diff --git a/addons/common/functions/fnc_addToInventory.sqf b/addons/common/functions/fnc_addToInventory.sqf index 39e69033907..dd561ac09ea 100644 --- a/addons/common/functions/fnc_addToInventory.sqf +++ b/addons/common/functions/fnc_addToInventory.sqf @@ -112,13 +112,13 @@ switch (_type select 0) do { switch (_container) do { case "vest": { - _unit addItemToVest _classname; //@todo Bug! A full magazine, ignoring ammo. No such command. + (vestContainer _unit) addMagazineAmmoCargo [_classname, 1, _ammoCount]; }; case "backpack": { - _unit addItemToBackpack _classname; //@todo Bug! A full magazine, ignoring ammo. No such command. + (backpackContainer _unit) addMagazineAmmoCargo [_classname, 1, _ammoCount]; }; case "uniform": { - _unit addItemToUniform _classname; //@todo Bug! A full magazine, ignoring ammo. No such command. + (uniformContainer _unit) addMagazineAmmoCargo [_classname, 1, _ammoCount]; }; default { _unit addMagazine [_classname, _ammoCount]; @@ -130,7 +130,7 @@ switch (_type select 0) do { private _pos = _unit modelToWorldVisual [0,1,0.05]; _unit = createVehicle ["WeaponHolder_Single_F", _pos, [], 0, "NONE"]; - _unit addMagazineCargoGlobal [_classname, 1/*_ammoCount*/]; //@todo Bug! This isn't really the ammo, but magazine count. No such command. + _unit addMagazineAmmoCargo [_classname, 1, _ammoCount]; _unit setPosATL _pos; }; };