[Merged by Bors] - Schedule gilrs system before input systems #2989
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Objective
Previously, the gilrs system had no explicit relationship to the input
systems. This could potentially cause it to be scheduled after the
input systems, leading to a one-frame lag in gamepad inputs.
This was a regression introduced in #1606 which removed the
PreEvent
stageSolution
This adds an explicit
before
relationship to the gilrs plugin,ensuring that raw gamepad events will be processed on the same frame
that they are generated.