From ab5524ce2b02cf599fe26f42377fcc5055e62edf Mon Sep 17 00:00:00 2001 From: Aldo Vargas Date: Thu, 18 Jul 2024 15:10:20 -0400 Subject: [PATCH] webMAN MOD 1.47.46h - Updated environment variable PATH _Make.bat: added current PATH #1098 - Updated download link of ps3netsrv in help.html - Updated ps3mapi variables with latest opcodes from Cobra 8.5 - Updated comments for /dump.ps3 in debug_mem.h --- _Make.bat | 2 +- _Projects_/updater/pkgfiles/USRDIR/html/help.html | 2 +- .../updater/update/dev_hdd0/xmlhost/game_plugin/help.html | 2 +- include/cmd/debug_mem.h | 1 + include/ps3mapi/ps3mapi.h | 4 +++- 5 files changed, 7 insertions(+), 4 deletions(-) diff --git a/_Make.bat b/_Make.bat index dd18e4258..bb0f9c6a1 100644 --- a/_Make.bat +++ b/_Make.bat @@ -4,7 +4,7 @@ set CELL_SDK=/c/msys/1.0/cell_4.50 set PS3SDK=/c/PSDK3v2 set PS3DEV=/c/PSDK3v2/ps3dev2 set WIN_PS3SDK=C:/PSDK3v2 -set PATH=%WIN_PS3SDK%/mingw/msys/1.0/bin;%WIN_PS3SDK%/mingw/bin;%PS3DEV%/ppu/bin; +SET PATH=%WIN_PS3SDK%/mingw/msys/1.0/bin;%WIN_PS3SDK%/mingw/bin;%PS3DEV%/ppu/bin;%PATH%; REM make clean diff --git a/_Projects_/updater/pkgfiles/USRDIR/html/help.html b/_Projects_/updater/pkgfiles/USRDIR/html/help.html index af893958f..d6ef2ef69 100644 --- a/_Projects_/updater/pkgfiles/USRDIR/html/help.html +++ b/_Projects_/updater/pkgfiles/USRDIR/html/help.html @@ -30,7 +30,7 @@ +sec+'Game Paths\\">","{The following table lists the standard paths scanned by webMAN MOD for listing the different content types supported.","The ISO folders support a single level of subdirectories, including subfolders on NET folders. Read special notes bellow.}","@{The number of games listed per category (PS3, PS2, PS1, etc.) is limited by the plugin memory configuration. Approximately 100 games per each 64KB allocated. Check the plugin memory usage section for more details about the different memory profiles in [/setup.ps3](http://0/setup.ps3)}","/dev_ms, /dev_cf, /dev_sd {are also supported on phat models where it says} /dev_usb***","{prepISO adds support for content stored in} NTFS, ext2/ext3 and exFAT devices.","GAMES {and} GAMEZ {folders are for BD games with extracted files}","GAMEI {folder is for PSN games extracted files from PKG files. Name the folders as Title ID or Content ID.}","#{Game Paths Table:","
Content TypePath
PS3
*.ISO
*.ISO.# (split-ISO)
/dev_hdd0/PS3ISO
/dev_usb***/PS3ISO
/ntfs*/PS3ISO
/net*/PS3ISO
PS3
JB folders
/dev_hdd0/GAMES
/dev_hdd0/GAMEZ

/dev_usb***/GAMES
/dev_usb***/GAMEZ

/net*/GAMES
/net*/GAMEZ
PS2
CFW: *.ISO, *.BIN.ENC
HEN: *..BIN.ENC only
/dev_hdd0/PS2ISO

/dev_usb***/PS2ISO (This copies the content to hdd0)
/ntfs*/PS2ISO (This copies the content to hdd0)
/net*/PS2ISO (This copies the content to hdd0)
PSX
CUE/BIN, IMG/CCD, *.ISO, *.MDF
/dev_hdd0/PSXISO
/dev_hdd0/PSXGAMES

/dev_usb***/PSXISO
/dev_usb***/PSXGAMES

/ntfs*/PSXISO
/ntfs*/PSXGAMES

/net*/PSXISO
/net*/PSXGAMES
PSP
*.ISO only
/dev_hdd0/PSPISO
/dev_usb***/PSPISO

/dev_usb***/ISO (e.g. connect PSP to USB)

/ntfs*/PSPISO (Requires prepISO)

/net*/PSPISO (Use ps3netsrv to mount it)
DVD
*.ISO, *.IMG, *.MDF
/dev_hdd0/DVDISO
/dev_usb***/DVDISO

/ntfs*/DVDISO
/net*/DVDISO
BluRay
*.ISO, *.IMG, *.MDF
/dev_hdd0/BDISO
/dev_usb***/BDISO

/ntfs*/BDISO
/net*/BDISO
Package Files (*.pkg)/dev_hdd0/packages
/dev_usb***/packages

/ntfs*/packages
/ntfs*/Packages
/ntfs*/PKG
/net*/PKG
Fake ISO (prepISO)/ntfs*/VIDEO (*.mp4, *.avi)
/ntfs*/MOVIES (*.mp4, *.avi)
/ntfs*/MUSIC (*.mp3)
/ntfs*/THEME (*.p3t)
/ntfs*/UPDATE (*.PUP)
/ntfs*/BDFILE (*.*)
PSN games
(app_home/PS3_GAME icon is required)
/dev_hdd0/game
/dev_usb***/GAMEI

