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GM Compatibility for replacing wheels #7718
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i would love to solve this in #7835 but i cant figure out whats going on.
selections are named maybe someone with more knowledge about this topic can advise @BaerMitUmlaut ? |
ftr BaerMitUmlaut has no idea either 😕 |
None of the actions are where they should be. I tested on the The reason why is because The wheels are not included the hit selections array, but they are included in the hit points array, something that is needed for finding the wheel hitpoints in I'm not sure what can be done about this - any suggestions? |
I've found another problem, which I've reported along with the first discovery in the GM discord: https://discord.com/channels/245546995874267147/572495109975703553/1259809913660510350 A copy of the text:
I don't think there is much ACE can do for both issues. |
Mods (complete and add to the following information):
1.98 stable
v3.15.1.200418 stable
3.13.2 stable
Description:
Replacing tracks/wheels on GM vehicles is not possible.
Steps to reproduce:
Place a GM vehicle (e.g. BTR-60, P601), remove its wheel.
Expected behavior:
As with any vanilla vehicle there should be an action to replace the wheel. But no action shows up.
Where did the issue occur?
Log Files:
none
Additional context:
GalComT (GM dev) believes to remember the cause is in GM not following the vanilla naming convention for wheel hitpoints. (https://discordapp.com/channels/245546995874267147/568004733902651393/712352221659922454)
Screenshots:
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