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Wslg docs #9842
Wslg docs #9842
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WSL doesn't require a specific distro and could work with any distro on this page in theory
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This may have changed, but wslg was only available with windows 11 in the past. |
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Alright, I read the docs again. It seems they finally accepted that maybe supporting windows 10 too is a good idea. I remember originally they had no plans to do it.
I don't have a windows 10 instance to test on, but my understanding (from the wslg release and the wslg docs) is that it is available on up-to-date windows 10 installs |
I'd probably mention something about getting an up to date version of mesa (eg. through the kisak ppa for ubuntu) to run bevy on vulkan instead of gl (since bevy's GL targets GLES 3.0/webgl2 which is extremely limiting). |
I took this opportunity to do some research and try running Bevy from WSLg myself. I have now added detailed instructions for it in Bevy Cheatbook: https://bevy-cheatbook.github.io/platforms/windows.html#running-linux-builds-using-wslg |
# Objective - WSL documentation was out-of-date and potentially misleading. The release of WSLg makes a lot of stuff easier ## Solution - Just updating docs for now ## NB I haven't been able to get a full end-to-end GPU on WSL test going yet, but plan to update this documentation again once I have more of a grasp on that
Objective
Solution
NB
I haven't been able to get a full end-to-end GPU on WSL test going yet, but plan to update this documentation again once I have more of a grasp on that