/net*/GAMEI
/app_home and /dev_hdd0/game/[Game_ID] are mapped to /dev_bdvd
Note: This folder is read-only.
ROMS/dev_hdd0/ROMS
/dev_usb***/ROMS
","{Special Notes:","-PS2 ISOs require to be encrypted as} .BIN.ENC {to play them on HEN. Use PS2 Classics GUI, multiMAN or Apollo Save Tool to encrypt your PS2 ISO.","-PS2 encrypted games require to be launched through the PS2 Classics Launcher} (aka PS2 Classics Placeholder).","-{PSP games require to be launched through the PSP Minis Launcher or PSP Remaster Launcher","-ROMS require RetroArch and PKG Laucher instaled","-Remote ISOs and folder games require ps3netsrv","-Subfolders are now permitted on remote ps3netsrv 20220330 or later. Older versions required single letter subfolders (A, B, C, etc.) or sub-folders with the same name of the ISO.","#ISO Files:#","{The ISO file name should include the extension} .ISO or .iso (.BIN, .IMG and .MDF are also supported).","{For split or multi-part ISOs, the files must be 4GB or smaller. The extension must be:} .ISO.# or .iso.# (where # is 0-63). {All parts are recommended to have the same size, except the last part.","For PSX games it is recommended to include the} .CUE or .CCD {file for information about the audio tracks. The ISO must be} MODE2/2352. {Other unofficial sector sizes supported are:} 2048, 2336, 2448, 2328, 2340, 2368.","{For PS2 Classics, the extension must be .BIN.ENC (all caps).","The ISO files stored in} exFAT / NTFS {need the file .ntfs[***] stored in: [/dev_hdd0/tmp/wmtmp](http://0/dev_hdd0/tmp/wmtmp). These files are created by webMAN MOD} (only for PS3ISO, PSXISO, BDISO, DVDISO) {or prepISO} (all supported folders)","#{PS2 Configs:","The} CONFIG {can be useful not only to make a PS2 game playable, but also to improve the performance or fix glitches, stuttering, etc.","If the file name of the PS2 ISO contains the game id enclosed in brackets, webMAN MOD will search the} PS2CONFIG {database copied locally in your system and copy it to the} PS2ISO {folder, if the} ISO {already don\'t have one. e.g.","-/dev_hdd0/PS2ISO/My Game 1 (SLES-12345).ISO","-/dev_hdd0/PS2ISO/My Game 2 [SLUS_123.45].iso","-/dev_hdd0/PS2ISO/My Game 3 [SLPM12345].BIN.ENC","@Notice that there is a space before the square bracket or the parenthesis. The game ID must be upper case.","You can disable this feature unchecking the option} \\"Auto Config\\" {found hidden in Scan for Content of /setup.ps3","You can setup the} CONFIG {manually downloading the file from https://ps3.aldostools.org/ps2config.html and copying it to the same folder of the} ISO {with the same} file name + .CONFIG (in caps). {e.g.","-/dev_hdd0/PS2ISO/My Game.iso","-/dev_hdd0/PS2ISO/My Game.iso.CONFIG","Custom configuration files can be created using the} PS2 CONFIG {editor included in ManaGunZ.","#Multimedia ISO:","webMAN MOD detects when a} DVDISO {or} BDISO {contains a multimedia folder and select the corresponding column on XMB} (Video, Photo, Music) {when the} ISO {is mounted.","
Folder NameXMB ColumnSupported File Format by XMB Player
/VIDEO
/MOVIES
VideoAVI, MP4 (H.264/MPEG-4), MPEG, MPEG2 PS/TS, WMV, DIVX, AVCHD (.m2ts / .mts)
/MUSICMusicMP1, MP2, MP3, MP4, WMA, WAV
/PICTURE
/PHOTOS
/COMICS
/EBOOK
/MAGAZINE
PhotoJPEG, PNG, TIFF, BMP, GIF, MPO (stereoscopic 3D image).
","**The detection is done in this order when the ISO has multiple folders.","e.g. If the VIDEO folder is detected, the Video column is selected after mount the ISO.",sc2,' +sec+'Cover Arts\\">","{Game cover images displayed on XMB used to easily identify the installed games.","@A fullset of covers can be installed here.","To create your own covers is highly recommended the use of PScoverBOX application.","#Instructions:","-1. Connect a USB device to the system.} (Right port)","-{2. Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Coverbox.pkg) to install the CoverBOX application to the USB device.","-3. On a PC connect the USB drive and navigate to the COVERBOX folder.","-4. Click on the .exe file and install it.","What sizes w/h in pixels they must have} (for both, PSX and PS2 covers){?","The images should be squares due the XML is generate with the icon_notation:} WNT_XmbItemSavePS3 {If the image is too big, too small, too wide or too tall, it will be resized.} PScoverBOX {uses} 268x268.","{As the form factor of the covers varies depending on the game platform, is recommended to use} .PNG {and fill the blank space with transparent pixels to create the square image. }PScoverBOX {already takes care of this.","
"+img_cov+"
","#Size Limitation:","Although images in big resolution look better, they also consume more} VSH memory{. So the ideal is to make the images the smallest possible if you plan to list a large number of games.} e.g. 160x160 or smaller.","{The width & height must be multiple of} 4.","{webMAN MOD uses several locations. but multiMAN\'s location for covers is the default and used by} multiMAN, IRISMAN, sman, webMAN, webMAN MOD.{","#Covers Paths:","Commonly used paths to store game covers.","#PlayStation®3:","-/dev_hdd0/game/BLES80608/USRDIR/covers/","Other locations for covers files in} [TITLE ID].JPG or .PNG {format can be:","-/dev_hdd0//game/BLES80608/USRDIR/covers","-/dev_hdd0/tmp/game_repo/main/covers","-/dev_hdd0/game/NPEA00374/USRDIR/covers","-/dev_hdd0//game/MANAGUNZ0/USRDIR/covers","-/dev_hdd0/GAMES/covers","-/dev_hdd0/GAMEZ/covers","-/dev_hdd0/tmp/wmtmp","-/dev_hdd0/tmp/wmtmp/covers","}(The double // in the paths is used intentionally to search in hdd0 when the external gameDATA is enabled)","{For custom locations the user can define it in} COVERS_PATH {of the language file.} (/dev_hdd0/tmp/wm_lang/LANG_**.TXT)","@{The file name format is either} BLES12345.JPG or BLES12345.PNG. (uppercase)","{webMAN MOD also can list the covers from an online server hosted} FREE {of cost to the community} by @DeViL303. {To use this feature select} \\"Online Covers\\" {in /setup.ps3","#PlayStation 1 & 2:","-/dev_hdd0/game/BLES80608/USRDIR/covers_retro/psx/","@The file name format for PS1 and PS2 is either} SLUS_123.45_COV.JPG or .PNG (uppercase)","#{PlayStation 2 Classics} (BIN.ENC){:","-/dev_hdd0/PS2ISO/.BIN.ENC","-/dev_hdd0/PS2ISO/.BIN.ENC.PNG} <= Used as ICON0.PNG when the game is mounted","-{/dev_hdd0/PS2ISO/.BIN.ENC.PIC0.PNG} <= optional","-{/dev_hdd0/PS2ISO/.BIN.ENC.PIC1.PNG} <= optional","-{/dev_hdd0/PS2ISO/.BIN.ENC.PIC2.PNG} <= optional","{Alternative file names for icons and background:","-/dev_hdd0/PS2ISO/.PNG} <= Used as ICON0.PNG when the game is mounted","-{/dev_hdd0/PS2ISO/.PIC0.PNG} <= optional","-{/dev_hdd0/PS2ISO/.PIC1.PNG} <= optional","-{/dev_hdd0/PS2ISO/.PIC2.PNG} <= optional","`{How they are recognized? If by filename, then how?} By GameID (i.e \\"SLUS12345.png\\")?","{Both methods are supported.","If the} TITLE ID {is included in the file name of the} ISO{, the cover is searched in the same folder or in the centralized repositories.","If the} TITLE ID {is not found, the cover is searched in the same path of the} ISO {as file name} + .JPG or PNG. (.iso extension is optional){","#ISO Backups:","The cover file for PS1, PS2, PS3, PSP, DVD, BD, ROMS, NTFS must have the same file name of the} ISO {but with the file extension changed to} .png or .jpg (or upper case){. The cover file can be stored in the same folder of the} ISO {or in /dev_hdd0/tmp/wmtmp","-<path>/<filename of ISO>.png","-<path>/<filename of ISO>.jpg","-<path>/<TITLE ID of ISO>.JPG or PNG","-/dev_hdd0/tmp/wmtmp/<filename of ISO>.jpg or .png","-/dev_hdd0/tmp/wmtmp/<filename of ISO>.JPG or .PNG","-/dev_hdd0/tmp/wmtmp/covers/<filename of ISO>.jpg or .png","-/dev_hdd0/tmp/wmtmp/covers/<filename of ISO>.JPG or .PNG","It is recommended to include the} [TITLE ID] {between square brackets in the file name for faster scanning.","Examples:","-/dev_hdd0/PS3ISO/MyGame [BLES12345].jpg","-/dev_hdd0/PSXISO/MyGame [SLUS-12345].jpg","-/dev_hdd0/PS2ISO/MyGame [SLUS_123.45].jpg","-/net0/PSXISO/MyGame.iso.png (can be without .iso too)","-/ntfs1/PSXISO/MyGame.png","-/dev_usb000/PSXISO/MyGame.jpg","-/dev_usb000/PS3ISO/BLES12345.PNG","@The covers of exFAT / NTFS games are cached automatically in: /dev_hdd0/tmp/wmtmp","}"+sc2,' +sec+'Retro Games\\">","{Play your favorite retro games right from the XMB.","@[Rom Launcher](http://0/install.ps3?url="+url_pkg+"PKG_Roms_Launcher.pkg) and [RetroArch](http://0/install.ps3?url="+url_pkg+"RetroArch_Community_Edition.pkg) are required.","#Instructions:","Retro games are supported on internal HDD, USB devices (FAT32), net server & using prepISO (ntfs/ext2/exFAT devices).","-1. Create a folder named \\"[ROMS](http://0//mkdir.ps3/ROMS)\\" in your device.","-2. Create another folder named according to the desired} *retro console.","-{3. Place the retro games inside the created folder.","-4. Select the Retro folder, hit\\"[Refresh the Game List](http://0/refresh.ps3)\\" and wait until the XMB gets reloaded.","-5. Choose and launch the desired game listed in the Retro folder.","Optional:} .PNG {files can be provided to be used as game covers, and it must be named exactly as the retro game.","NOT all cores play well on the PS3} (large majority play at full speed)","{ROMS subfolders can be all uppercase, lowercase or first letter capitalized. i.e.} `/ROMS/SNES`, `/ROMS/snes` {or} `/ROMS/Snes`.","@{The ROMS setting must be check-marked in the section [Scan for Content](http://0/refresh.ps3) of [/setup.ps3](http://0/setup.ps3)","#Supported Retro Consoles:","Use the following folder names according to its respective consoles.}","-{2048} for 2048.","-{CAP32} for Amstrad CPC. (Caprice32)","-{MAME} for Arcade.","-{MAME078} for Arcade.","-{MAME2000} for Arcade.","-{MAME2003} for Arcade.","-{MAMEPLUS} for Arcade. (MAME 2003 Plus)","-{FBA} for Arcade. (FB Alpha)","-{FBA2012} for Arcade.","-{FBNEO} for Arcade. (FinalBurn Neo)","-{ATARI} for Atari.","-{ATARI2600} for Atari 2600.","-{STELLA} for Atari 2600. (Stella 2014)","-{ATARI5200} for Atari 5200.","-{ATARI7800} for Atari 7800.","-{JAGUAR} for Atari Jaguar.","-{LYNX} for Atari Lynx.","-{HANDY} for Atari Lynx.","-{HATARI} for Atari ST.","-{BOMBER} for Bomberman. (Mr.Boom) - (Not working yet)","-{CANNONBALL} for Sega OutRun.","-{NXENGIN} for Cave Story. (NXEngine)","-{COLEGO} for ColecoVision.","-{AMIGA} for Commodore Amiga.","-{VICE} for Commodore 64, 128 & VIC20.","-{X64} for Commodore 64. (Deprecated)","-{X64SC} for Commodore 64. (Focused on accuracy)","-{X64SCPU} for Commodore 64 with SuperCPU cart.","-{XVIC} for Commodore VIC20.","-{XPET} for Commodore PET.","-{XPLUS4} for Commodore Plus4.","-{XCBM2} for Commodore CBM-II (6x0 and 7x0).","-{XCBM25X0} for Commodore CBM-II (5x0).","-{DOSBOX} for DOSBox.","-{BK} for Electronica BK 0010/0011. - (Not working yet)","-{FREECHAF} for Fairchild Channel F. - (Not working yet)","-{GME} for Game Music Emu.","-{GW} for Handheld Electronic.","-{DOOM} for iD Software Doom.","-{QUAKE} for iD Software Quake.","-{QUAKE2} for iD Software Quake2. - (Not working yet)","-{JAVAME} for Java ME. (Squirrel JME)","-{JUMP} for Jump And Bump.","-{LUA} for LUA. - (Not working yet)","-{O2EM} for Magnavox Odyssey.","-{MASTER} for Master System.","-{INTV} for Mattel IntelliVision.","-{BMSX} for MSX/SVI/ColecoVision/SG1000. (blueMSX)","-{MSX} for MSX. (blueMSX)","-{MSX2} for MSX2. (blueMSX)","-{FMSX} for MSX.","-{NEOCD} for Neo Geo CD.","-{NEO} for Neo Geo. (FinalBurn Neo)","-{NEOGEO} for Neo Geo. (FinalBurn Neo)","-{NEKOP2} for NEC PC-98XX series. (Neko Project II) - (Not working yet)","-{NP2KA} for NEC PC-98XX series. (Neko Project II Kai) - (Not working yet)","-{PCE} for NEC PC Engine.","-{PCECD} for NEC PC Engine CD.","-{PCFX} for NEC PC Engine FX.","-{SGX} for NEC PC Engine SuperGrafx. (Beetle SGX)","-{NGP} for Neogeo Pocket.","-{DS} for Nintendo DS. - (Not working yet)","-{DESMUME} for Nintendo NES. - (Not working yet)","-{NES} for Nintendo NES.","-{FCEUMM} for Nintendo NES.","-{NESTOPIA} for Nintendo NES.","-{QNES} for Nintendo NES.","-{GB} for Nintendo Gameboy.","-{GBC} for Nintendo Gameboy Color.","-{GAMBATTE} for Nintendo Gameboy.","-{TGBDUAL} for Nintendo Gameboy.","-{GBA} for Nintendo Gameboy Advance.","-{GPSP} for Nintendo Gameboy Advance.","-{VBOY} for Nintendo Gameboy Advance.","-{VBA} for Nintendo Gameboy Advance.","-{MGBA} for Nintendo Gameboy Advance.","-{MU} for Palm OS.","-{PALM} for Palm OS. (Mu)","-{POKEMINI} for Portable Pokémon Mini.","-{SEGACD} for SEGA CD.","-{GENESIS} for SEGA Genesis.","-{GEN} for SEGA Genesis.","-{MEGAD} for SEGA Megadrive.","-{MEGADRIVE} for SEGA Megadrive.","-{PICO} for SEGA MS/MD/CD/32X. (PicoDrive) - (Not working yet)","-{GG} for SEGA Game Gear.","-{GGEAR} for SEGA Game Gear.","-{SG1000} for SEGA SG1000.","-{GEARBOY} for SEGA Game Gear.","-{XI} for Sharp X1. (X Millennium) - (Not working yet)","-{ZX81} for Sinclair ZX81.","-{FUSE} for Sinclair ZX81.","-{SCUMMVM} for ScummVM. - (Not working yet)","-{SNES} for Super Nintendo.","-{MSNES} for Super Nintendo.","-{SNES9X} for Super Nintendo.","-{SNES9X2005} for Super Nintendo.","-{SNES9X2010} for Super Nintendo.","-{SNES9X_NEXT} for Super Nintendo.","-{THEODORE} for Thomson MO/TO.","-{UZEM} for Uzebox. - (Not working yet)","-{VECX} for Vectrex.","-{WSWAM} for WonderSwan.","@{Example of usage: ROMS/GBA/","#Libretro Core Table:","
