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NEWS
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Changes new in version 0.18.9, 5 May, 2012
========================================================================
- Changes to build with Boost 1.47.0, XULRunner 12.0, and libpng 1.5.
Changes new in version 0.18.8, 21 April, 2011
========================================================================
- Fix botched libopenvrml library version.
Changes new in version 0.18.7, 17 April, 2011
========================================================================
- Build against XULRunner 2.0.
- Added Visual C++ 2010 project files.
- Fixed issues compiling with Text node rendering disabled.
- Improved parser resilience.
Changes new in version 0.18.6, 2 June, 2010
========================================================================
- Fixed memory corruption issues in the PNG and JPEG readers when
reading grayscale images.
- Fixed memory leaks in Text node rendering.
Changes new in version 0.18.5, 15 February, 2010
========================================================================
- Fixed build configuration issues for Mac OS X and Cygwin.
Changes new in version 0.18.4, 13 February, 2010
========================================================================
- Added missing Visual C++ project file for openvrml-dl.
- Fixes for building with Boost 1.41.0.
- Fixes to build with XULRunner 1.9.2.
- Fixed crashes associated with concurrently downloading resources in
openvrml-xembed.
Changes new in version 0.18.3, 13 August, 2009
========================================================================
- Fixes for building on Windows.
Changes new in version 0.18.2, 7 July, 2009
========================================================================
- Fixed resolution of the Java virtual machine library for ppc and
ppc64.
Changes new in version 0.18.1, 5 July, 2009
========================================================================
- Fixed an issue with symbol visibility for the event emitter/listener
class templates.
Changes new in version 0.18.0, 4 July, 2009
========================================================================
- Experimental support for Java in the Script node.
- Scripting engines are now loaded as binary plug-in components.
- Node implementations are now loaded as binary plug-in components.
- Refactored code into more files to reduce memory usage during
compilation and improve performance of parallel builds.
Changes new in version 0.17.12, 16 March, 2009
========================================================================
- Fixes to build against X11 on Mac OS X.
Changes new in version 0.17.11, 2 March, 2009
========================================================================
- Moved D-Bus interaction in openvrml-xembed to a background thread,
preventing some deadlocks.
- Fixed configure test for nonstandard GLU tesselator callback
function signature on Mac OS 10.4 and previous.
- Changed the MIME media type for VRML-style X3D to "model/x3d-vrml"
in accordance with the pending registration.
Changes new in version 0.17.10, 26 October, 2008
========================================================================
- Fixed 32-/64-bit parity and stream handling bugs in openvrml-xembed.
Changes new in version 0.17.9, 9 October, 2008
========================================================================
- Use D-Bus for communication with the OpenVRML XEmbed control.
Changes new in version 0.17.8, 13 August, 2008
========================================================================
- Fixed an initialization problem in openvrml-xembed.
Changes new in version 0.17.7, 12 August, 2008
========================================================================
- Fixed potential crashes when processing coordinate, color, and
normal indices.
- Fixed potential failure in the Mozilla plug-in and openvrml-player
due to inconsistent handling of stream handles.
Changes new in version 0.17.6, 17 June, 2008
========================================================================
- Fixed a crash in initialization of openvrml-xembed (on some OpenGL
implementations).
- Fixes to avoid arbitrary memory growth when running JavaScript.
- Fixes to OpenVRML's read_write_mutex that resolve some deadlocks.
- Build configuration improvements to better support building against
Seamonkey.
- Build configuration improvements to better support building against
the stand-alone SpiderMonkey distribution.
Changes new in version 0.17.5, 5 February, 2008
========================================================================
- Fixed PROTO instantiation not to clone non-default initial values.
In addition to improving performance, this fixes a crash that
occurred when an initial value was or contained a Script node.
- Fixed parsing of PROTO definitions with multiple IS mappings from
different components of the same exposedField/inputOutput.
