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Refactoring and bug fixes #20

Merged
merged 1 commit into from
Sep 28, 2023
Merged

Refactoring and bug fixes #20

merged 1 commit into from
Sep 28, 2023

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alessandrofama
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Summary of Changes:

  1. Moved editor plugins to GDExtension:

    • The editor plugins have been relocated to GDExtension (C++) .
  2. Added icons to GDExtension config file:

    • Icons have been incorporated into the GDExtension config file.
  3. Renamed RuntimeManager to FMODRuntime:

    • The RuntimeManager class has been renamed to FMODRuntime for clarity and consistency.
  4. Prefixed general editor classes with FMOD name:

    • General editor classes have been given FMOD-specific prefixes to make their association with FMOD more explicit.
  5. Fixed crash when passing wrong bank path to StudioSystem.load_bank_file:

    • A bug causing crashes when an incorrect bank path is passed to StudioSystem.load_bank_file has been resolved.
  6. Added default parameter to set_parameter_by_x functions for ignore_seek_speed:

    • Default parameter (false) have been introduced for ignore_seek_speed in the set_parameter_by_x functions to improve function usability.
  7. Added local parameters to ParameterAsset exports in the inspector browser:

    • Support for local parameters has been integrated into ParameterAsset exports within the inspector browser.
  8. Updated to FMOD version 2.02.17

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