PATHEMULATOR (Libretro Core)REMARKS
/ROMS/SNES/snes9x2010_libretro_ps3.SELF
snes9x_next_libretro_ps3.SELF
snes9x2005_plus_libretro_ps3.SELF
snes9x2005_libretro_ps3.SELF
snes9x_libretro_ps3.SELF
mednafen_snes_libretro_ps3.SELF
Super Nintendo
/ROMS/SNES9X/snes9x_libretro_ps3.SELFSuper Nintendo (SNES9X)
/ROMS/SNES9X2005/snes9x2005_plus_libretro_ps3.SELFSuper Nintendo (SNES9X 2005)
/ROMS/SNES9X2010/snes9x2010_libretro_ps3.SELFSuper Nintendo (SNES9X 2010)
/ROMS/SNES9X_NEXT/snes9x_next_libretro_ps3.SELFSuper Nintendo (SNES9X_NEXT)
/ROMS/MSNES/mednafen_snes_libretro_ps3.SELFSuper Nintendo (MSNES)
/ROMS/NES/fceumm_libretro_ps3.SELF
nestopia_libretro_ps3.SELF
quicknes_libretro_ps3.SELF
Nintendo NES
/ROMS/FCEUMM/fceumm_libretro_ps3.SELFNintendo NES (FCEUMM)
/ROMS/NESTOPIA/nestopia_libretro_ps3.SELFNintendo NES (Nestopia)
/ROMS/QNES/quicknes_libretro_ps3.SELFNintendo NES (QNES)
/ROMS/GEN
/ROMS/GENESIS/
/ROMS/MASTER/
genesis_plus_gx_wide_libretro_ps3.SELF
genesis_plus_gx_libretro_ps3.SELF
picodrive_libretro_ps3.SELF
SEGA Genesis
/ROMS/MEGAD
/ROMS/MEGADRIVE/
/ROMS/SEGACD/
genesis_plus_gx_wide_libretro_ps3.SELF
genesis_plus_gx_libretro_ps3.SELF
picodrive_libretro_ps3.SELF
SEGA Megadrive
/ROMS/PICO/picodrive_libretro_ps3.SELFSEGA MS/MD/CD/32X (PicoDrive)
/ROMS/GG/
/ROMS/GGEAR
gearsystem_libretro_ps3.SELFSEGA Game Gear
/ROMS/GEARBOY/gearboy_libretro_ps3.SELFSEGA Game Gear (GEARBOY)
/ROMS/GBA/vba_next_libretro_ps3.SELF
mgba_libretro_ps3.SELF
Nintendo Gameboy Advance
/ROMS/VBA/vba_next_libretro_ps3.SELFNintendo Gameboy Advance (VBA)
/ROMS/MGBA/mgba_libretro_ps3.SELFNintendo Gameboy Advance (mGBA)
/ROMS/GB/gambatte_libretro_ps3.SELF
gearboy_libretro_ps3.SELF
tgbdual_libretro_ps3.SELF
Nintendo Gameboy
/ROMS/GBC/gambatte_libretro_ps3.SELFNintendo Gameboy Color
/ROMS/GAMBATTE/gambatte_libretro_ps3.SELFNintendo Gameboy (GAMBATTE)
/ROMS/VBOY/mednafen_vb_libretro_ps3.SELFNintendo Virtual Boy
/ROMS/FBA/fb_alpha_libretro_ps3.SELF
fbalpha_libretro_ps3.SELF
fbalpha2012_libretro_ps3.SELF
Arcade (FB Alpha)
/ROMS/FBA2012/fbalpha2012_libretro_ps3.SELFArcade (FBA 2012)
/ROMS/FBNEO/fbneo_libretro_ps3.SELFArcade (FinalBurn Neo)
/ROMS/NEOCD/neocd_libretro_ps3.SELFNeo Geo CD (NeoCD)
/ROMS/NEO/
/ROMS/NEOGEO/
fbneo_light_libretro_ps3.SELF
fbneo_libretro_ps3.SELF
neocd_libretro_ps3.SELF
Neo Geo (FinalBurn Neo)
NeoGeo & CPS Systems only
/ROMS/MAME/mame2003_libretro_ps3.SELF
mame2000_libretro_ps3.SELF
mame2003_plus_libretro_ps3.SELF
mame2003_midway_libretro_ps3.SELF
mame078_libretro_ps3.SELF
Arcade (MAME)
/ROMS/MAME078/mame078_libretro_ps3.SELFArcade (MAME 0.78)
/ROMS/MAME2000/mame2000_libretro_ps3.SELFArcade (MAME 2000)
/ROMS/MAME2003/mame2003_libretro_ps3.SELFArcade (MAME 2003)
/ROMS/MAMEPLUS/mame2003_plus_libretro_ps3.SELFArcade (MAME 2003 Plus)
/ROMS/MIDWAY/mame2003_midway_libretro_ps3.SELFArcade (MAME 2003 Midway)
/ROMS/QUAKE/tyrquake_libretro_ps3.SELFiD Software - Quake
/ROMS/DOOM/prboom_libretro_ps3.SELFiD Software - Doom
/ROMS/PCE/mednafen_pce_fast_libretro_ps3.SELFNEC PC Engine
/ROMS/PCECD/mednafen_pce_fast_libretro_ps3.SELFNEC PC Engine CD
/ROMS/PCFX/mednafen_pcfx_libretro_ps3.SELFNEC PC Engine FX
/ROMS/NGP/mednafen_ngp_libretro_ps3.SELFNeogeo Pocket
/ROMS/SGX/mednafen_supergrafx_libretro_ps3.SELF
mednafen_pce_libretro_ps3.SELF
NEC PC Engine SuperGrafx
/ROMS/ATARI/stella_libretro_ps3.SELFAtari 2600
/ROMS/STELLA/stella2014_libretro_ps3.SELFAtari 2600 (Stella 2014)
/ROMS/ATARI800/atari800_libretro_ps3.SELFAtari 5200
/ROMS/ATARI2600/stella_libretro_ps3.SELF
stella2014_libretro_ps3.SELF
Atari 2600
/ROMS/ATARI5200/a5200_libretro_ps3Atari 5200
/ROMS/ATARI7800/prosystem_libretro_ps3.SELFAtari 7800
/ROMS/HATARI/hatari_libretro_ps3.SELFAtari ST (HATARI)
/ROMS/LYNX/mednafen_lynx_libretro_ps3.SELFAtari Lynx
/ROMS/JAGUAR/virtualjaguar_libretro_ps3.SELFAtari Jaguar
/ROMS/HANDY/handy_libretro_ps3.SELFAtari Lynx (HANDY)
/ROMS/AMIGA/
/ROMS/CD32/
puae_libretro_ps3.SELFCommodore AMIGA
/ROMS/VICE/
/ROMS/X64/
vice_x64_libretro_ps3.SELFCommodore 64
/ROMS/X64SC/vice_x64sc_libretro_ps3.SELFCommodore C64 SuperCPU
/ROMS/XSCPU64/vice_xscpu64_libretro_ps3.SELFCommodore C64 SuperCPU
/ROMS/X64DTV/vice_x64dtv_libretro_ps3.SELFCommodore C64 Direct to TV
/ROMS/X128/vice_x128_libretro_ps3.SELFCommodore C128
/ROMS/XCBM2/vice_xcbm2_libretro_ps3.SELFCommodore CBM-II
/ROMS/XCBM25X0/vice_xcbm5x0_libretro_ps3.SELFCommodore CBM-II 5x0
/ROMS/XPET/vice_xpet_libretro_ps3.SELFCommodore PET
/ROMS/XPLUS4/vice_xplus4_libretro_ps3.SELFCommodore PLUS/4
/ROMS/XVIC/vice_xvic_libretro_ps3.SELFCommodore VIC-20
/ROMS/FMSX/fmsx_libretro_ps3.SELFMicrosoft MSX (fMSX)
/ROMS/BMSX/
/ROMS/MSX/
/ROMS/MSX2/
bluemsx_libretro_ps3.SELFMicrosoft MSX
/ROMS/COLECO/gearcoleco_libretro_ps3.SELFColeco ColecoVision
/ROMS/SG1000/bluemsx_libretro_ps3.SELFSEGA SG-1000
/ROMS/ZX81/81_libretro_ps3.SELFSinclair ZX81
/ROMS/FUSE/fuse_libretro_ps3.SELFSinclair Spectrum (FUSE)
/ROMS/GW/gw_libretro_ps3.SELFHandheld Electronic (GW)
/ROMS/O2EMo2em_libretro_ps3.SELFMagnavox Odyssey²
/ROMS/MU/
/ROMS/PALM/
mu_libretro_ps3.SELFPalm OS (Mu)
/ROMS/GME/gme_libretro_ps3.SELFGame Music Emu
/ROMS/NXENGINE/nxengine_libretro_ps3.SELFCave Story (NXEngine)
/ROMS/DOSBOX/dosbox_svn_libretro_ps3.SELF
dosbox_libretro_ps3.SELF
DOSBox
/ROMS/VECX/vecx_libretro_ps3.SELFVectrex
/ROMS/INTV/freeintv_libretro_ps3.SELFMattel IntelliVision
/ROMS/2048/2048_libretro_ps3.SELF2048
/ROMS/JME/
/ROMS/JAVAME/
/ROMS/SQUIRREL/
squirreljme_libretro_ps3.SELFJava ME (SquirrelJME)
/ROMS/JUMP/jumpnbump_libretro_ps3.SELFJump \'n Bump
/ROMS/CAP32/cap32_libretro_ps3.SELFAmstrad - CPC (Caprice32)
/ROMS/POKEMINI/pokemini_libretro_ps3.SELFPortable Pokémon Mini
/ROMS/CANNONBALL/cannonball_libretro_ps3.SELFCannonball
/ROMS/THEODORE/theodore_libretro_ps3.SELFThomson MO/TO (THEODORE)
/ROMS/WSWAM/mednafen_wswan_libretro_ps3.SELFWonderSwan
","Cores formerly included in RetroArch but not supported on PS3:","
PATHEMULATOR (Libretro Core)REMARKS
/ROMS/BK/bk_libretro_ps3.SELFElektronika - BK-0010/BK-0011(M)
/ROMS/BOMBER/
/ROMS/MRBOOM/
mrboom_libretro_ps3.SELFBomberman (Mr.Boom)
/ROMS/ECWOLF/ecwolf_libretro_ps3.SELFWolfenstein 3D (ECWolf)
/ROMS/FREECHAF/freechaf_libretro_ps3.SELFFairchild ChannelF (FreeChaF)
/ROMS/GPSP/gpsp_libretro_ps3.SELFNintendo - Game Boy Advance (gpSP)
/ROMS/LUA/lutro_libretro_ps3.SELFLua Engine (Lutro)
/ROMS/DS/
/ROMS/DESMUME/
desmume2015_libretro_ps3.SELFNintendo DS (DESMUME)
/ROMS/NEKOP2/nekop2_libretro_ps3.SELFNEC - PC-98 (Neko Project II)
/ROMS/NP2KAI/np2kai_libretro_ps3.SELFNEC - PC-98 (Neko Project II Kai)
/ROMS/QUAKE2/vitaquake2_libretro_ps3.SELFiD Software - Quake2
/ROMS/SCUMMVM/scummvm_libretro_ps3.SELFScummVM
/ROMS/TGBDUAL/tgbdual_libretro_ps3.SELFNintendo Gameboy (TGBDUAL)
/ROMS/UZEM/uzem_libretro_ps3.SELFUzebox (Uzem)
/ROMS/X1/x1_libretro_ps3.SELFSharp X1 (X Millennium)
","The ROMS folder names listed on XMB are obtained from} /dev_hdd0/tmp/wm_lang/LANG_ROMS.TXT","#{File Extensions:","The supported ROMS extensions are defined in} /dev_hdd0/tmp/wm_res/roms_extensions.txt","{Each core in RetroArch defines the allowed file extensions in the info files. Rom Launcher maps the emulator core based in the folder name. If the folder is not detected, a core will be mapped based on the file extension.}","#{Information:","In addition, the following files can be added to be used with the retro games:}","-PIC1.PNG {to be used as XMB screen background (HD)}.","-PIC0.PNG {to be used as XMB screen background (SD)}.","-SND0.AT3 {to be used as XMB background music.}","-ICON1.PAM {to be used as XMB animated icon.}","@{Each game must have its own folder for the files to take effect.}","#{Multi Gameboot:}","{webMAN MOD supports custom gameboot per system when a ROM is mounted.}","-{The multi gameboot custom_render_plugin.rco} (by DeViL303) {must be copied to} /dev_blind/vsh/resource.","-{The patched} game_ext_plugin.sprx, {the sounds and media files should be copied to} /dev_hdd0/tmp/gameboot.","{The following media files are copied to Rom Launcher when a game is mounted:}","-***_ICON1.PAM, ***_SND0.AT3, ***_PIC0.PNG, ***_PIC1.PNG, ***_PIC2.PNG","-*** is the 3 letter code of the emulator: rom, sns, nes, gba, gby, gen, neo, mam, fba, pce, ata, cmd, ids.",sc2,' -+sec+'Network Server\\">","{Stream content stored on a PC directly to the PlayStation®3 system via Network.","#Features:","-Configurable shared root directory.} (Uses ps3netsrv path if the root directory is omitted)","-{Configurable port.} (38008 is used by default if port is omitted)","-{Start without command line parameters if} GAMES, PS3ISO, PSXISO {folders are found in} ps3netsrv {folder.","-List local server IP addresses.","-Support up to} 5 PS3 clients {concurrently.","-Remote IP address filtering: Whitelist IP addresses using wildcards.","-Remote directory listing.} (Whole directory at once or by file)","-{Streaming of ISO images.} (CD-ROM, CD-ROM XA, DVD, Bluray or PS3 Blurays)","-{Detection of standard & non-standard CD sector sizes:} 2048, 2352, 2336, 2448, 2328, 2368, 2340.","-{Multi-part ISO support.} (ISO images split as *.iso.0, *.iso.1, etc.)","-{Realtime decryption of PS3 ISO images.} (3k3y & redump encrypted images)","-{Realtime conversion of mounted folder to virtual ISO.} (vISO)","-{Merge multiple paths into a single directory.} (list paths in folder_name.INI)","-{Remote file operations.} (stat, open, create, read, close, delete, mkdir, rmdir)","#{Instructions:","Net Sever:","-1. Connect a USB device to the system.} (Right port)","-{2. Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Netsrv.pkg) to install the NETSERVER application to the USB device.","PC:","-1. Place the NET Server in any location on the PC.","-2. Create a folder named PS3.","-3. Inside the PS3 folder, create the folders corresponding to the content that will be streamed.","-4. Run the NET Server.","-5. Navigate and select the PS3 folder created earlier and click Start.","PS3:","-1. Open [webMAN MOD Settings](http://0//setup.ps3).","-2. Go to scan for content options then check the Scan for LAN games/videos box.","-2. Enter the IP address of the PC running the NET Server.","-3. Click save then refresh the games list.","@The IP address of the PC can be obtained by running the ipconfig command via cmd prompt","#Supported Content:","Use the following folder names according to its respective content.","
Folder NamePurposeContent
GAMESGames in folder format. (Files extracted from BDVD)Folders
PS3ISOISO images of PS3 Blu-rays.ISO + Covers
PSXISOISO images (CUE/BIN) of PS1 CDs.ISO + Covers
PS2ISO**ISO images of PS2 DVDs or CDs.ISO + Covers
PSPISO**ISO images of PSP UMDs.ISO + Covers
BDISOISO images of Video Blu-rays (Decrypted).ISO + Covers
DVDISOISO images of DVDs.ISO + Covers
ROMS**ROMS folder. (zip, 7z, bin, chd, cue, sfc, gb, etc).ROMs + Covers
GAMEI**Folder to store PSN games extracted from packages.Folders
PKGFolder to store PS3 packages. Used to install games, DLC, homebrews, etc.Pkg Files
MOVIESFolder to store movies. (H.264, M4A, MP4, MPEG-1, MPEG-2, MPEG-4, MKV, AVI, Motion JPEG, Motion JPEG, AVCHD, DivX, WMV and VC-1)Video Files
MUSICFolder to store music. (ATRAC, MP3, MPEG-1/2, MP3, MP4, WAV and WMA)Audio Files
PICTUREFolder to store photos. (JPEG, PNG, TIFF, BMP, GIF and MPO (stereoscopic 3D image))Image Files
PUPFolder to store firmware files. (PUP)PUP Files
