FOURNIER Antoine - afournier.dev@gmail.com
PathFinder is a 2D A* pathfinding implemented in C++ initially set up for a Minecraft like project. It is actually linked to this project but can be easily imported into another project with minimum changes.
The main features are :
- the ability to start multiple computations and run them at the same time.
- the ability to give a maximum time per frame for the computations and their automatic distribution on multiple frames.