From 69503b8ee6d84f75d4198ce7e18209352bfdef37 Mon Sep 17 00:00:00 2001 From: Matt Chang Date: Thu, 28 Feb 2019 12:54:21 +1100 Subject: [PATCH] Name an OgreItem by the mesh filename if it doesn't have a name --- src/meshloader.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/meshloader.cpp b/src/meshloader.cpp index 38cdccd..b478377 100644 --- a/src/meshloader.cpp +++ b/src/meshloader.cpp @@ -115,6 +115,11 @@ bool MeshLoader::loadOgreMesh(QString filePath) if (item == nullptr) return false; + if (item->getName().empty()) + { + item->setName(sNewMeshFile.toStdString()); + } + attachMeshToSceneTree(item); return true; }