","}** {These folders are supported only by webMAN MOD.","The folders are converted to} ISO {on demand by} ps3netsrv {when they are mounted;","The folders require to have that specific name} (in uppercase){. Other folders be streamed too.","@In addition,} COMICS, EBOOK, MAGAZINE, MOVIES {folders can also be created for better organization.","@Some video formats like} .MKV {are not supported by the native player but can be played on} Movian.","@{The PlayStation®3 system can also be used as a server for another, by setting the server system\'s IP address in the client\'s webMAN MOD settings. Copy your modified wm_custom.xml to the root directory of the internal HDD or any USB device.} (FAT32)","#{Supported Backup Managers:","There are 4 backup managers that support} ps3netsrv {protocol:} multiMAN, webMAN, webMAN MOD {and} sMAN.","{Each backup manager requires that you setup the IP address of the remote server and the port} (38008 is the default).","{When the content is scanned by the backup manager, the PS3 connects to the remote server, reads the folder and the game appear in its game list.","When a game is mounted, a netiso.sprx plugin is loaded and it starts the communication with the ps3netsrv. The ISO or the folder} (converted to vISO) {is streamed and mounted on the PS3 as [/dev_bdvd](http://0/dev_bdvd)","@Example: If you mount the folder [/net0/PKG](http://0/net0_PKG), the remote packages (*.pkg) can be installed normally from the mounted [/dev_bdvd](http://0/dev_bdvd) using the Package Manager on XMB, although the installation speed is a bit slow.","#Download:#","{The latest version of NET Server can be downloaded at [https://github.com/aldostools/webMAN-MOD/releases](http://github.com/aldostools/webMAN-MOD/releases/download/1.47.46/ps3netsrv_20240707.zip).",sc2,' ++sec+'Network Server\\">","{Stream content stored on a PC directly to the PlayStation®3 system via Network.","#Features:","-Configurable shared root directory.} (Uses ps3netsrv path if the root directory is omitted)","-{Configurable port.} (38008 is used by default if port is omitted)","-{Start without command line parameters if} GAMES, PS3ISO, PSXISO {folders are found in} ps3netsrv {folder.","-List local server IP addresses.","-Support up to} 5 PS3 clients {concurrently.","-Remote IP address filtering: Whitelist IP addresses using wildcards.","-Remote directory listing.} (Whole directory at once or by file)","-{Streaming of ISO images.} (CD-ROM, CD-ROM XA, DVD, Bluray or PS3 Blurays)","-{Detection of standard & non-standard CD sector sizes:} 2048, 2352, 2336, 2448, 2328, 2368, 2340.","-{Multi-part ISO support.} (ISO images split as *.iso.0, *.iso.1, etc.)","-{Realtime decryption of PS3 ISO images.} (3k3y & redump encrypted images)","-{Realtime conversion of mounted folder to virtual ISO.} (vISO)","-{Merge multiple paths into a single directory.} (list paths in folder_name.INI)","-{Remote file operations.} (stat, open, create, read, close, delete, mkdir, rmdir)","#{Instructions:","Net Sever:","-1. Connect a USB device to the system.} (Right port)","-{2. Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Netsrv.pkg) to install the NETSERVER application to the USB device.","PC:","-1. Place the NET Server in any location on the PC.","-2. Create a folder named PS3.","-3. Inside the PS3 folder, create the folders corresponding to the content that will be streamed.","-4. Run the NET Server.","-5. Navigate and select the PS3 folder created earlier and click Start.","PS3:","-1. Open [webMAN MOD Settings](http://0//setup.ps3).","-2. Go to scan for content options then check the Scan for LAN games/videos box.","-2. Enter the IP address of the PC running the NET Server.","-3. Click save then refresh the games list.","@The IP address of the PC can be obtained by running the ipconfig command via cmd prompt","#Supported Content:","Use the following folder names according to its respective content.","
Folder NamePurposeContent
GAMESGames in folder format. (Files extracted from BDVD)Folders
PS3ISOISO images of PS3 Blu-rays.ISO + Covers
PSXISOISO images (CUE/BIN) of PS1 CDs.ISO + Covers
PS2ISO**ISO images of PS2 DVDs or CDs.ISO + Covers
PSPISO**ISO images of PSP UMDs.ISO + Covers
BDISOISO images of Video Blu-rays (Decrypted).ISO + Covers
DVDISOISO images of DVDs.ISO + Covers
ROMS**ROMS folder. (zip, 7z, bin, chd, cue, sfc, gb, etc).ROMs + Covers
GAMEI**Folder to store PSN games extracted from packages.Folders
PKGFolder to store PS3 packages. Used to install games, DLC, homebrews, etc.Pkg Files
MOVIESFolder to store movies. (H.264, M4A, MP4, MPEG-1, MPEG-2, MPEG-4, MKV, AVI, Motion JPEG, Motion JPEG, AVCHD, DivX, WMV and VC-1)Video Files
MUSICFolder to store music. (ATRAC, MP3, MPEG-1/2, MP3, MP4, WAV and WMA)Audio Files
PICTUREFolder to store photos. (JPEG, PNG, TIFF, BMP, GIF and MPO (stereoscopic 3D image))Image Files
PUPFolder to store firmware files. (PUP)PUP Files
","}** {These folders are supported only by webMAN MOD.","The folders are converted to} ISO {on demand by} ps3netsrv {when they are mounted;","The folders require to have that specific name} (in uppercase){. Other folders be streamed too.","@In addition,} COMICS, EBOOK, MAGAZINE, MOVIES {folders can also be created for better organization.","@Some video formats like} .MKV {are not supported by the native player but can be played on} Movian.","@{The PlayStation®3 system can also be used as a server for another, by setting the server system\'s IP address in the client\'s webMAN MOD settings. Copy your modified wm_custom.xml to the root directory of the internal HDD or any USB device.} (FAT32)","#{Supported Backup Managers:","There are 4 backup managers that support} ps3netsrv {protocol:} multiMAN, webMAN, webMAN MOD {and} sMAN.","{Each backup manager requires that you setup the IP address of the remote server and the port} (38008 is the default).","{When the content is scanned by the backup manager, the PS3 connects to the remote server, reads the folder and the game appear in its game list.","When a game is mounted, a netiso.sprx plugin is loaded and it starts the communication with the ps3netsrv. The ISO or the folder} (converted to vISO) {is streamed and mounted on the PS3 as [/dev_bdvd](http://0/dev_bdvd)","@Example: If you mount the folder [/net0/PKG](http://0/net0_PKG), the remote packages (*.pkg) can be installed normally from the mounted [/dev_bdvd](http://0/dev_bdvd) using the Package Manager on XMB, although the installation speed is a bit slow.","#Download:#","{The latest version of NET Server can be downloaded at [https://github.com/aldostools/webMAN-MOD/releases](http://github.com/aldostools/webMAN-MOD/releases/download/1.47.46/ps3netsrv_20240709.zip).",sc2,' +sec+'Photo GUI\\">","Mount and play games in the photo grid view.","
"+img_pho+"
","#Instructions:#","-{1. Enable \\"Photo GUI\\" and \\"Auto-Play\\" in [/setup](http://0/setup.ps3) and hit save.","-2. Create the folder named \\"[PICTURE](http://0//mkdir.ps3/PICTURE)\\" in a USB device.} (Right Port aka. /dev_usb000)","-{3. \\"Refresh the [Game List](http://0/refresh.ps3)\\".","@The covers of the games detected will be copied automatically to sub-folders in} /dev_usb000/PICTURE{. If the image already exists in} /dev_usb000/PICTURE{, the image is not copied to save few seconds in the scanning.","-4. Go to \\"Photo\\" column, browse to the USB device, copy all the images from the folders PS3ISO, PS2ISO, etc. to the system.","-5. Go to the new folders created on the \\"Photo\\" column and rename them to PS3ISO, PS2ISO, etc.} (the album name doesn\'t matter)","#{How to use:","Once the images are installed on the system, you just need to go to \\"Photo\\" column and hold START for few seconds on the image of game that you want to mount. The page will close automatically, mount the game and launch it.","@It only works for the images stored in system\'s internal storage. The images on USB needs to be copied to the system before you can use them.","webMAN MOD searches for the name of the image in the cached list of games} /dev_hdd0/tmp/wmtmp/slist.bin.","#{Uninstall:","-1. Disable \\"Photo GUI\\" and \\"Auto-Play\\"} (Optional) {in [/setup](http://0/setup.ps3) and hit save.","-2. Delete the game cover arts on the \\"Photo\\" column and on the [USB device](http://0//delete.ps3/dev_usb000/PICTURE.} (Optional)","{It will not create the images on the [USB device](http://0//dev_usb000/PICTURE) and will not launch the games when START button is pressed on the game cover arts.",sc2,' +sec+'Miscellaneous\\">","{Various information and customization options.","#Custom Menu in webMAN Games:}","{In webMAN MOD\'s installer is include the following template file:} /dev_hdd0/game/UPDWEBMOD/USRDIR/xmb/wm_custom.xml.","{Edit it to include your own XMB items, favorite games and web commands that you want listed inside webMAN\'s game list. Copy your modified wm_custom.xml to the root directory of the internal HDD or any USB device (FAT32)}","{The XML will be shown as a new menu in the next refresh of webMAN Games & XMB.The name XML of the menu can changed editing the STR_CUSTOMXML entry in the language files found in} [/dev_hdd0/tmp/wm_lang](http://0/dev_hdd0/tmp/wm_lang).","@{For information about [XMBML coding](http://www.psdevwiki.com/ps3/XMBML_Coding) and [XMBML Functions](https://www.psdevwiki.com/ps3/XMBML_Functions) used in XML queries refer to these links.}","#{Custom Themes & Icons:","webMAN MOD comes with 4 themes packages available in [/dev_hdd0/tmp/wm_res](http://0/dev_hdd0/tmp/wm_res):","-wm_theme_standard.pkg} by @deank & @berion","-{wm_theme_rebugification.pkg} by @berion.","-{wm_theme_metalification.pkg} by @berion.","-{wm_theme_flowerification.pkg} by @aldostools.","{These themes update the icons in [/dev_hdd0/tmp/wm_icons](http://0/dev_hdd0/tmp/wm_icons) and [/dev_hdd0/game/XMBMANPLS/USRDIR/IMAGES](http://0/dev_hdd0/game/XMBMANPLS/USRDIR/IMAGES).","@If you plan to customize the images is suggested to create your own theme pkg.}","#{Custom Skins:}","{webMAN MOD includes 2 GUI skins: webMAN (original) & sMAN GUI (default).","Use [/setup.ps3](http://0/setup.ps3) to choose the GUI that you find more convenient. The CSS and templates for sMAN GUI can be found in:} [/dev_hdd0/xmlhost/game_plugin](http://0/dev_hdd0/xmlhost/game_plugin)","#{Custom Combos:}","{Automate tasks that you do often creating custom combos in [/combos.html](http://localhost/combos.html) or navigating to [/dev_hdd0/tmp/wm_combo](http://0/dev_hdd0/tmp/wm_combo)}","{Supported custom combo file names:#",cmb+"r2_square",cmb+"r2_triangle",cmb+"r2_circle",cmb+"l3_r3_l2",cmb+"l3_r3_l2_r2",cmb+"select_square",cmb+"select_circle",cmb+"select_triangle",cmb+"select_cross",cmb+"select_up",cmb+"select_down",cmb+"select_left",cmb+"select_right",cmb+"select_l1",cmb+"select_r1",cmb+"select_r2_circle",cmb+"l2_r2",cmb+"l2_r2_circle",cmb+"l2_r2_r1_circle",cmb+"l2_r2_l1_circle",cmb+"l2_r2_l1_r1_circle","{The combo files can be a single line web command or a multi-line webMAN script.}","@E.g: GET /mount.ps3/unmount;/insert.ps3","}","#{Custom Homepage:}","{Create your own web page with your favorite games and common web commands. Set it as default home page on PS3 browser or bookmark it on the PC or smart phone.","In [/setup.ps3](http://0/setup.ps3) there is a place to enter that home URL and show it as a button on webMAN\'s GUI.}","#{Custom Update Server:}","{Redirect the official firmware update server to a custom server.}","-{Place a modded} ps3update-list.xml {in the root of [/dev_hdd0](http://0/dev_hdd0) for the redirect to be done.} (Already included)","@{Tip: It can be used to bypass firmwares updates.}","#Headset Game Audio:#","{Redirect game audio to USB or Bluetooth devices, not just voice chat.}","{Place a modded} libaudio.sprx {in [dev_hdd0/tmp/](http://0/dev_hdd/tmp/) for the redirect be done}.","-{Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Audio_Patch.pkg) to install the modded} libaudio.sprx (Reboot required)","-{Click [here](http://0/delete_ps3/dev_hdd0/tmp/libaudio.sprx) to uninstall the modded} libaudio.sprx","@{Set your device as audio output in (Settings > Accessory Settings > Audio Device Settings.)}","#{Random XMB resources:#","{webMAN MOD supports displaying custom or random resources stored in the following folders. The resources are mapped automatically when the plugin starts or when a game exits to XMB.","Remove or rename the folder if you need to disable the feature.}","
FeaturePathFiles in Folder
Boot Sound/dev_hdd0/tmp/coldboot1.ac3, 2.ac3, etc.
XMB Waves/dev_hdd0/tmp/lines1.qrc, 2.qrc, etc.
Status Screen /dev_hdd0/tmp/impose1.rco, 2.rco, etc.
PSN Icon/dev_hdd0/tmp/psn_icons/1 (2, 3, etc)xmb_plugin_normal.rco + xmb_ingame.rco
Wallpaper/dev_hdd0/tmp/wallpaper1.png, 2.png, etc.
Theme/dev_hdd0/tmp/theme1.p3t, 2.p3t, etc.
Earth Visualization/dev_hdd0/tmp/earth1.qrc, 2.qrc, etc.
Canyon Visualization/dev_hdd0/tmp/canyon1.qrc, 2.qrc, etc.
",sc2,' +sec+'Donation\\">","{Support the creator} @aldostools{, feel free to contribute with a small donation}.","
"+img_don+"
","{
http://www.paypal.me/aldostools
}",sc2,""'+ diff --git a/_Projects_/updater/update/dev_hdd0/xmlhost/game_plugin/help.html b/_Projects_/updater/update/dev_hdd0/xmlhost/game_plugin/help.html index af893958f..d6ef2ef69 100644 --- a/_Projects_/updater/update/dev_hdd0/xmlhost/game_plugin/help.html +++ b/_Projects_/updater/update/dev_hdd0/xmlhost/game_plugin/help.html @@ -30,7 +30,7 @@ +sec+'Game Paths\\">","{The following table lists the standard paths scanned by webMAN MOD for listing the different content types supported.","The ISO folders support a single level of subdirectories, including subfolders on NET folders. Read special notes bellow.}","@{The number of games listed per category (PS3, PS2, PS1, etc.) is limited by the plugin memory configuration. Approximately 100 games per each 64KB allocated. Check the plugin memory usage section for more details about the different memory profiles in [/setup.ps3](http://0/setup.ps3)}","/dev_ms, /dev_cf, /dev_sd {are also supported on phat models where it says} /dev_usb***","{prepISO adds support for content stored in} NTFS, ext2/ext3 and exFAT devices.","GAMES {and} GAMEZ {folders are for BD games with extracted files}","GAMEI {folder is for PSN games extracted files from PKG files. Name the folders as Title ID or Content ID.}","#{Game Paths Table:","
Content TypePath
PS3
*.ISO
*.ISO.# (split-ISO)
/dev_hdd0/PS3ISO
/dev_usb***/PS3ISO
/ntfs*/PS3ISO
/net*/PS3ISO
PS3
JB folders
/dev_hdd0/GAMES
/dev_hdd0/GAMEZ

