April 2024 (version 1.3) #8
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Release | |
on: | |
release: | |
types: | |
- published | |
defaults: | |
run: | |
shell: bash | |
jobs: | |
android: | |
name: Android | |
runs-on: ubuntu-latest | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Setup Java | |
uses: actions/setup-java@v3 | |
with: | |
distribution: temurin | |
java-version: 11 | |
cache: gradle | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: os/android/app/.cxx | |
key: android-cmake-v1 | |
- name: Setup signing config | |
if: env.KEYSTORE_FILE_BASE64 != '' && env.KEYSTORE_PROPERTIES_FILE_BASE64 != '' | |
run: | | |
cd os/android | |
echo "$KEYSTORE_FILE_BASE64" | base64 --decode > release.keystore | |
echo "$KEYSTORE_PROPERTIES_FILE_BASE64" | base64 --decode > release-keystore.properties | |
env: | |
KEYSTORE_FILE_BASE64: ${{ secrets.ANDROID_RELEASE_KEYSTORE_FILE_BASE64 }} | |
KEYSTORE_PROPERTIES_FILE_BASE64: ${{ secrets.ANDROID_RELEASE_KEYSTORE_PROPERTIES_FILE_BASE64 }} | |
- name: Build | |
run: | | |
cd os/android | |
./gradlew assembleRelease | |
- name: Upload | |
run: | | |
cd os/android/app/build/outputs/apk/release | |
cp app-release.apk fallout2-ce-android.apk | |
gh release upload ${{ github.event.release.tag_name }} fallout2-ce-android.apk | |
rm fallout2-ce-android.apk | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
ios: | |
name: iOS | |
runs-on: macos-12 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: ios-cmake-v1 | |
- name: Configure | |
run: | | |
cmake \ | |
-B build \ | |
-D CMAKE_TOOLCHAIN_FILE=cmake/toolchain/ios.toolchain.cmake \ | |
-D ENABLE_BITCODE=0 \ | |
-D PLATFORM=OS64 \ | |
-G Xcode \ | |
-D CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY='' \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
--config RelWithDebInfo \ | |
-j $(sysctl -n hw.physicalcpu) \ | |
# EOL | |
- name: Pack | |
run: | | |
cd build | |
cpack -C RelWithDebInfo | |
- name: Upload | |
run: | | |
cd build | |
cp fallout2-ce.ipa fallout2-ce-ios.ipa | |
gh release upload ${{ github.event.release.tag_name }} fallout2-ce-ios.ipa | |
rm fallout2-ce-ios.ipa | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
linux: | |
name: Linux (${{ matrix.arch }}) | |
runs-on: ubuntu-20.04 | |
strategy: | |
fail-fast: false | |
matrix: | |
arch: | |
- x86 | |
- x64 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Dependencies (x86) | |
if: matrix.arch == 'x86' | |
run: | | |
sudo dpkg --add-architecture i386 | |
sudo apt update | |
sudo apt install --allow-downgrades libpcre2-8-0=10.34-7 | |
sudo apt install g++-multilib libsdl2-dev:i386 zlib1g-dev:i386 | |
- name: Dependencies (x64) | |
if: matrix.arch == 'x64' | |
run: | | |
sudo apt update | |
sudo apt install libsdl2-dev zlib1g-dev | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: linux-${{ matrix.arch }}-cmake-v1 | |
- name: Configure (x86) | |
if: matrix.arch == 'x86' | |
run: | | |
cmake \ | |
-B build \ | |
-D CMAKE_BUILD_TYPE=RelWithDebInfo \ | |
-D CMAKE_TOOLCHAIN_FILE=cmake/toolchain/Linux32.cmake \ | |
# EOL | |
- name: Configure (x64) | |
if: matrix.arch == 'x64' | |
run: | | |
cmake \ | |
-B build \ | |
-D CMAKE_BUILD_TYPE=RelWithDebInfo \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
-j $(nproc) \ | |
# EOL | |
- name: Upload | |
run: | | |
cd build | |
tar -czvf fallout2-ce-linux-${{ matrix.arch }}.tar.gz fallout2-ce | |
gh release upload ${{ github.event.release.tag_name }} fallout2-ce-linux-${{ matrix.arch }}.tar.gz | |
rm fallout2-ce-linux-${{ matrix.arch }}.tar.gz | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
macos: | |
name: macOS | |
runs-on: macos-11 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Import code signing certificates | |
uses: apple-actions/import-codesign-certs@v2 | |
with: | |
p12-file-base64: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_P12_FILE_BASE64 }} | |
p12-password: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_P12_PASSWORD }} | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: macos-cmake-v3 | |
- name: Configure | |
run: | | |
cmake \ | |
-B build \ | |
-G Xcode \ | |
-D CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY="${{ secrets.APPLE_DEVELOPER_CERTIFICATE_IDENTITY }}" \ | |
-D CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_INJECT_BASE_ENTITLEMENTS="NO" \ | |
-D CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS="--options=runtime --timestamp" \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
--config RelWithDebInfo \ | |
-j $(sysctl -n hw.physicalcpu) \ | |
# EOL | |
- name: Pack | |
run: | | |
cd build | |
cpack -C RelWithDebInfo | |
- name: Notarize | |
run: | | |
xcrun notarytool submit \ | |
"build/Fallout II Community Edition.dmg" \ | |
--apple-id "${{ secrets.APPLE_DEVELOPER_AC_USERNAME }}" \ | |
--team-id "${{ secrets.APPLE_DEVELOPER_AC_TEAM }}" \ | |
--password "${{ secrets.APPLE_DEVELOPER_AC_PASSWORD }}" \ | |
--wait | |
- name: Staple | |
run: | | |
xcrun stapler staple \ | |
"build/Fallout II Community Edition.dmg" | |
- name: Upload | |
run: | | |
cd build | |
cp "Fallout II Community Edition.dmg" fallout2-ce-macos.dmg | |
gh release upload ${{ github.event.release.tag_name }} fallout2-ce-macos.dmg | |
rm fallout2-ce-macos.dmg | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
windows: | |
name: Windows (${{ matrix.arch }}) | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- arch: x86 | |
generator-platform: Win32 | |
- arch: x64 | |
generator-platform: x64 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: windows-${{ matrix.arch }}-cmake-v1 | |
- name: Configure | |
run: | | |
cmake \ | |
-B build \ | |
-G "Visual Studio 16 2019" \ | |
-A ${{ matrix.generator-platform }} \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
--config RelWithDebInfo \ | |
# EOL | |
- name: Upload | |
run: | | |
cd build/RelWithDebInfo | |
7z a fallout2-ce-windows-${{ matrix.arch }}.zip fallout2-ce.exe | |
gh release upload ${{ github.event.release.tag_name }} fallout2-ce-windows-${{ matrix.arch }}.zip | |
rm fallout2-ce-windows-${{ matrix.arch }}.zip | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |