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Directory.Build.props
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Directory.Build.props
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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See LICENSE in the project root for license information. -->
<!-- This is a special MSBuild file that is parsed before everything else when MSBuild detects it in our directory structure.
Adding Sdk="Microsoft.NET.Sdk" to a project causes NuGet files to be generated very early on, so we need these defines to be here
to ensure that all of our build output files end up in the same location. This is parsed too late when put in mux.controls.props. -->
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="$(BuildingWithBuildExe) != 'true'">
<IsTDPConfiguration>false</IsTDPConfiguration>
<IsTDPConfiguration Condition="'$(Configuration)' == 'Debug_test'">true</IsTDPConfiguration>
<Configuration Condition="'$(Configuration)' == 'Debug_test'">Debug</Configuration>
<BaseOutputPath>$(MSBuildThisFileDirectory)BuildOutput\$(Configuration)</BaseOutputPath>
<BaseOutputPath Condition="'$(Configuration)' == 'Debug_test'">$(MSBuildThisFileDirectory)BuildOutput\Debug</BaseOutputPath>
<OutDir>$(BaseOutputPath)\$(Platform)\</OutDir>
<!-- For native projects that use Win32 to mean x86, override the OutDir
property to provide consistency between projects. -->
<OutDir Condition="'$(Platform)' == 'Win32'">$(BaseOutputPath)\x86\</OutDir>
<OutputPath>$(OutDir)\$(MSBuildProjectName)\</OutputPath>
<GeneratedFilesDir>$(BaseIntermediateOutputPath)Generated Files\</GeneratedFilesDir>
<GenerateProjectSpecificOutputFolder>True</GenerateProjectSpecificOutputFolder>
</PropertyGroup>
</Project>