/dev_usb***/GAMES
/dev_usb***/GAMEZ

/net*/GAMES
/net*/GAMEZ
PS2
CFW: *.ISO, *.BIN.ENC
HEN: *..BIN.ENC only
/dev_hdd0/PS2ISO

/dev_usb***/PS2ISO (This copies the content to hdd0)
/ntfs*/PS2ISO (This copies the content to hdd0)
/net*/PS2ISO (This copies the content to hdd0)
PSX
CUE/BIN, IMG/CCD, *.ISO, *.MDF
/dev_hdd0/PSXISO
/dev_hdd0/PSXGAMES

/dev_usb***/PSXISO
/dev_usb***/PSXGAMES

/ntfs*/PSXISO
/ntfs*/PSXGAMES

/net*/PSXISO
/net*/PSXGAMES
PSP
*.ISO only
/dev_hdd0/PSPISO
/dev_usb***/PSPISO

/dev_usb***/ISO (e.g. connect PSP to USB)

/ntfs*/PSPISO (Requires prepISO)

/net*/PSPISO (Use ps3netsrv to mount it)
DVD
*.ISO, *.IMG, *.MDF
/dev_hdd0/DVDISO
/dev_usb***/DVDISO

/ntfs*/DVDISO
/net*/DVDISO
BluRay
*.ISO, *.IMG, *.MDF
/dev_hdd0/BDISO
/dev_usb***/BDISO

/ntfs*/BDISO
/net*/BDISO
Package Files (*.pkg)/dev_hdd0/packages
/dev_usb***/packages

/ntfs*/packages
/ntfs*/Packages
/ntfs*/PKG
/net*/PKG
Fake ISO (prepISO)/ntfs*/VIDEO (*.mp4, *.avi)
/ntfs*/MOVIES (*.mp4, *.avi)
/ntfs*/MUSIC (*.mp3)
/ntfs*/THEME (*.p3t)
/ntfs*/UPDATE (*.PUP)
/ntfs*/BDFILE (*.*)
PSN games
(app_home/PS3_GAME icon is required)
/dev_hdd0/game
/dev_usb***/GAMEI

