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Border/Outline around shapes in 2d_shapes example #8373

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82dev opened this issue Apr 13, 2023 · 1 comment
Closed

Border/Outline around shapes in 2d_shapes example #8373

82dev opened this issue Apr 13, 2023 · 1 comment
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C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled

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@82dev
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82dev commented Apr 13, 2023

Bevy version

0.10.1

Relevant system information

Rust version: 1.68.2
OS: EndeavourOS with Linux 6.1.22-1-lts

Bevy output when running:
2023-04-13T13:29:46.125988Z INFO bevy_winit::system: Creating new window "Bevy App" (0v0)
2023-04-13T13:29:46.126399Z INFO winit::platform_impl::platform::x11::window: Guessed window scale factor: 1.0833333333333333
2023-04-13T13:29:46.210978Z INFO bevy_render::renderer: AdapterInfo { name: "Intel(R) HD Graphics 620 (KBL GT2)", vendor: 32902, device: 22806, device_type: IntegratedGpu, driver: "Intel open-source Mesa driver", driver_info: "Mesa 23.0.1", backend: Vulkan }
2023-04-13T13:29:46.953828Z INFO bevy_diagnostic::system_information_diagnostics_plugin::internal: SystemInfo { os: "Linux rolling EndeavourOS", kernel: "6.1.22-1-lts", cpu: "Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz", core_count: "2", memory: "11.6 GiB" }

What you did

Simply ran the code in 2d_shapes example from the Bevy website.

What went wrong

There is a white border around the shapes and the background is darker
screenshot

Here is what the site example looks like:
site

It seems to be related to these issues:
#2374
#7126
#5266

I have also tested wgpu's hello-triangle example, and it worked as expected

@82dev 82dev added C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled labels Apr 13, 2023
@82dev
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82dev commented Apr 14, 2023

It seems that this issue can be circumvented by inserting resource Msaa::Off

@82dev 82dev closed this as completed Apr 14, 2023
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