diff --git a/addons/medical_damage/initSettings.sqf b/addons/medical_damage/initSettings.sqf index 5d9003addf9..14dac50f1a5 100644 --- a/addons/medical_damage/initSettings.sqf +++ b/addons/medical_damage/initSettings.sqf @@ -42,12 +42,3 @@ [0, 1, 1, 2, true], true ] call CBA_fnc_addSetting; - -[ - QEGVAR(medical,enableVehicleCrashes), - "CHECKBOX", - [LSTRING(EnableVehicleCrashes_DisplayName), LSTRING(EnableVehicleCrashes_Description)], - ELSTRING(medical,Category), - true, - true -] call CBA_fnc_addSetting; diff --git a/addons/medical_damage/stringtable.xml b/addons/medical_damage/stringtable.xml index 9eb02461685..7d3619e9ded 100644 --- a/addons/medical_damage/stringtable.xml +++ b/addons/medical_damage/stringtable.xml @@ -717,17 +717,5 @@ La probabilidad de morir a causa de una herida fatal. La probabilité de mourir lors d'une "blessure mortelle".\nUne blessure mortelle est définie par des dommages importants à la tête ou au cœur. - - Enable Vehicle Crash Damage - Включить урон при аварии в транспортном средстве. - Activar daño por accidente de vehículo - Blessures de collision (véhicules) - - - Controls whether crew receives damage from vehicle collisions. - Контролирует, получает ли экипаж урон от столкновения транспортного средства. - Controla si la tripulación recibe daño debido a colisiones en vehículo. - Définit si les passagers à bord des véhicules peuvent être blessés en cas d'accident. - diff --git a/addons/medical_engine/XEH_preInit.sqf b/addons/medical_engine/XEH_preInit.sqf index 429bdc8acb8..71c7a86595a 100644 --- a/addons/medical_engine/XEH_preInit.sqf +++ b/addons/medical_engine/XEH_preInit.sqf @@ -6,6 +6,8 @@ PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; +#include "initSettings.sqf" + // Define "Constants" variables (both are macros defined in script_macros_medical.hpp, look there for actual variable names) if (isNil QUOTE(HEAD_DAMAGE_THRESHOLD)) then {HEAD_DAMAGE_THRESHOLD = HEAD_DAMAGE_THRESHOLD_DEFAULT}; if (isNil QUOTE(ORGAN_DAMAGE_THRESHOLD)) then {ORGAN_DAMAGE_THRESHOLD = ORGAN_DAMAGE_THRESHOLD_DEFAULT}; diff --git a/addons/medical_engine/initSettings.sqf b/addons/medical_engine/initSettings.sqf new file mode 100644 index 00000000000..9fe80afcb00 --- /dev/null +++ b/addons/medical_engine/initSettings.sqf @@ -0,0 +1,8 @@ +[ + QEGVAR(medical,enableVehicleCrashes), + "CHECKBOX", + [LSTRING(EnableVehicleCrashes_DisplayName), LSTRING(EnableVehicleCrashes_Description)], + ELSTRING(medical,Category), + true, + true +] call CBA_fnc_addSetting; diff --git a/addons/medical_engine/stringtable.xml b/addons/medical_engine/stringtable.xml new file mode 100644 index 00000000000..68944018951 --- /dev/null +++ b/addons/medical_engine/stringtable.xml @@ -0,0 +1,17 @@ + + + + + Enable Vehicle Crash Damage + Включить урон при аварии в транспортном средстве. + Activar daño por accidente de vehículo + Blessures de collision (véhicules) + + + Controls whether crew receives damage from vehicle collisions. + Контролирует, получает ли экипаж урон от столкновения транспортного средства. + Controla si la tripulación recibe daño debido a colisiones en vehículo. + Définit si les passagers à bord des véhicules peuvent être blessés en cas d'accident. + + +