/net*/GAMEI
/app_home and /dev_hdd0/game/[Game_ID] are mapped to /dev_bdvd
Note: This folder is read-only.
ROMS/dev_hdd0/ROMS
/dev_usb***/ROMS
","{Special Notes:","-PS2 ISOs require to be encrypted as} .BIN.ENC {to play them on HEN. Use PS2 Classics GUI, multiMAN or Apollo Save Tool to encrypt your PS2 ISO.","-PS2 encrypted games require to be launched through the PS2 Classics Launcher} (aka PS2 Classics Placeholder).","-{PSP games require to be launched through the PSP Minis Launcher or PSP Remaster Launcher","-ROMS require RetroArch and PKG Laucher instaled","-Remote ISOs and folder games require ps3netsrv","-Subfolders are now permitted on remote ps3netsrv 20220330 or later. Older versions required single letter subfolders (A, B, C, etc.) or sub-folders with the same name of the ISO.","#ISO Files:#","{The ISO file name should include the extension} .ISO or .iso (.BIN, .IMG and .MDF are also supported).","{For split or multi-part ISOs, the files must be 4GB or smaller. The extension must be:} .ISO.# or .iso.# (where # is 0-63). {All parts are recommended to have the same size, except the last part.","For PSX games it is recommended to include the} .CUE or .CCD {file for information about the audio tracks. The ISO must be} MODE2/2352. {Other unofficial sector sizes supported are:} 2048, 2336, 2448, 2328, 2340, 2368.","{For PS2 Classics, the extension must be .BIN.ENC (all caps).","The ISO files stored in} exFAT / NTFS {need the file .ntfs[***] stored in: [/dev_hdd0/tmp/wmtmp](http://0/dev_hdd0/tmp/wmtmp). These files are created by webMAN MOD} (only for PS3ISO, PSXISO, BDISO, DVDISO) {or prepISO} (all supported folders)","#{PS2 Configs:","The} CONFIG {can be useful not only to make a PS2 game playable, but also to improve the performance or fix glitches, stuttering, etc.","If the file name of the PS2 ISO contains the game id enclosed in brackets, webMAN MOD will search the} PS2CONFIG {database copied locally in your system and copy it to the} PS2ISO {folder, if the} ISO {already don\'t have one. e.g.","-/dev_hdd0/PS2ISO/My Game 1 (SLES-12345).ISO","-/dev_hdd0/PS2ISO/My Game 2 [SLUS_123.45].iso","-/dev_hdd0/PS2ISO/My Game 3 [SLPM12345].BIN.ENC","@Notice that there is a space before the square bracket or the parenthesis. The game ID must be upper case.","You can disable this feature unchecking the option} \\"Auto Config\\" {found hidden in Scan for Content of /setup.ps3","You can setup the} CONFIG {manually downloading the file from https://ps3.aldostools.org/ps2config.html and copying it to the same folder of the} ISO {with the same} file name + .CONFIG (in caps). {e.g.","-/dev_hdd0/PS2ISO/My Game.iso","-/dev_hdd0/PS2ISO/My Game.iso.CONFIG","Custom configuration files can be created using the} PS2 CONFIG {editor included in ManaGunZ.","#Multimedia ISO:","webMAN MOD detects when a} DVDISO {or} BDISO {contains a multimedia folder and select the corresponding column on XMB} (Video, Photo, Music) {when the} ISO {is mounted.","
Folder NameXMB ColumnSupported File Format by XMB Player
/VIDEO
/MOVIES
VideoAVI, MP4 (H.264/MPEG-4), MPEG, MPEG2 PS/TS, WMV, DIVX, AVCHD (.m2ts / .mts)
/MUSICMusicMP1, MP2, MP3, MP4, WMA, WAV
/PICTURE
/PHOTOS
/COMICS
/EBOOK
/MAGAZINE
PhotoJPEG, PNG, TIFF, BMP, GIF, MPO (stereoscopic 3D image).
","**The detection is done in this order when the ISO has multiple folders.","e.g. If the VIDEO folder is detected, the Video column is selected after mount the ISO.",sc2,' +sec+'Cover Arts\\">","{Game cover images displayed on XMB used to easily identify the installed games.","@A fullset of covers can be installed here.","To create your own covers is highly recommended the use of PScoverBOX application.","#Instructions:","-1. Connect a USB device to the system.} (Right port)","-{2. Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Coverbox.pkg) to install the CoverBOX application to the USB device.","-3. On a PC connect the USB drive and navigate to the COVERBOX folder.","-4. Click on the .exe file and install it.","What sizes w/h in pixels they must have} (for both, PSX and PS2 covers){?","The images should be squares due the XML is generate with the icon_notation:} WNT_XmbItemSavePS3 {If the image is too big, too small, too wide or too tall, it will be resized.} PScoverBOX {uses} 268x268.","{As the form factor of the covers varies depending on the game platform, is recommended to use} .PNG {and fill the blank space with transparent pixels to create the square image. }PScoverBOX {already takes care of this.","
"+img_cov+"
","#Size Limitation:","Although images in big resolution look better, they also consume more} VSH memory{. So the ideal is to make the images the smallest possible if you plan to list a large number of games.} e.g. 160x160 or smaller.","{The width & height must be multiple of} 4.","{webMAN MOD uses several locations. but multiMAN\'s location for covers is the default and used by} multiMAN, IRISMAN, sman, webMAN, webMAN MOD.{","#Covers Paths:","Commonly used paths to store game covers.","#PlayStation®3:","-/dev_hdd0/game/BLES80608/USRDIR/covers/","Other locations for covers files in} [TITLE ID].JPG or .PNG {format can be:","-/dev_hdd0//game/BLES80608/USRDIR/covers","-/dev_hdd0/tmp/game_repo/main/covers","-/dev_hdd0/game/NPEA00374/USRDIR/covers","-/dev_hdd0//game/MANAGUNZ0/USRDIR/covers","-/dev_hdd0/GAMES/covers","-/dev_hdd0/GAMEZ/covers","-/dev_hdd0/tmp/wmtmp","-/dev_hdd0/tmp/wmtmp/covers","}(The double // in the paths is used intentionally to search in hdd0 when the external gameDATA is enabled)","{For custom locations the user can define it in} COVERS_PATH {of the language file.} (/dev_hdd0/tmp/wm_lang/LANG_**.TXT)","@{The file name format is either} BLES12345.JPG or BLES12345.PNG. (uppercase)","{webMAN MOD also can list the covers from an online server hosted} FREE {of cost to the community} by @DeViL303. {To use this feature select} \\"Online Covers\\" {in /setup.ps3","#PlayStation 1 & 2:","-/dev_hdd0/game/BLES80608/USRDIR/covers_retro/psx/","@The file name format for PS1 and PS2 is either} SLUS_123.45_COV.JPG or .PNG (uppercase)","#{PlayStation 2 Classics} (BIN.ENC){:","-/dev_hdd0/PS2ISO/.BIN.ENC","-/dev_hdd0/PS2ISO/.BIN.ENC.PNG} <= Used as ICON0.PNG when the game is mounted","-{/dev_hdd0/PS2ISO/.BIN.ENC.PIC0.PNG} <= optional","-{/dev_hdd0/PS2ISO/.BIN.ENC.PIC1.PNG} <= optional","-{/dev_hdd0/PS2ISO/.BIN.ENC.PIC2.PNG} <= optional","{Alternative file names for icons and background:","-/dev_hdd0/PS2ISO/.PNG} <= Used as ICON0.PNG when the game is mounted","-{/dev_hdd0/PS2ISO/.PIC0.PNG} <= optional","-{/dev_hdd0/PS2ISO/.PIC1.PNG} <= optional","-{/dev_hdd0/PS2ISO/.PIC2.PNG} <= optional","`{How they are recognized? If by filename, then how?} By GameID (i.e \\"SLUS12345.png\\")?","{Both methods are supported.","If the} TITLE ID {is included in the file name of the} ISO{, the cover is searched in the same folder or in the centralized repositories.","If the} TITLE ID {is not found, the cover is searched in the same path of the} ISO {as file name} + .JPG or PNG. (.iso extension is optional){","#ISO Backups:","The cover file for PS1, PS2, PS3, PSP, DVD, BD, ROMS, NTFS must have the same file name of the} ISO {but with the file extension changed to} .png or .jpg (or upper case){. The cover file can be stored in the same folder of the} ISO {or in /dev_hdd0/tmp/wmtmp","-<path>/<filename of ISO>.png","-<path>/<filename of ISO>.jpg","-<path>/<TITLE ID of ISO>.JPG or PNG","-/dev_hdd0/tmp/wmtmp/<filename of ISO>.jpg or .png","-/dev_hdd0/tmp/wmtmp/<filename of ISO>.JPG or .PNG","-/dev_hdd0/tmp/wmtmp/covers/<filename of ISO>.jpg or .png","-/dev_hdd0/tmp/wmtmp/covers/<filename of ISO>.JPG or .PNG","It is recommended to include the} [TITLE ID] {between square brackets in the file name for faster scanning.","Examples:","-/dev_hdd0/PS3ISO/MyGame [BLES12345].jpg","-/dev_hdd0/PSXISO/MyGame [SLUS-12345].jpg","-/dev_hdd0/PS2ISO/MyGame [SLUS_123.45].jpg","-/net0/PSXISO/MyGame.iso.png (can be without .iso too)","-/ntfs1/PSXISO/MyGame.png","-/dev_usb000/PSXISO/MyGame.jpg","-/dev_usb000/PS3ISO/BLES12345.PNG","@The covers of exFAT / NTFS games are cached automatically in: /dev_hdd0/tmp/wmtmp","}"+sc2,' +sec+'Retro Games\\">","{Play your favorite retro games right from the XMB.","@[Rom Launcher](http://0/install.ps3?url="+url_pkg+"PKG_Roms_Launcher.pkg) and [RetroArch](http://0/install.ps3?url="+url_pkg+"RetroArch_Community_Edition.pkg) are required.","#Instructions:","Retro games are supported on internal HDD, USB devices (FAT32), net server & using prepISO (ntfs/ext2/exFAT devices).","-1. Create a folder named \\"[ROMS](http://0//mkdir.ps3/ROMS)\\" in your device.","-2. Create another folder named according to the desired} *retro console.","-{3. Place the retro games inside the created folder.","-4. Select the Retro folder, hit\\"[Refresh the Game List](http://0/refresh.ps3)\\" and wait until the XMB gets reloaded.","-5. Choose and launch the desired game listed in the Retro folder.","Optional:} .PNG {files can be provided to be used as game covers, and it must be named exactly as the retro game.","NOT all cores play well on the PS3} (large majority play at full speed)","{ROMS subfolders can be all uppercase, lowercase or first letter capitalized. i.e.} `/ROMS/SNES`, `/ROMS/snes` {or} `/ROMS/Snes`.","@{The ROMS setting must be check-marked in the section [Scan for Content](http://0/refresh.ps3) of [/setup.ps3](http://0/setup.ps3)","#Supported Retro Consoles:","Use the following folder names according to its respective consoles.}","-{2048} for 2048.","-{CAP32} for Amstrad CPC. (Caprice32)","-{MAME} for Arcade.","-{MAME078} for Arcade.","-{MAME2000} for Arcade.","-{MAME2003} for Arcade.","-{MAMEPLUS} for Arcade. (MAME 2003 Plus)","-{FBA} for Arcade. (FB Alpha)","-{FBA2012} for Arcade.","-{FBNEO} for Arcade. (FinalBurn Neo)","-{ATARI} for Atari.","-{ATARI2600} for Atari 2600.","-{STELLA} for Atari 2600. (Stella 2014)","-{ATARI5200} for Atari 5200.","-{ATARI7800} for Atari 7800.","-{JAGUAR} for Atari Jaguar.","-{LYNX} for Atari Lynx.","-{HANDY} for Atari Lynx.","-{HATARI} for Atari ST.","-{BOMBER} for Bomberman. (Mr.Boom) - (Not working yet)","-{CANNONBALL} for Sega OutRun.","-{NXENGIN} for Cave Story. (NXEngine)","-{COLEGO} for ColecoVision.","-{AMIGA} for Commodore Amiga.","-{VICE} for Commodore 64, 128 & VIC20.","-{X64} for Commodore 64. (Deprecated)","-{X64SC} for Commodore 64. (Focused on accuracy)","-{X64SCPU} for Commodore 64 with SuperCPU cart.","-{XVIC} for Commodore VIC20.","-{XPET} for Commodore PET.","-{XPLUS4} for Commodore Plus4.","-{XCBM2} for Commodore CBM-II (6x0 and 7x0).","-{XCBM25X0} for Commodore CBM-II (5x0).","-{DOSBOX} for DOSBox.","-{BK} for Electronica BK 0010/0011. - (Not working yet)","-{FREECHAF} for Fairchild Channel F. - (Not working yet)","-{GME} for Game Music Emu.","-{GW} for Handheld Electronic.","-{DOOM} for iD Software Doom.","-{QUAKE} for iD Software Quake.","-{QUAKE2} for iD Software Quake2. - (Not working yet)","-{JAVAME} for Java ME. (Squirrel JME)","-{JUMP} for Jump And Bump.","-{LUA} for LUA. - (Not working yet)","-{O2EM} for Magnavox Odyssey.","-{MASTER} for Master System.","-{INTV} for Mattel IntelliVision.","-{BMSX} for MSX/SVI/ColecoVision/SG1000. (blueMSX)","-{MSX} for MSX. (blueMSX)","-{MSX2} for MSX2. (blueMSX)","-{FMSX} for MSX.","-{NEOCD} for Neo Geo CD.","-{NEO} for Neo Geo. (FinalBurn Neo)","-{NEOGEO} for Neo Geo. (FinalBurn Neo)","-{NEKOP2} for NEC PC-98XX series. (Neko Project II) - (Not working yet)","-{NP2KA} for NEC PC-98XX series. (Neko Project II Kai) - (Not working yet)","-{PCE} for NEC PC Engine.","-{PCECD} for NEC PC Engine CD.","-{PCFX} for NEC PC Engine FX.","-{SGX} for NEC PC Engine SuperGrafx. (Beetle SGX)","-{NGP} for Neogeo Pocket.","-{DS} for Nintendo DS. - (Not working yet)","-{DESMUME} for Nintendo NES. - (Not working yet)","-{NES} for Nintendo NES.","-{FCEUMM} for Nintendo NES.","-{NESTOPIA} for Nintendo NES.","-{QNES} for Nintendo NES.","-{GB} for Nintendo Gameboy.","-{GBC} for Nintendo Gameboy Color.","-{GAMBATTE} for Nintendo Gameboy.","-{TGBDUAL} for Nintendo Gameboy.","-{GBA} for Nintendo Gameboy Advance.","-{GPSP} for Nintendo Gameboy Advance.","-{VBOY} for Nintendo Gameboy Advance.","-{VBA} for Nintendo Gameboy Advance.","-{MGBA} for Nintendo Gameboy Advance.","-{MU} for Palm OS.","-{PALM} for Palm OS. (Mu)","-{POKEMINI} for Portable Pokémon Mini.","-{SEGACD} for SEGA CD.","-{GENESIS} for SEGA Genesis.","-{GEN} for SEGA Genesis.","-{MEGAD} for SEGA Megadrive.","-{MEGADRIVE} for SEGA Megadrive.","-{PICO} for SEGA MS/MD/CD/32X. (PicoDrive) - (Not working yet)","-{GG} for SEGA Game Gear.","-{GGEAR} for SEGA Game Gear.","-{SG1000} for SEGA SG1000.","-{GEARBOY} for SEGA Game Gear.","-{XI} for Sharp X1. (X Millennium) - (Not working yet)","-{ZX81} for Sinclair ZX81.","-{FUSE} for Sinclair ZX81.","-{SCUMMVM} for ScummVM. - (Not working yet)","-{SNES} for Super Nintendo.","-{MSNES} for Super Nintendo.","-{SNES9X} for Super Nintendo.","-{SNES9X2005} for Super Nintendo.","-{SNES9X2010} for Super Nintendo.","-{SNES9X_NEXT} for Super Nintendo.","-{THEODORE} for Thomson MO/TO.","-{UZEM} for Uzebox. - (Not working yet)","-{VECX} for Vectrex.","-{WSWAM} for WonderSwan.","@{Example of usage: ROMS/GBA/","#Libretro Core Table:","
