Nested structs cause DynamicScene to fail to deserialize #10499
Labels
A-Reflection
Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
Milestone
Bevy version
0.12.0
What you did
What went wrong
Failed to deserialize: Error("invalid type: string \"None\", expected reflected struct value")
Additional information
This is also triggered by built-in types like
Sprite
.Related: #6891
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