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Expose volume ID in MultiVolumeShaderMip #18

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skalarproduktraum
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This PR introduces a TriConsumer interface in order to be able to expose the current volume's ID before running bindings in the shader generation.

@skalarproduktraum skalarproduktraum force-pushed the feature/expose-volume-id-for-binding branch from 71d2316 to 957acbe Compare July 19, 2023 11:48
@skalarproduktraum skalarproduktraum force-pushed the feature/expose-volume-id-for-binding branch from 957acbe to efee75f Compare October 10, 2023 19:33
@tpietzsch tpietzsch force-pushed the feature/expose-volume-id-for-binding branch from efee75f to 63830ba Compare October 10, 2023 19:51
@skalarproduktraum skalarproduktraum force-pushed the feature/expose-volume-id-for-binding branch from d262768 to 63830ba Compare October 11, 2023 08:08
@tpietzsch tpietzsch merged commit e5d75d3 into bigdataviewer:master Oct 11, 2023
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2 participants