PATHEMULATOR (Libretro Core)REMARKS
/ROMS/SNES/snes9x2010_libretro_ps3.SELF
snes9x_next_libretro_ps3.SELF
snes9x2005_plus_libretro_ps3.SELF
snes9x2005_libretro_ps3.SELF
snes9x_libretro_ps3.SELF
mednafen_snes_libretro_ps3.SELF
Super Nintendo
/ROMS/SNES9X/snes9x_libretro_ps3.SELFSuper Nintendo (SNES9X)
/ROMS/SNES9X2005/snes9x2005_plus_libretro_ps3.SELFSuper Nintendo (SNES9X 2005)
/ROMS/SNES9X2010/snes9x2010_libretro_ps3.SELFSuper Nintendo (SNES9X 2010)
/ROMS/SNES9X_NEXT/snes9x_next_libretro_ps3.SELFSuper Nintendo (SNES9X_NEXT)
/ROMS/MSNES/mednafen_snes_libretro_ps3.SELFSuper Nintendo (MSNES)
/ROMS/NES/fceumm_libretro_ps3.SELF
nestopia_libretro_ps3.SELF
quicknes_libretro_ps3.SELF
Nintendo NES
/ROMS/FCEUMM/fceumm_libretro_ps3.SELFNintendo NES (FCEUMM)
/ROMS/NESTOPIA/nestopia_libretro_ps3.SELFNintendo NES (Nestopia)
/ROMS/QNES/quicknes_libretro_ps3.SELFNintendo NES (QNES)
/ROMS/GEN
/ROMS/GENESIS/
/ROMS/MASTER/
genesis_plus_gx_wide_libretro_ps3.SELF
genesis_plus_gx_libretro_ps3.SELF
picodrive_libretro_ps3.SELF
SEGA Genesis
/ROMS/MEGAD
/ROMS/MEGADRIVE/
/ROMS/SEGACD/
genesis_plus_gx_wide_libretro_ps3.SELF
genesis_plus_gx_libretro_ps3.SELF
picodrive_libretro_ps3.SELF
SEGA Megadrive
/ROMS/PICO/picodrive_libretro_ps3.SELFSEGA MS/MD/CD/32X (PicoDrive)
/ROMS/GG/
/ROMS/GGEAR
gearsystem_libretro_ps3.SELFSEGA Game Gear
/ROMS/GEARBOY/gearboy_libretro_ps3.SELFSEGA Game Gear (GEARBOY)
/ROMS/GBA/vba_next_libretro_ps3.SELF
mgba_libretro_ps3.SELF
Nintendo Gameboy Advance
/ROMS/VBA/vba_next_libretro_ps3.SELFNintendo Gameboy Advance (VBA)
/ROMS/MGBA/mgba_libretro_ps3.SELFNintendo Gameboy Advance (mGBA)
/ROMS/GB/gambatte_libretro_ps3.SELF
gearboy_libretro_ps3.SELF
tgbdual_libretro_ps3.SELF
Nintendo Gameboy
/ROMS/GBC/gambatte_libretro_ps3.SELFNintendo Gameboy Color
/ROMS/GAMBATTE/gambatte_libretro_ps3.SELFNintendo Gameboy (GAMBATTE)
/ROMS/VBOY/mednafen_vb_libretro_ps3.SELFNintendo Virtual Boy
/ROMS/FBA/fb_alpha_libretro_ps3.SELF
fbalpha_libretro_ps3.SELF
fbalpha2012_libretro_ps3.SELF
Arcade (FB Alpha)
/ROMS/FBA2012/fbalpha2012_libretro_ps3.SELFArcade (FBA 2012)
/ROMS/FBNEO/fbneo_libretro_ps3.SELFArcade (FinalBurn Neo)
/ROMS/NEOCD/neocd_libretro_ps3.SELFNeo Geo CD (NeoCD)
/ROMS/NEO/
/ROMS/NEOGEO/
fbneo_light_libretro_ps3.SELF
fbneo_libretro_ps3.SELF
neocd_libretro_ps3.SELF
Neo Geo (FinalBurn Neo)
NeoGeo & CPS Systems only
/ROMS/MAME/mame2003_libretro_ps3.SELF
mame2000_libretro_ps3.SELF
mame2003_plus_libretro_ps3.SELF
mame2003_midway_libretro_ps3.SELF
mame078_libretro_ps3.SELF
Arcade (MAME)
/ROMS/MAME078/mame078_libretro_ps3.SELFArcade (MAME 0.78)
/ROMS/MAME2000/mame2000_libretro_ps3.SELFArcade (MAME 2000)
/ROMS/MAME2003/mame2003_libretro_ps3.SELFArcade (MAME 2003)
/ROMS/MAMEPLUS/mame2003_plus_libretro_ps3.SELFArcade (MAME 2003 Plus)
/ROMS/MIDWAY/mame2003_midway_libretro_ps3.SELFArcade (MAME 2003 Midway)
/ROMS/QUAKE/tyrquake_libretro_ps3.SELFiD Software - Quake
/ROMS/DOOM/prboom_libretro_ps3.SELFiD Software - Doom
/ROMS/PCE/mednafen_pce_fast_libretro_ps3.SELFNEC PC Engine
/ROMS/PCECD/mednafen_pce_fast_libretro_ps3.SELFNEC PC Engine CD
/ROMS/PCFX/mednafen_pcfx_libretro_ps3.SELFNEC PC Engine FX
/ROMS/NGP/mednafen_ngp_libretro_ps3.SELFNeogeo Pocket
/ROMS/SGX/mednafen_supergrafx_libretro_ps3.SELF
mednafen_pce_libretro_ps3.SELF
NEC PC Engine SuperGrafx
/ROMS/ATARI/stella_libretro_ps3.SELFAtari 2600
/ROMS/STELLA/stella2014_libretro_ps3.SELFAtari 2600 (Stella 2014)
/ROMS/ATARI800/atari800_libretro_ps3.SELFAtari 5200
/ROMS/ATARI2600/stella_libretro_ps3.SELF
stella2014_libretro_ps3.SELF
Atari 2600
/ROMS/ATARI5200/a5200_libretro_ps3Atari 5200
/ROMS/ATARI7800/prosystem_libretro_ps3.SELFAtari 7800
/ROMS/HATARI/hatari_libretro_ps3.SELFAtari ST (HATARI)
/ROMS/LYNX/mednafen_lynx_libretro_ps3.SELFAtari Lynx
/ROMS/JAGUAR/virtualjaguar_libretro_ps3.SELFAtari Jaguar
/ROMS/HANDY/handy_libretro_ps3.SELFAtari Lynx (HANDY)
/ROMS/AMIGA/
/ROMS/CD32/
puae_libretro_ps3.SELFCommodore AMIGA
/ROMS/VICE/
/ROMS/X64/
vice_x64_libretro_ps3.SELFCommodore 64
/ROMS/X64SC/vice_x64sc_libretro_ps3.SELFCommodore C64 SuperCPU
/ROMS/XSCPU64/vice_xscpu64_libretro_ps3.SELFCommodore C64 SuperCPU
/ROMS/X64DTV/vice_x64dtv_libretro_ps3.SELFCommodore C64 Direct to TV
/ROMS/X128/vice_x128_libretro_ps3.SELFCommodore C128
/ROMS/XCBM2/vice_xcbm2_libretro_ps3.SELFCommodore CBM-II
/ROMS/XCBM25X0/vice_xcbm5x0_libretro_ps3.SELFCommodore CBM-II 5x0
/ROMS/XPET/vice_xpet_libretro_ps3.SELFCommodore PET
/ROMS/XPLUS4/vice_xplus4_libretro_ps3.SELFCommodore PLUS/4
/ROMS/XVIC/vice_xvic_libretro_ps3.SELFCommodore VIC-20
/ROMS/FMSX/fmsx_libretro_ps3.SELFMicrosoft MSX (fMSX)
/ROMS/BMSX/
/ROMS/MSX/
/ROMS/MSX2/
bluemsx_libretro_ps3.SELFMicrosoft MSX
/ROMS/COLECO/gearcoleco_libretro_ps3.SELFColeco ColecoVision
/ROMS/SG1000/bluemsx_libretro_ps3.SELFSEGA SG-1000
/ROMS/ZX81/81_libretro_ps3.SELFSinclair ZX81
/ROMS/FUSE/fuse_libretro_ps3.SELFSinclair Spectrum (FUSE)
/ROMS/GW/gw_libretro_ps3.SELFHandheld Electronic (GW)
/ROMS/O2EMo2em_libretro_ps3.SELFMagnavox Odyssey²
/ROMS/MU/
/ROMS/PALM/
mu_libretro_ps3.SELFPalm OS (Mu)
/ROMS/GME/gme_libretro_ps3.SELFGame Music Emu
/ROMS/NXENGINE/nxengine_libretro_ps3.SELFCave Story (NXEngine)
/ROMS/DOSBOX/dosbox_svn_libretro_ps3.SELF
dosbox_libretro_ps3.SELF
DOSBox
/ROMS/VECX/vecx_libretro_ps3.SELFVectrex
/ROMS/INTV/freeintv_libretro_ps3.SELFMattel IntelliVision
/ROMS/2048/2048_libretro_ps3.SELF2048
/ROMS/JME/
/ROMS/JAVAME/
/ROMS/SQUIRREL/
squirreljme_libretro_ps3.SELFJava ME (SquirrelJME)
/ROMS/JUMP/jumpnbump_libretro_ps3.SELFJump \'n Bump
/ROMS/CAP32/cap32_libretro_ps3.SELFAmstrad - CPC (Caprice32)
/ROMS/POKEMINI/pokemini_libretro_ps3.SELFPortable Pokémon Mini
/ROMS/CANNONBALL/cannonball_libretro_ps3.SELFCannonball
/ROMS/THEODORE/theodore_libretro_ps3.SELFThomson MO/TO (THEODORE)
/ROMS/WSWAM/mednafen_wswan_libretro_ps3.SELFWonderSwan
","Cores formerly included in RetroArch but not supported on PS3:","
PATHEMULATOR (Libretro Core)REMARKS
/ROMS/BK/bk_libretro_ps3.SELFElektronika - BK-0010/BK-0011(M)
/ROMS/BOMBER/
/ROMS/MRBOOM/
mrboom_libretro_ps3.SELFBomberman (Mr.Boom)
/ROMS/ECWOLF/ecwolf_libretro_ps3.SELFWolfenstein 3D (ECWolf)
/ROMS/FREECHAF/freechaf_libretro_ps3.SELFFairchild ChannelF (FreeChaF)
/ROMS/GPSP/gpsp_libretro_ps3.SELFNintendo - Game Boy Advance (gpSP)
/ROMS/LUA/lutro_libretro_ps3.SELFLua Engine (Lutro)
/ROMS/DS/
/ROMS/DESMUME/
desmume2015_libretro_ps3.SELFNintendo DS (DESMUME)
/ROMS/NEKOP2/nekop2_libretro_ps3.SELFNEC - PC-98 (Neko Project II)
/ROMS/NP2KAI/np2kai_libretro_ps3.SELFNEC - PC-98 (Neko Project II Kai)
/ROMS/QUAKE2/vitaquake2_libretro_ps3.SELFiD Software - Quake2
/ROMS/SCUMMVM/scummvm_libretro_ps3.SELFScummVM
/ROMS/TGBDUAL/tgbdual_libretro_ps3.SELFNintendo Gameboy (TGBDUAL)
/ROMS/UZEM/uzem_libretro_ps3.SELFUzebox (Uzem)
/ROMS/X1/x1_libretro_ps3.SELFSharp X1 (X Millennium)
","The ROMS folder names listed on XMB are obtained from} /dev_hdd0/tmp/wm_lang/LANG_ROMS.TXT","#{File Extensions:","The supported ROMS extensions are defined in} /dev_hdd0/tmp/wm_res/roms_extensions.txt","{Each core in RetroArch defines the allowed file extensions in the info files. Rom Launcher maps the emulator core based in the folder name. If the folder is not detected, a core will be mapped based on the file extension.}","#{Information:","In addition, the following files can be added to be used with the retro games:}","-PIC1.PNG {to be used as XMB screen background (HD)}.","-PIC0.PNG {to be used as XMB screen background (SD)}.","-SND0.AT3 {to be used as XMB background music.}","-ICON1.PAM {to be used as XMB animated icon.}","@{Each game must have its own folder for the files to take effect.}","#{Multi Gameboot:}","{webMAN MOD supports custom gameboot per system when a ROM is mounted.}","-{The multi gameboot custom_render_plugin.rco} (by DeViL303) {must be copied to} /dev_blind/vsh/resource.","-{The patched} game_ext_plugin.sprx, {the sounds and media files should be copied to} /dev_hdd0/tmp/gameboot.","{The following media files are copied to Rom Launcher when a game is mounted:}","-***_ICON1.PAM, ***_SND0.AT3, ***_PIC0.PNG, ***_PIC1.PNG, ***_PIC2.PNG","-*** is the 3 letter code of the emulator: rom, sns, nes, gba, gby, gen, neo, mam, fba, pce, ata, cmd, ids.",sc2,' -+sec+'Network Server\\">","{Stream content stored on a PC directly to the PlayStation®3 system via Network.","#Features:","-Configurable shared root directory.} (Uses ps3netsrv path if the root directory is omitted)","-{Configurable port.} (38008 is used by default if port is omitted)","-{Start without command line parameters if} GAMES, PS3ISO, PSXISO {folders are found in} ps3netsrv {folder.","-List local server IP addresses.","-Support up to} 5 PS3 clients {concurrently.","-Remote IP address filtering: Whitelist IP addresses using wildcards.","-Remote directory listing.} (Whole directory at once or by file)","-{Streaming of ISO images.} (CD-ROM, CD-ROM XA, DVD, Bluray or PS3 Blurays)","-{Detection of standard & non-standard CD sector sizes:} 2048, 2352, 2336, 2448, 2328, 2368, 2340.","-{Multi-part ISO support.} (ISO images split as *.iso.0, *.iso.1, etc.)","-{Realtime decryption of PS3 ISO images.} (3k3y & redump encrypted images)","-{Realtime conversion of mounted folder to virtual ISO.} (vISO)","-{Merge multiple paths into a single directory.} (list paths in folder_name.INI)","-{Remote file operations.} (stat, open, create, read, close, delete, mkdir, rmdir)","#{Instructions:","Net Sever:","-1. Connect a USB device to the system.} (Right port)","-{2. Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Netsrv.pkg) to install the NETSERVER application to the USB device.","PC:","-1. Place the NET Server in any location on the PC.","-2. Create a folder named PS3.","-3. Inside the PS3 folder, create the folders corresponding to the content that will be streamed.","-4. Run the NET Server.","-5. Navigate and select the PS3 folder created earlier and click Start.","PS3:","-1. Open [webMAN MOD Settings](http://0//setup.ps3).","-2. Go to scan for content options then check the Scan for LAN games/videos box.","-2. Enter the IP address of the PC running the NET Server.","-3. Click save then refresh the games list.","@The IP address of the PC can be obtained by running the ipconfig command via cmd prompt","#Supported Content:","Use the following folder names according to its respective content.","
Folder NamePurposeContent
GAMESGames in folder format. (Files extracted from BDVD)Folders
PS3ISOISO images of PS3 Blu-rays.ISO + Covers
PSXISOISO images (CUE/BIN) of PS1 CDs.ISO + Covers
PS2ISO**ISO images of PS2 DVDs or CDs.ISO + Covers
PSPISO**ISO images of PSP UMDs.ISO + Covers
BDISOISO images of Video Blu-rays (Decrypted).ISO + Covers
DVDISOISO images of DVDs.ISO + Covers
ROMS**ROMS folder. (zip, 7z, bin, chd, cue, sfc, gb, etc).ROMs + Covers
GAMEI**Folder to store PSN games extracted from packages.Folders
PKGFolder to store PS3 packages. Used to install games, DLC, homebrews, etc.Pkg Files
MOVIESFolder to store movies. (H.264, M4A, MP4, MPEG-1, MPEG-2, MPEG-4, MKV, AVI, Motion JPEG, Motion JPEG, AVCHD, DivX, WMV and VC-1)Video Files
MUSICFolder to store music. (ATRAC, MP3, MPEG-1/2, MP3, MP4, WAV and WMA)Audio Files
PICTUREFolder to store photos. (JPEG, PNG, TIFF, BMP, GIF and MPO (stereoscopic 3D image))Image Files
PUPFolder to store firmware files. (PUP)PUP Files
