diff --git a/examples/shader/texture_binding_array.rs b/examples/shader/texture_binding_array.rs index def63807c4d3c..608a551de04c8 100644 --- a/examples/shader/texture_binding_array.rs +++ b/examples/shader/texture_binding_array.rs @@ -55,7 +55,7 @@ fn setup( let textures: Vec<_> = TILE_ID .iter() .map(|id| { - let path = format!("textures/rpg/tiles/generic-rpg-tile{:0>2}.png", id); + let path = format!("textures/rpg/tiles/generic-rpg-tile{id:0>2}.png"); asset_server.load(path) }) .collect();