- Changed the build configuration to default not to apply an -rpath
argument for the Gecko runtime library directory to executables that
link with libopenvrml.
Changes new in version 0.17.4, 26 January, 2008
========================================================================
- Fixed a crash in the Mozilla plug-in.
- Fixed EXTERNPROTO instances to apply default field values declared
in the PROTO definition.
Changes new in version 0.17.3, 17 January, 2008
========================================================================
- Fixed a crash in openvrml-xembed caused by a race during
initialization.
- Fixed a bug in the Mozilla plug-in that prevented external resources
from loading.
Changes new in version 0.17.2, 9 January, 2008
========================================================================
- Fixed a crash in relative URL resolution.
- Added support for gzip-encoded resources to openvrml-player.
Changes new in version 0.17.1, 6 January, 2008
========================================================================
- Fixed a crash when parsing Script nodes with eventIns or eventOuts
declared.
- Fixed a problem compiling with gcc 4.2 and later.
Changes new in version 0.17.0, 19 December, 2007
========================================================================
- New parsers using Spirit, including a new parsing interface that
accommodates hooking user code directly into the parsing process.
- OpenVRML no longer uses ANTLR for parsing.
- Numerous concurrency improvements and other bug fixes.
Changes new in version 0.16.7, 11 November, 2007
========================================================================
- Fixed crash when failing to resolve a URI for a image.
- Fixed bug in the uri copy constructor that caused optimized builds
using the Microsoft compiler to crash.
- Updates to compile with Visual C++ Express and the Windows SDK.
- Look for pkg-config metadata provided by XULRunner.
- Various resiliency improvements to configure tests.
Changes new in version 0.16.6, 12 July, 2007
========================================================================
- Fixed JavaScript support to work in the presence of JS_THREADSAFE.
- Added a configure option --with-libjs to accommodate compiling
against a stand-alone SpiderMonkey distribution.
Changes new in version 0.16.5, 2 June, 2007
========================================================================
- Fixed openvrml-player to know about its application data directory.
Changes new in version 0.16.4, 30 April, 2007
========================================================================
- openvrml-gtkplug has been renamed to openvrml-xembed.
- Added openvrml-player, a stand-alone container for openvrml-xembed.
openvrml-player uses libcurl for resource fetching.
- Fixed coordinate generation for Extrusion node rendering.
- Fixed progressive rendering of JPEG images.
- Various other minor bug fixes.
Changes new in version 0.16.3, 30 December, 2006
========================================================================
- Changed openvrml-gtkplug only to expect an initial stream when
passed the --initial-stream argument.
- Fixed deadlocks in openvrml-gtkplug.
- Fixed a bug in openvrml-gtkplug that caused it to consume 100% of
the CPU.
- Fixed relative URI resolution on Windows.
- Mozilla plug-in now registers itself as a handler for
model/x3d+vrml.
- Fixes for compiling on Mac OS X PPC.
- Fixes for compiling with Apple's OpenGL framework.
- Fixes for compiling with Microsoft Visual C++ 8.0 Service Pack 1.
Changes new in version 0.16.2, 29 November, 2006
========================================================================
- Fixed the parsers to use the user-supplied std::ostream consistently
for error and warning output.
- Fixed the parser error and warning output to report line and column
number information more consistently and accurately.
- Fixed the build system such that a failure to find all of GtkGLExt's
prerequisites will not cause configure to fail.
- Fixed the build system to better accommodate a user-supplied antlr
executable.
Changes new in version 0.16.1, 28 October, 2006
========================================================================
- Replaced the Mozilla plug-in's openvrml-player helper program with
openvrml-gtkplug, a reusable out-of-process GTK+ VRML browser
component.
- Removed use of XPCOM from the Mozilla plug-in. This should allow
the plug-in to work in any browser that supports NPAPI and XEmbed
plug-ins.
- Added basic rendering of Text nodes on Windows. Font selection
remains unimplemented.
