medical_engine/XEH_preInit.sqf b/addons/medical_engine/XEH_preInit.sqf
index 429bdc8acb8..71c7a86595a 100644
--- a/addons/medical_engine/XEH_preInit.sqf
+++ b/addons/medical_engine/XEH_preInit.sqf
@@ -6,6 +6,8 @@ PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
+#include "initSettings.sqf"
+
// Define "Constants" variables (both are macros defined in script_macros_medical.hpp, look there for actual variable names)
if (isNil QUOTE(HEAD_DAMAGE_THRESHOLD)) then {HEAD_DAMAGE_THRESHOLD = HEAD_DAMAGE_THRESHOLD_DEFAULT};
if (isNil QUOTE(ORGAN_DAMAGE_THRESHOLD)) then {ORGAN_DAMAGE_THRESHOLD = ORGAN_DAMAGE_THRESHOLD_DEFAULT};
diff --git a/addons/medical_engine/initSettings.sqf b/addons/medical_engine/initSettings.sqf
new file mode 100644
index 00000000000..9fe80afcb00
--- /dev/null
+++ b/addons/medical_engine/initSettings.sqf
@@ -0,0 +1,8 @@
+[
+ QEGVAR(medical,enableVehicleCrashes),
+ "CHECKBOX",
+ [LSTRING(EnableVehicleCrashes_DisplayName), LSTRING(EnableVehicleCrashes_Description)],
+ ELSTRING(medical,Category),
+ true,
+ true
+] call CBA_fnc_addSetting;
diff --git a/addons/medical_engine/stringtable.xml b/addons/medical_engine/stringtable.xml
new file mode 100644
index 00000000000..68944018951
--- /dev/null
+++ b/addons/medical_engine/stringtable.xml
@@ -0,0 +1,17 @@
+
+
+
+
+ Enable Vehicle Crash Damage
+ Включить урон при аварии в транспортном средстве.
+ Activar daño por accidente de vehículo
+ Blessures de collision (véhicules)
+
+
+ Controls whether crew receives damage from vehicle collisions.
+ Контролирует, получает ли экипаж урон от столкновения транспортного средства.
+ Controla si la tripulación recibe daño debido a colisiones en vehículo.
+ Définit si les passagers à bord des véhicules peuvent être blessés en cas d'accident.
+
+
+