","}** {These folders are supported only by webMAN MOD.","The folders are converted to} ISO {on demand by} ps3netsrv {when they are mounted;","The folders require to have that specific name} (in uppercase){. Other folders be streamed too.","@In addition,} COMICS, EBOOK, MAGAZINE, MOVIES {folders can also be created for better organization.","@Some video formats like} .MKV {are not supported by the native player but can be played on} Movian.","@{The PlayStation®3 system can also be used as a server for another, by setting the server system\'s IP address in the client\'s webMAN MOD settings. Copy your modified wm_custom.xml to the root directory of the internal HDD or any USB device.} (FAT32)","#{Supported Backup Managers:","There are 4 backup managers that support} ps3netsrv {protocol:} multiMAN, webMAN, webMAN MOD {and} sMAN.","{Each backup manager requires that you setup the IP address of the remote server and the port} (38008 is the default).","{When the content is scanned by the backup manager, the PS3 connects to the remote server, reads the folder and the game appear in its game list.","When a game is mounted, a netiso.sprx plugin is loaded and it starts the communication with the ps3netsrv. The ISO or the folder} (converted to vISO) {is streamed and mounted on the PS3 as [/dev_bdvd](http://0/dev_bdvd)","@Example: If you mount the folder [/net0/PKG](http://0/net0_PKG), the remote packages (*.pkg) can be installed normally from the mounted [/dev_bdvd](http://0/dev_bdvd) using the Package Manager on XMB, although the installation speed is a bit slow.","#Download:#","{The latest version of NET Server can be downloaded at [https://github.com/aldostools/webMAN-MOD/releases](http://github.com/aldostools/webMAN-MOD/releases/download/1.47.46/ps3netsrv_20240707.zip).",sc2,' ++sec+'Network Server\\">","{Stream content stored on a PC directly to the PlayStation®3 system via Network.","#Features:","-Configurable shared root directory.} (Uses ps3netsrv path if the root directory is omitted)","-{Configurable port.} (38008 is used by default if port is omitted)","-{Start without command line parameters if} GAMES, PS3ISO, PSXISO {folders are found in} ps3netsrv {folder.","-List local server IP addresses.","-Support up to} 5 PS3 clients {concurrently.","-Remote IP address filtering: Whitelist IP addresses using wildcards.","-Remote directory listing.} (Whole directory at once or by file)","-{Streaming of ISO images.} (CD-ROM, CD-ROM XA, DVD, Bluray or PS3 Blurays)","-{Detection of standard & non-standard CD sector sizes:} 2048, 2352, 2336, 2448, 2328, 2368, 2340.","-{Multi-part ISO support.} (ISO images split as *.iso.0, *.iso.1, etc.)","-{Realtime decryption of PS3 ISO images.} (3k3y & redump encrypted images)","-{Realtime conversion of mounted folder to virtual ISO.} (vISO)","-{Merge multiple paths into a single directory.} (list paths in folder_name.INI)","-{Remote file operations.} (stat, open, create, read, close, delete, mkdir, rmdir)","#{Instructions:","Net Sever:","-1. Connect a USB device to the system.} (Right port)","-{2. Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Netsrv.pkg) to install the NETSERVER application to the USB device.","PC:","-1. Place the NET Server in any location on the PC.","-2. Create a folder named PS3.","-3. Inside the PS3 folder, create the folders corresponding to the content that will be streamed.","-4. Run the NET Server.","-5. Navigate and select the PS3 folder created earlier and click Start.","PS3:","-1. Open [webMAN MOD Settings](http://0//setup.ps3).","-2. Go to scan for content options then check the Scan for LAN games/videos box.","-2. Enter the IP address of the PC running the NET Server.","-3. Click save then refresh the games list.","@The IP address of the PC can be obtained by running the ipconfig command via cmd prompt","#Supported Content:","Use the following folder names according to its respective content.","
Folder NamePurposeContent
GAMESGames in folder format. (Files extracted from BDVD)Folders
PS3ISOISO images of PS3 Blu-rays.ISO + Covers
PSXISOISO images (CUE/BIN) of PS1 CDs.ISO + Covers
PS2ISO**ISO images of PS2 DVDs or CDs.ISO + Covers
PSPISO**ISO images of PSP UMDs.ISO + Covers
BDISOISO images of Video Blu-rays (Decrypted).ISO + Covers
DVDISOISO images of DVDs.ISO + Covers
ROMS**ROMS folder. (zip, 7z, bin, chd, cue, sfc, gb, etc).ROMs + Covers
GAMEI**Folder to store PSN games extracted from packages.Folders
PKGFolder to store PS3 packages. Used to install games, DLC, homebrews, etc.Pkg Files
MOVIESFolder to store movies. (H.264, M4A, MP4, MPEG-1, MPEG-2, MPEG-4, MKV, AVI, Motion JPEG, Motion JPEG, AVCHD, DivX, WMV and VC-1)Video Files
MUSICFolder to store music. (ATRAC, MP3, MPEG-1/2, MP3, MP4, WAV and WMA)Audio Files
PICTUREFolder to store photos. (JPEG, PNG, TIFF, BMP, GIF and MPO (stereoscopic 3D image))Image Files
PUPFolder to store firmware files. (PUP)PUP Files
","}** {These folders are supported only by webMAN MOD.","The folders are converted to} ISO {on demand by} ps3netsrv {when they are mounted;","The folders require to have that specific name} (in uppercase){. Other folders be streamed too.","@In addition,} COMICS, EBOOK, MAGAZINE, MOVIES {folders can also be created for better organization.","@Some video formats like} .MKV {are not supported by the native player but can be played on} Movian.","@{The PlayStation®3 system can also be used as a server for another, by setting the server system\'s IP address in the client\'s webMAN MOD settings. Copy your modified wm_custom.xml to the root directory of the internal HDD or any USB device.} (FAT32)","#{Supported Backup Managers:","There are 4 backup managers that support} ps3netsrv {protocol:} multiMAN, webMAN, webMAN MOD {and} sMAN.","{Each backup manager requires that you setup the IP address of the remote server and the port} (38008 is the default).","{When the content is scanned by the backup manager, the PS3 connects to the remote server, reads the folder and the game appear in its game list.","When a game is mounted, a netiso.sprx plugin is loaded and it starts the communication with the ps3netsrv. The ISO or the folder} (converted to vISO) {is streamed and mounted on the PS3 as [/dev_bdvd](http://0/dev_bdvd)","@Example: If you mount the folder [/net0/PKG](http://0/net0_PKG), the remote packages (*.pkg) can be installed normally from the mounted [/dev_bdvd](http://0/dev_bdvd) using the Package Manager on XMB, although the installation speed is a bit slow.","#Download:#","{The latest version of NET Server can be downloaded at [https://github.com/aldostools/webMAN-MOD/releases](http://github.com/aldostools/webMAN-MOD/releases/download/1.47.46/ps3netsrv_20240709.zip).",sc2,' +sec+'Photo GUI\\">","Mount and play games in the photo grid view.","
"+img_pho+"
","#Instructions:#","-{1. Enable \\"Photo GUI\\" and \\"Auto-Play\\" in [/setup](http://0/setup.ps3) and hit save.","-2. Create the folder named \\"[PICTURE](http://0//mkdir.ps3/PICTURE)\\" in a USB device.} (Right Port aka. /dev_usb000)","-{3. \\"Refresh the [Game List](http://0/refresh.ps3)\\".","@The covers of the games detected will be copied automatically to sub-folders in} /dev_usb000/PICTURE{. If the image already exists in} /dev_usb000/PICTURE{, the image is not copied to save few seconds in the scanning.","-4. Go to \\"Photo\\" column, browse to the USB device, copy all the images from the folders PS3ISO, PS2ISO, etc. to the system.","-5. Go to the new folders created on the \\"Photo\\" column and rename them to PS3ISO, PS2ISO, etc.} (the album name doesn\'t matter)","#{How to use:","Once the images are installed on the system, you just need to go to \\"Photo\\" column and hold START for few seconds on the image of game that you want to mount. The page will close automatically, mount the game and launch it.","@It only works for the images stored in system\'s internal storage. The images on USB needs to be copied to the system before you can use them.","webMAN MOD searches for the name of the image in the cached list of games} /dev_hdd0/tmp/wmtmp/slist.bin.","#{Uninstall:","-1. Disable \\"Photo GUI\\" and \\"Auto-Play\\"} (Optional) {in [/setup](http://0/setup.ps3) and hit save.","-2. Delete the game cover arts on the \\"Photo\\" column and on the [USB device](http://0//delete.ps3/dev_usb000/PICTURE.} (Optional)","{It will not create the images on the [USB device](http://0//dev_usb000/PICTURE) and will not launch the games when START button is pressed on the game cover arts.",sc2,' +sec+'Miscellaneous\\">","{Various information and customization options.","#Custom Menu in webMAN Games:}","{In webMAN MOD\'s installer is include the following template file:} /dev_hdd0/game/UPDWEBMOD/USRDIR/xmb/wm_custom.xml.","{Edit it to include your own XMB items, favorite games and web commands that you want listed inside webMAN\'s game list. Copy your modified wm_custom.xml to the root directory of the internal HDD or any USB device (FAT32)}","{The XML will be shown as a new menu in the next refresh of webMAN Games & XMB.The name XML of the menu can changed editing the STR_CUSTOMXML entry in the language files found in} [/dev_hdd0/tmp/wm_lang](http://0/dev_hdd0/tmp/wm_lang).","@{For information about [XMBML coding](http://www.psdevwiki.com/ps3/XMBML_Coding) and [XMBML Functions](https://www.psdevwiki.com/ps3/XMBML_Functions) used in XML queries refer to these links.}","#{Custom Themes & Icons:","webMAN MOD comes with 4 themes packages available in [/dev_hdd0/tmp/wm_res](http://0/dev_hdd0/tmp/wm_res):","-wm_theme_standard.pkg} by @deank & @berion","-{wm_theme_rebugification.pkg} by @berion.","-{wm_theme_metalification.pkg} by @berion.","-{wm_theme_flowerification.pkg} by @aldostools.","{These themes update the icons in [/dev_hdd0/tmp/wm_icons](http://0/dev_hdd0/tmp/wm_icons) and [/dev_hdd0/game/XMBMANPLS/USRDIR/IMAGES](http://0/dev_hdd0/game/XMBMANPLS/USRDIR/IMAGES).","@If you plan to customize the images is suggested to create your own theme pkg.}","#{Custom Skins:}","{webMAN MOD includes 2 GUI skins: webMAN (original) & sMAN GUI (default).","Use [/setup.ps3](http://0/setup.ps3) to choose the GUI that you find more convenient. The CSS and templates for sMAN GUI can be found in:} [/dev_hdd0/xmlhost/game_plugin](http://0/dev_hdd0/xmlhost/game_plugin)","#{Custom Combos:}","{Automate tasks that you do often creating custom combos in [/combos.html](http://localhost/combos.html) or navigating to [/dev_hdd0/tmp/wm_combo](http://0/dev_hdd0/tmp/wm_combo)}","{Supported custom combo file names:#",cmb+"r2_square",cmb+"r2_triangle",cmb+"r2_circle",cmb+"l3_r3_l2",cmb+"l3_r3_l2_r2",cmb+"select_square",cmb+"select_circle",cmb+"select_triangle",cmb+"select_cross",cmb+"select_up",cmb+"select_down",cmb+"select_left",cmb+"select_right",cmb+"select_l1",cmb+"select_r1",cmb+"select_r2_circle",cmb+"l2_r2",cmb+"l2_r2_circle",cmb+"l2_r2_r1_circle",cmb+"l2_r2_l1_circle",cmb+"l2_r2_l1_r1_circle","{The combo files can be a single line web command or a multi-line webMAN script.}","@E.g: GET /mount.ps3/unmount;/insert.ps3","}","#{Custom Homepage:}","{Create your own web page with your favorite games and common web commands. Set it as default home page on PS3 browser or bookmark it on the PC or smart phone.","In [/setup.ps3](http://0/setup.ps3) there is a place to enter that home URL and show it as a button on webMAN\'s GUI.}","#{Custom Update Server:}","{Redirect the official firmware update server to a custom server.}","-{Place a modded} ps3update-list.xml {in the root of [/dev_hdd0](http://0/dev_hdd0) for the redirect to be done.} (Already included)","@{Tip: It can be used to bypass firmwares updates.}","#Headset Game Audio:#","{Redirect game audio to USB or Bluetooth devices, not just voice chat.}","{Place a modded} libaudio.sprx {in [dev_hdd0/tmp/](http://0/dev_hdd/tmp/) for the redirect be done}.","-{Click [here](http://0/install.ps3?url="+url_pkg+"webMAN_-_Audio_Patch.pkg) to install the modded} libaudio.sprx (Reboot required)","-{Click [here](http://0/delete_ps3/dev_hdd0/tmp/libaudio.sprx) to uninstall the modded} libaudio.sprx","@{Set your device as audio output in (Settings > Accessory Settings > Audio Device Settings.)}","#{Random XMB resources:#","{webMAN MOD supports displaying custom or random resources stored in the following folders. The resources are mapped automatically when the plugin starts or when a game exits to XMB.","Remove or rename the folder if you need to disable the feature.}","
FeaturePathFiles in Folder
Boot Sound/dev_hdd0/tmp/coldboot1.ac3, 2.ac3, etc.
XMB Waves/dev_hdd0/tmp/lines1.qrc, 2.qrc, etc.
Status Screen /dev_hdd0/tmp/impose1.rco, 2.rco, etc.
PSN Icon/dev_hdd0/tmp/psn_icons/1 (2, 3, etc)xmb_plugin_normal.rco + xmb_ingame.rco
Wallpaper/dev_hdd0/tmp/wallpaper1.png, 2.png, etc.
Theme/dev_hdd0/tmp/theme1.p3t, 2.p3t, etc.
Earth Visualization/dev_hdd0/tmp/earth1.qrc, 2.qrc, etc.
Canyon Visualization/dev_hdd0/tmp/canyon1.qrc, 2.qrc, etc.
",sc2,' +sec+'Donation\\">","{Support the creator} @aldostools{, feel free to contribute with a small donation}.","
"+img_don+"
","{
http://www.paypal.me/aldostools
}",sc2,""'+ diff --git a/include/cmd/debug_mem.h b/include/cmd/debug_mem.h index e89728ded..0eb318a94 100644 --- a/include/cmd/debug_mem.h +++ b/include/cmd/debug_mem.h @@ -6,6 +6,7 @@ // /dump.ps3?rsx // /dump.ps3?mem // /dump.ps3?full + // /dump.ps3?flash // /dump.ps3? // /dump.ps3?&size= diff --git a/include/ps3mapi/ps3mapi.h b/include/ps3mapi/ps3mapi.h index 715407917..2af52e993 100644 --- a/include/ps3mapi/ps3mapi.h +++ b/include/ps3mapi/ps3mapi.h @@ -9,7 +9,7 @@ #define PS3MAPI_WEBUI_VERSION 0x0121 #define PS3MAPI_WEBUI_MINVERSION 0x0120 -#define PS3MAPI_CORE_VERSION 0x0123 +#define PS3MAPI_CORE_VERSION 0x0124 #define PS3MAPI_CORE_MINVERSION 0x0111 #define PS3MAPI_OPCODE_GET_CORE_VERSION 0x0011 @@ -32,6 +32,7 @@ #define PS3MAPI_OPCODE_PROC_PAGE_FREE 0x0034 //MODULES +#define PS3MAPI_OPCODE_GET_PROC_MODULE_INFO 0x0040 #define PS3MAPI_OPCODE_GET_ALL_PROC_MODULE_PID 0x0041 #define PS3MAPI_OPCODE_GET_PROC_MODULE_NAME 0x0042 #define PS3MAPI_OPCODE_GET_PROC_MODULE_FILENAME 0x0043 @@ -62,6 +63,7 @@ #define PS3MAPI_OPCODE_CREATE_CFW_SYSCALLS 0x0095 #define PS3MAPI_OPCODE_ALLOW_RESTORE_SYSCALLS 0x0096 #define PS3MAPI_OPCODE_GET_RESTORE_SYSCALLS 0x0097 +#define PS3MAPI_OPCODE_SWAP_PS2_ICON_COLOR 0x0098 //REMOVE COBRA/MAMBA HOOK #define PS3MAPI_OPCODE_REMOVE_HOOK 0x0101