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Using a Color Rect instead of TextureRect for the blur shader #3

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merged 3 commits into from
Jun 28, 2022

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RedstoneMedia
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Removed unnecessary white square image and changed the TextureRect to a ColorRect, since no texture is needed. (Wasn't even needed before, since the texture was overwritten by the shader)

Having an image that serves no purpose is not a good idea, if this project should stay clean.

@RedstoneMedia RedstoneMedia changed the title Removed unnecessary white square image Using a Color Rect instead of TextureRect for the blur shader Jun 28, 2022
@b7g b7g merged commit f7c7e23 into b7g:next-level-visual Jun 28, 2022
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b7g commented Jun 28, 2022

Detroit is clean now, thanks!

b7g pushed a commit that referenced this pull request Jun 30, 2022
Fixed some problems with the themes
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2 participants