From 2bd3fbceaf26a466c3f9182740328edf4155e540 Mon Sep 17 00:00:00 2001 From: Andreas Drewke Date: Mon, 4 Dec 2023 04:54:20 +0100 Subject: [PATCH] README.md: some more WIP (2) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index e4a6c802f..3b7be9897 100644 --- a/README.md +++ b/README.md @@ -215,7 +215,7 @@ - very small implementation of a scripting language - runs on every CPU, OS, ... due to its simplicity, so its highly portable just like TDME2 is - can be easily extended by writing state machine machine states and script methods in C++ as well as custom data types - - built-in data types: null, boolean, integer, float, string, vector2, vector3, vector4, quaternion, matrix3x3, matrix4x4, transform, bytearray, array, map and set + - built-in data types: null, boolean, integer, float, string, vector2, vector3, vector4, quaternion, matrix3x3, matrix4x4, transform, byte array, array, map and set - when calling script C++ methods or script functions with arguments it does optionally use references or value by copy - supports user script functions and recursion - supports operators by operator to method mapping by a preprocessor run