From 5e36f69af8b46e848c61b220ac38c08e92726ed4 Mon Sep 17 00:00:00 2001 From: Andrew Gilewsky Date: Mon, 1 Jan 2024 20:25:57 +0000 Subject: [PATCH] Removed debug stuff from titan. --- BossMod/Modules/RealmReborn/Extreme/Ex3Titan/Ex3TitanAI.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/BossMod/Modules/RealmReborn/Extreme/Ex3Titan/Ex3TitanAI.cs b/BossMod/Modules/RealmReborn/Extreme/Ex3Titan/Ex3TitanAI.cs index 3e02487103..3d9498e2f4 100644 --- a/BossMod/Modules/RealmReborn/Extreme/Ex3Titan/Ex3TitanAI.cs +++ b/BossMod/Modules/RealmReborn/Extreme/Ex3Titan/Ex3TitanAI.cs @@ -62,7 +62,6 @@ public override void AddAIHints(BossModule module, int slot, Actor actor, PartyR break; } } - hints.ForcedTarget = hints.PotentialTargets.MaxBy(e => e.Priority)?.Actor; // if there are no active mechanics, all except current tank prefer stacking on max melee behind boss, at an angle that allows all positionals if (!haveGaolers && !KillNextBomb && actor.InstanceID != module.PrimaryActor.TargetID && hints.ForbiddenZones.Count == 0)