- Fixed problem where GtkGLExt was built even when not needed.
- Fixed problem locating the Rez resource compiler when building on
Mac OS X.
- Fixed problems building with Cygwin X11 OpenGL.
- Support building with FreeType 2.2.
Changes new in version 0.16.0, 12 August, 2006
========================================================================
- User-extensible I/O subsystem based on the standard C++ IOstreams.
- Asynchronously load Inline worlds.
- Asynchronously load and progressively render PNG and JPEG images.
- Added support for nonnative EXTERNPROTOs. EXTERNPROTO
implementations are loaded asynchronously.
- Support for constructing scene graphs from Classic VRML-encoded X3D,
including the Core, Interchange, Interactive, MPEG4, Immersive, and
Full profiles.
- Mozilla plug-in now uses the Web browser for resource fetching; so
it gets the benefit of the Web browser's cache.
Changes new in version 0.15.10, 4 August, 2005
========================================================================
- Now compiles with gcc 4.0.1.
- Fixed problem compiling on FreeBSD.
Changes new in version 0.15.9, 6 July, 2005
========================================================================
- Fixed 64-bit cleanliness issue in the Mozilla plug-in.
Changes new in version 0.15.8, 5 June, 2005
========================================================================
- Really fixed --disable-mozilla-plugin configure option.
- Fixed rendering of Background nodes (so that the background no longer
moves).
Changes new in version 0.15.7, 20 April, 2005
========================================================================
- Fixed 64-bit cleanliness issue in the Mozilla plug-in.
- Fixed --disable-mozilla-plugin configure option.
- Replaced use of DejaGnu with GNU Autotest.
Changes new in version 0.15.6, 26 January, 2005
========================================================================
- Fixed build to more reliably find Mozilla headers.
- Fixed behavior of openvrml::find_interface function, which has the
side effect of fixing a problem parsing a field "zzz" in a node that
also has an eventIn "set_zzz" or an eventOut "zzz_changed".
- Fixed crash on malformed UTF-8 in the Text node.
- Fixed problem parsing rotation values.
Changes new in version 0.15.5, 10 January, 2005
========================================================================
- Mozilla plug-in is now out-of-process. This addresses the
interactivity issues present in 0.15.4 and provides an overall more
robust design for the plug-in.
- Fixed bugs in openvrml::browser::find_node and
openvrml::node_traverser.
- Fixed a problem with the build system when configuring with
--disable-script-node-javascript.
- Updated API documentation to use Doxygen 1.4.
Changes new in version 0.15.4, 29 December, 2004
========================================================================
- Refactored use of GtkGLExt in the Mozilla plug-in.
- Fixed a typo in a dependency of the openvrml-gl-devel RPM package.
Changes new in version 0.15.3, 25 December, 2004
========================================================================
- GtkGLExt is now incorporated into the OpenVRML distribution.
- Problems reloading the Mozilla plug-in have been fixed.
- The Mozilla plug-in now handles relative URIs in Web pages.
- Fixed crash when built with Microsoft Visual C++ 7.1 in the Release
configuration.
- Minor bug fixes.
Changes new in version 0.15.2, 3 December, 2004
========================================================================
- Made building the tests optional.
- Minor bug fixes.
Changes new in version 0.15.1, 27 November, 2004
========================================================================
- Fixed problems compiling with Microsoft Visual C++ 7.1. This release
really does compile with that compiler. Honest.
Changes new in version 0.15.0, 26 November, 2004
========================================================================
- lookat now uses SDL instead of GLUT and is licenced under the terms of
the GPL. (The OpenVRML libraries remain available under the terms of
the LGPL.)
- OpenVRML now builds with Microsoft Visual C++ 7.1.
- Rearchitected event propagation to eliminate string comparisons.
Event propagation is now much, much faster.
