Have WindowPosition::Centered take scale_factor_override into account #13949
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Objective
Fixes #8916
My game has a low resolution pixel art style, and I use
.with_scale_factor_override()
to make the window larger.WindowPosition::Centered
doesn't work for me.Solution
If
scale_factor_override
is set, use that overmonitor.scale_factor
Testing
Tested on Windows 11 with an Nvidia GPU:
Main
This PR