From 93fa9dd16bc44f160767a3aa3ec86893d5da8ee0 Mon Sep 17 00:00:00 2001 From: Nick Blair Date: Thu, 4 May 2023 22:23:46 +0100 Subject: [PATCH] Map playerId on player & league events --- src/Server/EventHandling.fs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Server/EventHandling.fs b/src/Server/EventHandling.fs index 9121c67..bd6a89b 100644 --- a/src/Server/EventHandling.fs +++ b/src/Server/EventHandling.fs @@ -20,10 +20,10 @@ module EventHandling = match event with // players - | PlayerLoggedIn playerId -> + | PlayerLoggedIn (MapPredictionSetEventPlayerIdId playerId) -> PlayerLoggedInSubscribers.all |> List.iter (fun f -> f deps created playerId) - | PlayerCreated (playerId, playerName, email) -> + | PlayerCreated (MapPredictionSetEventPlayerIdId playerId, playerName, email) -> PlayerCreatedSubscribers.all |> List.iter (fun f -> f deps created (playerId, playerName, email)) | PlayerRemoved playerId -> @@ -40,7 +40,7 @@ module EventHandling = | LeagueRenamed (leagueId, leagueName) -> LeagueRenamedSubscribers.all |> List.iter (fun f -> f deps (leagueId, leagueName)) - | LeagueJoined (leagueId, playerId) -> + | LeagueJoined (leagueId, MapPredictionSetEventPlayerIdId playerId) -> LeagueJoinedSubscribers.all |> List.iter (fun f -> f deps created (leagueId, playerId)) | LeagueLeft (leagueId, playerId) ->