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PathFinder

FOURNIER Antoine - afournier.dev@gmail.com

PathFinder is a 2D A* pathfinding implemented in C++ initially set up for a Minecraft like project. It is actually linked to this project but can be easily imported into another project with minimum changes.

The main features are :

  • the ability to start multiple computations and run them at the same time.
  • the ability to give a maximum time per frame for the computations and their automatic distribution on multiple frames.