- Added a Mozilla plug-in (for platforms that use a GTK+ 2.x-based
Mozilla browser). In this release the plug-in is mostly a proof of
concept which may not be usable for day-to-day browsing of VRML
worlds.
- Eliminated use of regex (so Windows users no longer need the regex
library.)
- Fixed too many bugs to mention here.
Changes new in version 0.14.3, 16 November, 2003
========================================================================
- Fixed crash in destruction of img.
- Fixed problems building and running lookat on Mac OS X.
Changes new in version 0.14.2, 19 October, 2003
========================================================================
- Fixed a few crash-inducing bugs.
Changes new in version 0.14.1, 30 September, 2003
========================================================================
- Fixed error in floating point tolerance computation that would result
in assertion failures.
Changes new in version 0.14.0, 28 September, 2003
========================================================================
- Changed naming convention for parity with the convention established
by the C++ standard library.
- Improved error handling in JavaScript binding.
- Various and sundry bug fixes.
Changes new in version 0.13.0, 20 December, 2002
========================================================================
- Fixed shutdown order problems that were causing crashes-on-exit in
applications.
- Fixed problems rendering Inline nodes with relative URIs.
- OpenVRML now uses FreeType and Fontconfig for Text/FontStyle node
support.
- VrmlScene has been replaced with Browser.
- VrmlNamespace has been replaced with Scope.
- Various other bug fixes.
Changes new in version 0.12.5, 15 November, 2002
========================================================================
- Updated Microsoft Visual C++ project files are now included.
- Various bug fixes.
Changes new in version 0.12.4, 1 July, 2002
========================================================================
- Fixed bug in GLUT detection macro.
Changes new in version 0.12.3, 30 June, 2002
========================================================================
- Fixed problems building with gcc 2.95.3, icc 6.0 build 020312Z,
and cl 12.00.8804.
- Minor bug fixes.
Changes new in version 0.12.2, 20 June, 2002
========================================================================
- Minor build fixes.
- Quelled a number of compiler warnings.
Changes new in version 0.12.1, 17 June, 2002
========================================================================
- Minor build fixes.
Changes new in version 0.12.0, 16 June, 2002
========================================================================
- Nodes have been completely rearchitected so as to abstract their
implementations from the core library. Many bugs fixed in the
process, and a few regressions introduced.
- Preliminary (incomplete) support for Java in the Script node.
- Added VrmlMatrix class.
- CylinderSensor is now supported.
- Viewpoints inside Transforms should work correctly now.
- Applied sanity to use of the garbage collector in the JavaScript
binding.
- The core library can now be compiled without OpenGL/Mesa.
- OpenVRML now uses namespaces extensively.
- Now using pkg-config.
- Mostly-complete Doxygen documentation.
Changes new in version 0.11.2, 18 October, 2001
========================================================================
- Fixed some minor regressions since 0.10.1.
- `configure' now works for `--without-mozjs'.
Changes new in version 0.11.1, 5 August, 2001
========================================================================
- Fixes to the Visual C++ build.
- Other minor bugfixes.
Changes new in version 0.11.0, 30 July, 2001
========================================================================
- New memory manager for nodes, using a refcounted smart pointer instead of
an intrusive reference count.
- Significant reworking of the JavaScript binding. More to come.
- Now (optionally) depends on the Mozilla distribution of JavaScript instead
of compiling our own into the library.
- libpng and libjpeg are now optional dependencies.
- API cleanup for VrmlField classes.
- Consolidated node implementations into fewer files.
- Support building DLLs under Win32
Changes new in version 0.10.1, 31 January, 2001
========================================================================
- Minor fixes to build and RPM spec file.
Changes new in version 0.10.0, 21 January, 2001
========================================================================
- Changed package directory structure.
- Minor bugfixes.
Changes new in version 0.9.1, 14 December, 2000 (not publicly released)
========================================================================
- Changed library names from libvrml97 and libvrml97gl to libopenvrml
and libopenvrml-gl, respectively.
