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key_copypae_x.py
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key_copypae_x.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "key_copypae_x",
"author": "bookyakuno",
"version": (1,4),
"location": "timeline shift + ctrl/cmd + X/C/V, key_del = BACK_SPACE(Other Anime Editor Window), , Property Shelf > Display > PLAY & HIDE",
"description": "current key frame CUT, COPY, PASTE, DELETE in Timeline",
"warning": "",
"category": "timeline"}
# import the basic library
import bpy
class key_copypae_xPrefs(bpy.types.AddonPreferences):
bl_idname = __name__
bpy.types.Scene.Enable_Tab_01 = bpy.props.BoolProperty(default=False)
def draw(self, context):
layout = self.layout
layout.prop(context.scene, "Enable_Tab_01", text="Info", icon="QUESTION")
if context.scene.Enable_Tab_01:
row = layout.row()
layout.label(text="timeline")
layout.label(text="Cut > shift + ctrl/cmd + X")
layout.label(text="Copy > shift + ctrl/cmd + C")
layout.label(text="Paste > shift + ctrl/cmd + V")
layout.label(text="key_del > BACK_SPACE")
layout.label(text="")
layout.label(text="PLAY & HIDE")
layout.label(text="(Animation play & Rendering Only)")
layout.label(text="3D View > ")
layout.label(text="Property Shelf > ")
layout.label(text="Display > ")
layout.label(text="PLAY & HIDE")
###########################################
#
###########################################
class origin_set_cursor_x(bpy.types.Operator):
bl_idname = "object.origin_set_cursor_x"
bl_label = "origin_set_cursor_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
if context.mode == 'EDIT_MESH':
bpy.ops.view3d.snap_cursor_to_selected()
bpy.ops.object.editmode_toggle()
bpy.ops.object.origin_set(type='ORIGIN_CURSOR')
bpy.ops.object.editmode_toggle()
else:
bpy.ops.object.origin_set(type='ORIGIN_CURSOR')
return {'FINISHED'}
###########################################
#
###########################################
class dope_frame_set_end(bpy.types.Operator):
bl_idname = "object.dope_frame_set_end"
bl_label = "dope_frame_set_end"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.view_menu(variable="TIMELINE")
bpy.ops.time.end_frame_set()
bpy.ops.object.view_menu(variable="DOPESHEET_EDITOR")
return {'FINISHED'}
class dope_frame_set_start(bpy.types.Operator):
bl_idname = "object.dope_frame_set_start"
bl_label = "dope_frame_set_start"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.view_menu(variable="TIMELINE")
bpy.ops.time.start_frame_set()
bpy.ops.object.view_menu(variable="DOPESHEET_EDITOR")
return {'FINISHED'}
class play_hide(bpy.types.Operator):
bl_idname = "object.play_hide"
bl_label = "PLAY & HIDE"
def execute(self, context):
if (bpy.context.screen.is_animation_playing == False):
bpy.context.space_data.show_only_render = True
bpy.ops.screen.animation_play(reverse=False, sync=False)
else:
bpy.context.space_data.show_only_render = False
bpy.ops.screen.animation_play(reverse=False, sync=False)
return {'FINISHED'}
# ヘッダーに項目追加
def play_hide_menu(self, context):
layout = self.layout
col = layout.column()
if (bpy.context.screen.is_animation_playing == False):
col.operator("object.play_hide", icon="PLAY")
else:
col.operator("object.play_hide", icon="PAUSE")
class key_constant_col(bpy.types.Operator):
bl_idname = "object.key_constant_col"
bl_label = "key_constant_col"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# Message
if (context.active_object):
self.report(type={"INFO"}, message="CONSTANT")
bpy.ops.action.interpolation_type(type='CONSTANT')
bpy.ops.action.keyframe_type(type='EXTREME')
return {'FINISHED'}
class key_linear_col(bpy.types.Operator):
bl_idname = "object.key_linear_col"
bl_label = "key_linear_col"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# Message
if (context.active_object):
self.report(type={"INFO"}, message="LINEAR")
bpy.ops.action.interpolation_type(type='LINEAR')
bpy.ops.action.keyframe_type(type='BREAKDOWN')
return {'FINISHED'}
