diff --git a/crates/bevy_app/src/main_schedule.rs b/crates/bevy_app/src/main_schedule.rs index 73e94badaf858..363e0c0c67b4c 100644 --- a/crates/bevy_app/src/main_schedule.rs +++ b/crates/bevy_app/src/main_schedule.rs @@ -33,6 +33,7 @@ use bevy_ecs::{ /// * [`RunFixedMainLoop`] /// * This will run [`FixedMain`] zero to many times, based on how much time has elapsed. /// * [`Update`] +/// * [`SpawnScene`] /// * [`PostUpdate`] /// * [`Last`] /// @@ -173,7 +174,7 @@ pub struct Update; /// The schedule that contains scene spawning. /// -/// See the [`Main`] schedule for some details about how schedules are run. +/// This runs after [`Update`] and before [`PostUpdate`]. See the [`Main`] schedule for more details about how schedules are run. #[derive(ScheduleLabel, Clone, Debug, PartialEq, Eq, Hash, Default)] pub struct SpawnScene;