- Changed header file installation locations.
- API cleanup: improved const-correctness many places and changed many
of the VrmlField subclass methods to match the semantic used by the
corresponding objects in the ECMAScript binding.
- JavaScript support restored to the default build.
Changes new in version 0.9.0, 7 December, 2000
========================================================================
- Name change: the library is now called OpenVRML.
- Project has moved to SourceForge: <http://openvrml.sourceforge.net>
- Library is now covered by the GNU Lesser General Public License (LGPL).
- New parser, removing the dependency on SGI parser code.
(Braden McDaniel <braden@endoframe.com>)
- View frustum culling and navigation fixes.
(Christopher K. St. John <cstjohn@acm.org>,
S. K. Bose <bose@pavan.barc.ernet.in>)
- Can now compile under CygWin.
(Jean-Daniel Fekete <Jean-Daniel.Fekete@emn.fr>)
- SphereSensor support.
(Matt Giger <mgiger@lunarsoft.com>.)
- MPEG reader for MovieTexture nodes.
(Chris Morley <cmorley@vermontel.net>)
- Updated the JavaScript support to use Mozilla JS 1.5rc2.
(Braden McDaniel <braden@endoframe.com>)
- Lots of clean ups and fixes.
- Some significant regressions in this release, unfortunately.
Architectural changes have left some parts of the library in a state
of flux for this release, but enough progress has been made overall
that we felt a release would be beneficial anyway.
Changes new in version 0.8.2, January 2000
========================================================================
- S. K. Bose <bose@pavan.barc.ernet.in> has revived the Win32 build.
- Braden McDaniel <braden@endoframe.com> backed out requirement for "namespace"
support from the C++ compiler ... for now.
Changes new in version 0.8.1, December 1999
========================================================================
- LibVRML97 is now hosted on the Open VRML Advancement League (OVAL) CVS server.
- Braden McDaniel <braden@endoframe.com> and Christopher K. St. John
<cstjohn@acm.org> reorganized the GNU build, and added the use of libtool.
- Braden McDaniel <braden@endoframe.com> moved xmlookat, gtklookat, win32lookat,
and the lookat Netscape plug-in out of the LibVRML97 build and distribution to
be placed in their own packages.
- Braden McDaniel <braden@endoframe.com> updated the JavaScript code with a
snapshot from the mozilla.org CVS server.
- Michael Louka <Michael.Louka@hrp.no> enabled a Mac build. (Yea!)
Changes new in version 0.8.0 March X 1999 (Unreleased)
========================================================================
- Erik Andersen <andersee@debian.org> has revived the win32 build
and fixed a bunch of portability problems. MSVC++5 project and
workspace files are again included in the distribution, as well
as the generated parser/lexer sources (so you don't need flex
and bison to build anymore on most platforms).
- Steve Sycamore <sycamore@inr.net> wrote a netscape plugin.
- Kumaran Santhanam <rhapsody@stanford.edu> has contributed a sound
driver (Sound and AudioClip nodes) for Linux/OSS. See README.SOUND.
- Erik Andersen <andersee@debian.org> wrote the gtklookat browser.
- S. K. Bose also worked on the win32 port and ported the javascript
support to windows.
- Joe Longson added methods to retrieve scene geometry information
from client applications.
- Some bug fixes, including a problem with negative TimeSensor
fraction_changed eventOuts, a crash when writing an error message
about invalid node names in ROUTEs, and an empty CoordIndex lexer
fix all submitted by Kumaran Santhanam <rhapsody@stanford.edu>, and a
Text/MFString problem found by Anton Eliens <eliens@computer.org>.
- Implemented PlaneSensor (USEd PlaneSensors will not behave correctly
yet, though).
- The stubs for Java in Script nodes have been added (using the Sun
JDK) but it is not worth enabling yet. Java/JNI hackers are welcome
to jump in...
