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Supporting picking from Mesh2D (this enables support for Lyon users) #130
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Implemented upstream here: aevyrie/bevy_mod_raycast#38 I'll add a 2d example to mod_picking to wrap this up. |
Closed
I think this is implemented now? Would you be open to cutting a release with this? I'm super excited to play with it! |
Ah, yup. I need to work on porting an update for both mod_raycast and mod_picking. I'll close this as it's resolved in |
Thanks! I got it to work with Bevy 0.7 with just a couple minor tweaks to
mod_raycast, if a PR would be helpful.
@ptr
…On Sat, Jun 4 2022 at 5:01 PM, Aevyrie ***@***.***> wrote:
Ah, yup. I need to work on porting an update for both mod_raycast and
mod_picking. I'll close this as it's resolved in main.
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Done. 🙂 |
Amazing, thank you! ❤️ |
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See bevyengine/bevy#4598 (comment)
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