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Fix Mesh2d normals on webgl #10967

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merged 1 commit into from
Dec 13, 2023

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Davier
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@Davier Davier commented Dec 13, 2023

Objective

A workaround for a webgl issue was introduced in #9383 but one function for mesh2d was missed.

Solution

Applied the migration guide from #9383 in `mesh2d_normal_local_to_world()

Note: I'm not using normals so I have not tested the bug & fix

@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen O-WebGL2 Specific to the WebGL2 render API labels Dec 13, 2023
@superdump superdump added this pull request to the merge queue Dec 13, 2023
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Dec 13, 2023
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Dec 13, 2023
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Dec 13, 2023
Merged via the queue into bevyengine:main with commit 2b9c97d Dec 13, 2023
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@Davier Davier deleted the fix_mesh2d_normal_webgl branch December 13, 2023 21:58
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-WebGL2 Specific to the WebGL2 render API S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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3 participants