From 27e9eb0983fd2fcb72018ebc2ab6afb3fbc7b26c Mon Sep 17 00:00:00 2001 From: Jarrett Harris Date: Tue, 19 Nov 2013 23:25:27 -0800 Subject: [PATCH] Docs: Fixed two small typos for ngAnimate Line 162: 'defiend' should be 'defined' Line 225: 'callback function be excuted' should be 'callback function will be executed'. --- src/ngAnimate/animate.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ngAnimate/animate.js b/src/ngAnimate/animate.js index 6e4409ef3855..02706c2b9f48 100644 --- a/src/ngAnimate/animate.js +++ b/src/ngAnimate/animate.js @@ -159,7 +159,7 @@ * } * * - * Staggering animations work by default in ngRepeat (so long as the CSS class is defiend). Outside of ngRepeat, to use staggering animations + * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation * will also be reset if more than 10ms has passed after the last animation has been fired. @@ -222,7 +222,7 @@ * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits * the element's CSS class attribute value and then run the matching animation event function (if found). - * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function + * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported). * * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.