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Simplifying the most commonly used build system entrypoint by isolating all the Steam runtime static linking nonsense into its own dark corner in the cellar. Also paving the road to tackling Windows and macOS with cmake. This changes the default command to prep the build, but that is documented in the readme. Local experimentation most welcome during a review. You might have to remove the untracked directory `CMakeFiles/` and the untracked file`CMakeCache.txt` as the location of the main build definition has changed and then `cmake buildsystem/linux-dynamic` should generate you a `Makefile` for a debug build.
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