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Add Global Mobilization Compatibility #7835
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will change in last commit due to easier development (i asked the exact question in the ace slack how to approach developing for optionals) |
Note for me: Add dragging to GM crates |
missing hitpointselectionstrings (fuchs + K125) are reported to GM devs and likely fixed in 1.3 |
//explosives editor // explosives inventory item // ammo gm_mine_at_base >> gm_mine_at_dm21 // medic items // draggable/carryable // repair shelter // crates // hearing helmets // only ear |
can be reviewed. will be moved to optionals when green light is given. |
resolved conflicts. ps: should i move to optionals now for merge-readiness or any more changes required? |
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Could you split FastRoping and Refuel changes to separate PRs?
will do asap. thanks for the review! meanwhile as 1.3 was released there are new changes pending i need to implement anyway. |
Awesome, will be easier to review separately and get them merged faster. |
add GM Compat addon - it's acemod#7835 without fastroping & refuel changes Co-authored-by: jonpas <jonpas33@gmail.com>
add GM Compat addon - it's acemod#7835 without fastroping & refuel changes * plus compat_gm moved into optionals * plus a few whitespace fixes Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Fusselwurm <fusselwurm@gmail.com>
removed refuel & fastroping changes. |
Could you add CfgSettings entry so players will be notified they should load the compat: |
fancy! done. |
* GM Compat add GM Compat addon - it's acemod#7835 without fastroping & refuel changes * plus compat_gm moved into optionals * plus a few whitespace fixes Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Fusselwurm <fusselwurm@gmail.com> * add ACE CSW dep (see script_component.hpp) * warn about missiong compat_gm if GM is loaded * move medic tents to EGVAR(medical,facilities) array thing * add pDumbs Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Fusselwurm <fusselwurm@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
When merged this pull request will enable compatibility with Global Mobilization Vehicles
Why Fuchs and K125 wheel repair is not working i have no idea. Was hoping for a 1.3 selectionName fix but that didnt help.
// things i wont do in this PR as no expertise in: