diff --git a/res/shaders/rendergraph/unicolor.frag b/res/shaders/rendergraph/unicolor.frag index e4a8535e349..7099bb8f3dd 100644 --- a/res/shaders/rendergraph/unicolor.frag +++ b/res/shaders/rendergraph/unicolor.frag @@ -9,5 +9,5 @@ ubuf; layout(location = 0) out vec4 fragColor; void main() { - fragColor = vec4(ubuf.color.xyz * ubuf.color.w, ubuf.color.w); // premultiple alpha + fragColor = vec4(ubuf.color.xyz * ubuf.color.w, ubuf.color.w); // premultiply alpha }