class key_bezier_col(bpy.types.Operator):
bl_idname = "object.key_bezier_col"
bl_label = "key_bezier_col"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# Message
if (context.active_object):
self.report(type={"INFO"}, message="BEZIER")
bpy.ops.action.interpolation_type(type='BEZIER')
bpy.ops.action.keyframe_type(type='KEYFRAME')
return {'FINISHED'}
# bpy.ops.action.keyframe_type(type='EXTREME')
# bpy.ops.action.keyframe_type(type='JITTER')
# bpy.ops.action.interpolation_type(type='LINEAR')
# bpy.ops.action.interpolation_type(type='CONSTANT')
# bpy.ops.action.interpolation_type(type='CONSTANT')
# 実際の内容
class DeleteUnmassage_xxx(bpy.types.Operator):
bl_idname = "object.delete_xxx"
bl_label = "Silent_Key_Del"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
if (context.active_object):
self.report(type={"INFO"}, message="Silent_Key_Del") # Message
bpy.ops.anim.keyframe_delete_v3d()
return {'FINISHED'}
class DeleteUnmassage_graph_silent_del(bpy.types.Operator):
bl_idname = "graph.silent_del"
bl_label = "silent_graph_Key_Del"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
if (context.active_object):
self.report(type={"INFO"}, message="Silent_Key_Del") # Message
bpy.ops.graph.delete()
return {'FINISHED'}
class bone_roll_0(bpy.types.Operator):
bl_idname = "object.bone_roll_0"
bl_label = "bone_roll_0"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.context.object.data.roll = 0
return {'FINISHED'}
class curve_add_point(bpy.types.Operator):
bl_idname = "object.curve_add_point"
bl_label = "curve_add_point"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.curve.select_next()
bpy.ops.curve.subdivide()
return {'FINISHED'}
class key_dope_cut_x(bpy.types.Operator):
bl_idname = "object.key_dope_cut_x"
bl_label = "key_dope_cut_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# Message
if (context.active_object):
self.report(type={"INFO"}, message="key_dope_cut_x")
bpy.ops.action.copy()
bpy.ops.action.delete()
return {'FINISHED'}
class key_cut_x(bpy.types.Operator):
bl_idname = "object.key_cut_x"
bl_label = "key_cut_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# Message
if (context.active_object):
self.report(type={"INFO"}, message="key_cut_x")
bpy.ops.object.view_menu(variable="DOPESHEET_EDITOR") # ドープシートへ移動
# 選択を確実に解除
bpy.ops.action.select_leftright(mode='RIGHT', extend=False) # 右側を選択
bpy.ops.action.select_all_toggle(invert=False) # 選択解除
bpy.ops.action.select_column(mode='CFRA') # 現在のフレームのキーをすべて選択
bpy.ops.action.copy() # キーフレームをコピー
bpy.ops.action.delete() # キーフレームをカット
bpy.ops.object.view_menu(variable="TIMELINE") # タイムラインへ戻る
return {'FINISHED'}
class key_copy_x(bpy.types.Operator):
bl_idname = "object.key_copy_x"
bl_label = "key_copy_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# Message
if (context.active_object):
self.report(type={"INFO"}, message="key_copy_x")
bpy.ops.object.view_menu(variable="DOPESHEET_EDITOR") #ドープシートへ移動
# 選択を確実に解除
bpy.ops.action.select_leftright(mode='RIGHT', extend=False) # 右側を選択
bpy.ops.action.select_all_toggle(invert=False) # 選択解除
bpy.ops.action.select_column(mode='CFRA') # 現在のフレームのキーをすべて選択
bpy.ops.action.copy() # キーフレームをコピー
bpy.ops.object.view_menu(variable="TIMELINE") # タイムラインへ戻る
return {'FINISHED'}
class key_paste_x(bpy.types.Operator):
bl_idname = "object.key_paste_x"
bl_label = "key_paste_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
if (context.active_object):
self.report(type={"INFO"}, message="key_paste_x") # Message
bpy.ops.object.view_menu(variable="DOPESHEET_EDITOR")
bpy.ops.action.paste()
bpy.ops.object.view_menu(variable="TIMELINE")
return {'FINISHED'}
class key_move_current_x(bpy.types.Operator):
bl_idname = "object.key_move_current_x"
bl_label = "key_move_current_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# if (context.active_object):
self.report(type={"INFO"}, message="key_move_current_x") # Message
bpy.ops.action.copy()
bpy.ops.action.delete()
bpy.ops.action.paste()
return {'FINISHED'}
