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Commands And Permissions
Aleksi Lassila edited this page Oct 20, 2020
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/island
,/is
- Print Islands version.
/is
alias can be used with all subcommands too.
- Print Islands version.
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/island create <biome> (<size>)
- Custom sizes can be configured in config.yml.
/island regenerate <biome> (<size>)
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/island delete
- This command is meant for admins only. Do not give players access to this command for now. This command only removes the island from
islands.yml
and can cause the old island to not be cleared properly. Before using/island delete
, use/island regenerate <biome> small
. Regenerate command makes sure the grid plot for that island is properly cleared.
- This command is meant for admins only. Do not give players access to this command for now. This command only removes the island from
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/island give <player>
, transfers island ownership- It's also probably a good idea to not give players access to this command if you are planning on restricting number of islands per player. If player has permission
islands.bypass.give
, they can do/island give
with no arguments to remove the owner (=Set island as server island). Islands with no owner are "official" islands and get special glowing effect in /visit gui menu.
- It's also probably a good idea to not give players access to this command if you are planning on restricting number of islands per player. If player has permission
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/island name <name>
- Allows other players to
/visit <name>
. It is probably a good idea to name spawn island as "Spawn", this way players can do/vi spawn
and you don't need/spawn
command.
- Allows other players to
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/island unname
- Sets island to private
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/island setspawn
- Sets island spawn point (landing point)
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/island save <height>
- Saves island as a schematic. Requires WorldEdit to be installed. If no height is defined, it uses island size as height. This is fine as long as you haven't built above the initial egg-shape of the island. If you have built higher than initial shape, you will have to set height manually. Save command throws an error if the file already exists or if it is unable to write the file.
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/home (<id>)
- Teleports to home island. Defaults to home 1 if no arguments are given.
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/homes
- List all player's islands
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/visit <name>
,/vi <name>
- Visit public island.
/visit
without arguments opens gui menu that can be used to browse public islands.
- Visit public island.
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/trust <player>
- Allows target player to interact with blocks and entities of your island
/untrust <player>
Permission | Affect |
---|---|
islands.command |
Use /islands command. (True by default) |
islands.command.create |
Create island (True by default) |
islands.command.create.<size> |
Create / regenerate island with defined size |
islands.command.create.custom |
Create / regenerate custom sized island |
islands.command.recreate |
Recreate island (True by default) |
islands.command.delete |
Delete island |
islands.command.give |
Give island |
islands.command.name |
Name island |
islands.command.unname |
Unname island |
islands.command.home |
Use /home command (True by default) |
islands.command.home.list |
Use /homes command (True by default) |
islands.command.turst |
Trust person |
islands.command.turst.list |
List island's trusted players |
islands.command.untrust |
Untrust person |
islands.command.visit |
Visit island (True by default) |
islands.command.setspawn |
Set island spawnpoint (True by default) |
About defined island sizes: When you define an island size, you will also create a permission for it (islands.command.create.<size>
). Players will need that permission to use that size. islands.command.create.custom
allows players to create islands with any valid numerical diameter.
Permission | Affect |
---|---|
islands.bypass.islandLimit |
Ignore island create limit |
islands.bypass.recreate |
Recreate anyone's island |
islands.bypass.delete |
Delete anyone's island |
islands.bypass.give |
Transfer any island's ownership / remove owner if no arguments provided |
islands.bypass.name |
Name anyone's island |
islands.bypass.unname |
Unname anyone's island |
islands.bypass.trust |
Add trusted person to anyone's island |
islands.bypass.trust.list |
List any island's trusted players |
islands.bypass.untrust |
Remove trusted person from anyone's island |
islands.bypass.protection |
Interact with anyone's island |
islands.bypass.home |
Use /home from anywhere |
islands.bypass.setspawn |
Use /island setspawn on anyone's island |
Permission groups that you'd expect are also implemented:
- islands.*
- islands.command.*
- islands.bypass.*
- islands.command.home.*
- islands.command.trust.* (includes untrust)