diff --git a/crates/bevy_render/src/mesh/shape/regular_polygon.rs b/crates/bevy_render/src/mesh/shape/regular_polygon.rs index ed47ba3795bd3..b37d8ad633d3c 100644 --- a/crates/bevy_render/src/mesh/shape/regular_polygon.rs +++ b/crates/bevy_render/src/mesh/shape/regular_polygon.rs @@ -4,7 +4,9 @@ use wgpu::PrimitiveTopology; /// A regular polygon in the `XY` plane #[derive(Debug, Copy, Clone)] pub struct RegularPolygon { - /// Inscribed radius in the `XY` plane. + /// Circumscribed radius in the `XY` plane. + /// + /// In other words, the vertices of this polygon will all touch a circle of this radius. pub radius: f32, /// Number of sides. pub sides: usize,