class key_del_x(bpy.types.Operator):
bl_idname = "object.key_del_x"
bl_label = "key_del_x"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
if (context.active_object):
self.report(type={"INFO"}, message="key_del_x") # Message
bpy.ops.anim.keyframe_delete_v3d() #これが実際に削除するやつ。普通にAlt + Iから実行する方は、『警告 + この文』を実行しているので、この文だけを実行させる
return {'FINISHED'}
class key_del_graph_x(bpy.types.Operator):
bl_idname = "graph.key_del_graph_x"
bl_label = "silent_graph_Key_Del"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
if (context.active_object):
self.report(type={"INFO"}, message="key_del_graph_x") # Message
bpy.ops.graph.delete()
#これが実際に削除するやつ。普通にAlt + Iから実行する方は、『警告 + この文』を実行しているので、この文だけを実行させる
return {'FINISHED'}
class only_select(bpy.types.Operator):
bl_idname = "object.only_select"
bl_label = "only_select"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.editmode_toggle()
bpy.ops.view3d.local_view_ex()
bpy.ops.object.editmode_toggle()
bpy.ops.mesh.hide(unselected=True)
return {'FINISHED'}
# store keymaps here to access after registration
addon_keymaps = []
def register():
bpy.utils.register_module(__name__)
# ヘッダーメニューに項目追加
bpy.types.VIEW3D_PT_view3d_display.prepend(play_hide_menu)
# handle the keymap
#addon_keymaps = [] #put on out of register()
wm = bpy.context.window_manager
km = wm.keyconfigs.addon.keymaps.new(name = 'Timeline', space_type = 'TIMELINE')
# key_cut_x
# kmi = km.keymap_items.new(key_dope_cut_x.bl_idname, 'X', 'PRESS', oskey=True)
# addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new(key_cut_x.bl_idname, 'X', 'PRESS', shift=True, ctrl=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new(key_cut_x.bl_idname, 'X', 'PRESS', shift=True, oskey=True)
addon_keymaps.append((km, kmi))
# key_copy_x
kmi = km.keymap_items.new(key_copy_x.bl_idname, 'C', 'PRESS', shift=True, ctrl=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new(key_copy_x.bl_idname, 'C', 'PRESS', shift=True, oskey=True)
addon_keymaps.append((km, kmi))
# key_paste_x
kmi = km.keymap_items.new(key_paste_x.bl_idname, 'V', 'PRESS', shift=True, ctrl=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new(key_paste_x.bl_idname, 'V', 'PRESS', shift=True, oskey=True)
addon_keymaps.append((km, kmi))
# key_move_current_x
kmi = km.keymap_items.new(key_move_current_x.bl_idname, 'X', 'PRESS', oskey=True)
addon_keymaps.append((km, kmi))
# key_del_x
kmi = km.keymap_items.new(key_del_x.bl_idname, 'BACK_SPACE', 'PRESS')
addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name = 'Graph Editor Generic', space_type = 'GRAPH_EDITOR')
kmi = km.keymap_items.new(key_del_graph_x.bl_idname, 'BACK_SPACE', 'PRESS')
addon_keymaps.append((km, kmi))
# km = wm.keyconfigs.addon.keymaps.new(name = 'Dopesheet', space_type = 'DOPESHEET_EDITOR')
# kmi = km.keymap_items.new(key_del_x.bl_idname, 'BACK_SPACE', 'PRESS')
# addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name='Object Mode', space_type='EMPTY')
kmi = km.keymap_items.new(key_del_x.bl_idname, 'BACK_SPACE', 'PRESS', alt=True)
addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name='Pose Mode', space_type='EMPTY')
kmi = km.keymap_items.new(key_del_x.bl_idname, 'BACK_SPACE', 'PRESS', alt=True)
addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name = 'Dopesheet', space_type = 'DOPESHEET_EDITOR')
kmi = km.keymap_items.new(dope_frame_set_end.bl_idname, 'E', 'PRESS', alt=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new(dope_frame_set_start.bl_idname, 'S', 'PRESS', alt=True)
addon_keymaps.append((km, kmi))
def unregister():
bpy.utils.unregister_module(__name__)
# handle the keymap
for km, kmi in addon_keymaps:
km.keymap_items.remove(kmi)
addon_keymaps.clear()
# ヘッダーメニューの項目解除
bpy.types.VIEW3D_PT_view3d_display.remove(play_hide_menu)
#
#
#
# # register the class
# def register():
# bpy.utils.register_module(__name__)
#
# pass
#
# def unregister():
# bpy.utils.unregister_module(__name__)
#
# pass
#
# if __name__ == "__main__":
# register()