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No "call_gp_decoder" in the Unity package #2
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I experienced the same and in my project I slightly modified the code and created a main function and it worked. you can check it out here https://github.com/sasualx/BSc-Thesis/tree/master/GuitarPro-to-Midi. You have to first go into open_gp_file.cs and change the output folder to "./" from "../MIDI-Files/". |
Hello.... a noob here |
you run them in your terminal while the working directory is the main directory of the repository |
Hi, in case anyone is still interested: I have forked this repo, added a proper command line parser and set up github CI so it produces a single binary for Windows, Linux and Mac which you can download in the release section of my fork. So, there would be no compilation or installation of any dependency (e.g. mono) involved. https://github.com/rageagainsthepc/GuitarPro-to-Midi/releases/tag/v0.1.1 |
the Unity package has no scenes at all and no files named "call_gp_decoder."
I'm a newbie, so perhaps I'm missing something obvious.
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