- I fixed DEF name scoping issues and re-did the PROTO/EXTERNPROTO
implementation so it is now robust and spec-conforming and just tried
to keep up with all the stuff being done by everyone else.
- The JavaScript support is more robust, including support for IS'd
script fields.
- Lexer couldn't handle leading '+' on numbers.
Changes new in version 0.7.9 Nov 4 1998
========================================================================
- Erik Andersen <andersen@inconnect.com> contributed some code for a
GLP'd GTK viewer. It doesn't display anything yet, though, so it is
not built by default.
- Gamma setting code for PNG images submitted by Greg Roelofs
<newt@pobox.com>.
- Alpha/zlib porting changes submitted by Stuart Anderson
<anderson@metrolink.com>. At least zlib version 1.1.2 should be
used (or you may get undefined symbols gzopen,gzread,gzclose).
- Rewrote the texture handling in the OpenGL code to use OpenGL1.1
glBindTexture() rather than putting textures in display lists.
Mesa has been using the OpenGL 1.1 API since Mesa-2.0 and I don't
know of any commercial OGLs still at 1.0. If this causes a problem
let me know. On my system I see about a 15-25% speedup for textured
scenes with Mesa-3.0 (eg, orbit3.wrl). Background node panorama
URLs have also been sped up for some cases independent of the
bindTexture changes.
- IndexedFaceSets respect the "convex FALSE" attribute (subject to
the caveats listed below about GLU versions).
- Fixed a problem when reading non-transparent GIFs after one with
transparency has been read.
- Fixed a problem with more than 32 nested Transforms (can't use
glPushMatrix/glPopMatrix due to an implementation limit). Unfortunately,
this slows down the code a little, at least for now.
- Binding to a viewpoint now flushes the accumulated user navigations.
Viewpoints still don't do the jump/interpolation stuff.
- Report the integral average of the last 2 frames in the rendering
rate display (toggled via the '/' key) to reduce the flickering.
- Display multiline/sized/justified Text (but you still need to
compile with GLUT to render Text nodes, even in the Xt viewer).
- Fixed a compilation problem in ViewerOpenGL if you didn't have GLU1.2.
- Fixed Appearances of IndexedLineSets/PointSets (and I mean it this
time :).
Changes new in version 0.7.8
========================================================================
- Subclass from System to provide xmlookat with better interface (well, a
message box and a Viewpoints menu, anyway).
- Add a load from callback function in VrmlScene to support netscape plugin
streams.
- Better redraw event handling in Xt/Motif.
- Support for reading compressed (gzip'd) files (as long as you have PNG/ZLIB).
- Fixed egcs-1.1 problem.
- Fixed rendering of 3 point IndexedFaceSets and appearances of Lines/Points.
- Started support for non-convex geometries - Extrusions only so far and
you will need a version of OpenGL that supports the GLU1.2 API. Note that
Mesa (as of version 3.0 anyway) is at GLU1.1, but you can get
<A HREF="http://www.vermontel.net/~cmorley/mesa/">my updates</A>
to the Mesa 3.0 GLU code to bring the tesselator API up to date.
Changes new in version 0.7.7
========================================================================
- Remove use of STL stack and its associated portability problems.
- Support for IS'd Script fields.
- Fixes to set_xxx eventIns in Script nodes, MF* eventOuts in javascript.
- Stuart Anderson of Metrolink contributed a FreeBSD makefile.
Changes new in version 0.7.6
========================================================================
- Read PNG paletted grayscale images properly.
Changes new in version 0.7.5
========================================================================
- Fixes to material/texture handling. I think all but PNG paletted grayscale
images are working properly now.
- Draw frame rate display last so it isn't obscured (duh).
- More Javascript fixes. MF* fields work better, but SFImage properties
still can't be set after creation and array property can't be read.
