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Mods (complete and add to the following information):
Mods:
Description: In Multiplayer ACE towing does not seem to work, was tested in Single-player and worked.
Steps to reproduce:
Expected behavior: Expect the vehicle to be towed
Where did the issue occur?
Log Files: Not able to locate (using FASTER on win server datacenter 2w22)
The text was updated successfully, but these errors were encountered:
A script error popped up when I tried reproducing this issue, I assume this is related or the cause:
0:22:15 Error in expression < ["ace_towing_hook", objNull]; _parent removeEventHandler ["Deleted", _hook get> 0:22:15 Error position: <removeEventHandler ["Deleted", _hook get> 0:22:15 Error Type Any, expected Number 0:22:15 File z\ace\addons\towing\functions\fnc_detach.sqf..., line 23 0:22:15 ➥ Context: [] L127 (z\ace\addons\towing\functions\fnc_towStateMachinePFH.sqf) [] L44 (z\ace\addons\towing\functions\fnc_detach.sqf) [] L292 (/x/cba/addons/events/fnc_targetEvent.sqf)
Sorry, something went wrong.
There is a PR open fixing more than a few towing issues.
See #9007.
Solved in #9007
No branches or pull requests
Mods (complete and add to the following information):
Mods:
Description:
In Multiplayer ACE towing does not seem to work, was tested in Single-player and worked.
Steps to reproduce:
Expected behavior:
Expect the vehicle to be towed
Where did the issue occur?
Log Files:
Not able to locate (using FASTER on win server datacenter 2w22)
The text was updated successfully, but these errors were encountered: