diff --git a/_docs/_user_guide/message_building_by_channel/in-app_messages/drag_and_drop/create.md b/_docs/_user_guide/message_building_by_channel/in-app_messages/drag_and_drop/create.md index 4b048c36cb4..e9ad7bdf2ee 100644 --- a/_docs/_user_guide/message_building_by_channel/in-app_messages/drag_and_drop/create.md +++ b/_docs/_user_guide/message_building_by_channel/in-app_messages/drag_and_drop/create.md @@ -24,7 +24,6 @@ If a user hasn't updated their application (that is, they're on an older SDK ver **Additional prerequisites**
- For the web SDK, the initialization option [`allowUserSuppliedJavascript`](https://js.appboycdn.com/web-sdk/latest/doc/modules/braze.html#initializationoptions) must be set to `true`. The `enableHtmlInAppMessages` option will also allow these messages to function, but is deprecated and should be updated to `allowUserSuppliedJavascript`. - If you are using Google Tag Manager, you must enable "Allow HTML In-App Messages" in the GTM configuration. -- Users will need to be on newer SDK versions to use “Request Push Permission” as an [on-click behavior option]({{site.baseurl}}/user_guide/message_building_by_channel/push/best_practices/push_primer_messages#button-actions) for buttons. ## Step 1: Create an in-app message @@ -201,7 +200,7 @@ Yes, you can segment based on button clicks for up to two buttons in your messag No. -#### Can I save my in-app message as a template after I build it within my campaign or Canvas?** +#### Can I save my in-app message as a template after I build it within my campaign or Canvas? No, you have to recreate the in-app message in the Drag & Drop Editor or duplicate an existing message in order to save.