Changes new in version 0.7.4
========================================================================
- Some navigation improvements: arrow keys can be used to navigate
forward, backward, left, right; Page Up/Down cycles through viewpoints,
Home key resets view to currently bound viewpoint settings (undoes any
user navigation), left mouse rotates about center of the window rather
than the world origin.
- Viewpoints now respect the transforms above them in the scene graph so I
could look at Greg Roelofs' (newt@pobox.com) PNG in VRML test page at
http://www.cdrom.com/pub/png/pngvrml.html - thanks, Greg. Greg also
pointed out some mistakes in the texturing which will be fixed soon.
- Support for transparency and grayscale GIF textures.
- Fixed the keyboard input problem with xmlookat.
- Xt viewer will try to get less-capable visuals if a double-buffered
RGBA with Z-buffer is not available rather than failing.
- Some OpenGL optimization (about 50% speedup for most scenes).
- Started EXTERNPROTOs, simple ones are working.
Changes new in version 0.7.3
========================================================================
- Added support for "vrmlscript:" (actually just runs javascript).
- S. K. Bose (bose@garuda.barc.ernet.in) fixed NormalInterpolators to
interpolate on the surface of the unit sphere.
- OpenGL viewer can now be run in an Xt/Motif/Lesstif widget as an
alternative to using the GLUT toolkit. Added xmlookat example. The
Xt/Motif version doesn't catch keyboard input yet, and seems slow...
- GLUT version uses timeouts rather than the glut idle function, so
lookat's CPU usage is not always 100% anymore.
- Started Text support, but not done yet (to get text, you must compile
with -DHAVE_GLUT and link with the glut library, even if you run the
Xt/Motif viewer). This holds true for the frame rate display, too.
Changes new in version 0.7.2
========================================================================
- Javascript browser object API completed, including createVrmlFromString,
createVrmlFromUrl, loadUrl, add/deleteRoute, and replaceWorld.
- Fixed an error caught by egcs in VrmlNodeScript.cpp, added a makefile
for RedHat 5.1.
Changes new in version 0.7.1
========================================================================
- Due to popular demand, '/' (slash) key toggles frames/second display.
- Some performance improvements in the picking code.
Changes new in version 0.7
========================================================================
- More javascript API.
- Hacked in some basic http support and support for -geometry and
-url arguments so lookat can be run under XSwallow.
- Fixed (?) OrientationInterpolator to handle axes pointing in
opposite directions.
- Fixed texture coordinates on Spheres.
- Put example files into a separate distribution file, cleaned
up makefiles a little more.
- The Windows port has not been updated lately, so beware...
Changes new in version 0.7-pre
========================================================================
This is a pre-release of 0.7 to make sure there are no build problems
with the new makefile. When I complete the javascript support, I'll
make the real 0.7 release.
- Billboard, Inline, MovieTexture (GIF only so far), Script (preliminary
javascript support), TouchSensor, and VisibilitySensor nodes.
- Preliminary javascript: support in Script nodes. No SF*/MF* objects
are available yet.
- Fixed TimeSensor start conditions.
- Fixed reversed indexing, generate normals on ElevationGrids.
- Added generation of normals (per face only) and fixed texture coordinates
for IndexedFaceSets.
- Fixed Cone normals (again).
- Fixed IndexedFaceSet color/texture problem.
- Removed virtual inline functions to reduce object sizes and speed
up compilations.
- Fixed some parser problems including "#viewpoint" URL parsing.
Thanks to Shelby Moore (support@3Dize.com), CTO 3Dize, for comments,
critiques, and suggestions for improving the lexing/parsing and
field/node management code.
- Defined classes for the remaining nodes so the standardNodes.wrl file
is no longer necessary. The drag sensors and sound/audioclip classes
don't actually do anything, though.
- Fixed problems with avatarSize 0 (thanks to Steve Sycamore for locating
this problem).
- Simplified the makefile so porting should be less hazardous.
- Included a subdirectory (wrl) containing some sample files testing
the new features.