Change SceneSpawner::spawn_dynamic_sync to return InstanceID #11239
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Objective
SceneSpawner::spawn_dynamic_sync
currently returns()
on success, which is inconsistent with the otherSceneSpawner::spawn_
methods that all return anInstanceId
. We need this ID to do useful work with the newly-created data.Solution
Updated
SceneSpawner::spawn_dynamic_sync
to returnResult<InstanceId, SceneSpawnError>
instead ofResult<(), SceneSpawnError>