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Brunch !*/) {\n 'use strict';\n\n var globals = typeof window !== 'undefined' ? window : global;\n if (typeof globals.require === 'function') return;\n\n var modules = {};\n var cache = {};\n\n var has = function(object, name) {\n return ({}).hasOwnProperty.call(object, name);\n };\n\n var expand = function(root, name) {\n var results = [], parts, part;\n if (/^\\.\\.?(\\/|$)/.test(name)) {\n parts = [root, name].join('/').split('/');\n } else {\n parts = name.split('/');\n }\n for (var i = 0, length = parts.length; i < length; i++) {\n part = parts[i];\n if (part === '..') {\n results.pop();\n } else if (part !== '.' && part !== '') {\n results.push(part);\n }\n }\n return results.join('/');\n };\n\n var dirname = function(path) {\n return path.split('/').slice(0, -1).join('/');\n };\n\n var localRequire = function(path) {\n return function(name) {\n var dir = dirname(path);\n var absolute = expand(dir, name);\n return globals.require(absolute, path);\n };\n };\n\n var initModule = function(name, definition) {\n var module = {id: name, exports: {}};\n cache[name] = module;\n definition(module.exports, localRequire(name), module);\n return module.exports;\n };\n\n var require = function(name, loaderPath) {\n var path = expand(name, '.');\n if (loaderPath == null) loaderPath = '/';\n\n if (has(cache, path)) return cache[path].exports;\n if (has(modules, path)) return initModule(path, modules[path]);\n\n var dirIndex = expand(path, './index');\n if (has(cache, dirIndex)) return cache[dirIndex].exports;\n if (has(modules, dirIndex)) return initModule(dirIndex, modules[dirIndex]);\n\n throw new Error('Cannot find module \"' + name + '\" from '+ '\"' + loaderPath + '\"');\n };\n\n var define = function(bundle, fn) {\n if (typeof bundle === 'object') {\n for (var key in bundle) {\n if (has(bundle, key)) {\n modules[key] = bundle[key];\n }\n }\n } else {\n modules[bundle] = fn;\n }\n };\n\n var list = function() {\n var result = [];\n for (var item in modules) {\n if (has(modules, item)) {\n result.push(item);\n }\n }\n return result;\n };\n\n globals.require = require;\n globals.require.define = define;\n globals.require.register = define;\n globals.require.list = list;\n globals.require.brunch = true;\n})();\nrequire.define({'phoenix': function(exports, require, module){ \"use strict\";\n\nvar _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); };\n\nvar _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } };\n\n// Phoenix Channels JavaScript client\n//\n// ## Socket Connection\n//\n// A single connection is established to the server and\n// channels are mulitplexed over the connection.\n// Connect to the server using the `Socket` class:\n//\n// let socket = new Socket(\"/ws\")\n// socket.connect({userToken: \"123\"})\n//\n// The `Socket` constructor takes the mount point of the socket\n// as well as options that can be found in the Socket docs,\n// such as configuring the `LongPoll` transport, and heartbeat.\n// Socket params can also be passed as an object literal to `connect`.\n//\n// ## Channels\n//\n// Channels are isolated, concurrent processes on the server that\n// subscribe to topics and broker events between the client and server.\n// To join a channel, you must provide the topic, and channel params for\n// authorization. Here's an example chat room example where `\"new_msg\"`\n// events are listened for, messages are pushed to the server, and\n// the channel is joined with ok/error matches, and `after` hook:\n//\n// let channel = socket.channel(\"rooms:123\", {token: roomToken})\n// channel.on(\"new_msg\", msg => console.log(\"Got message\", msg) )\n// $input.onEnter( e => {\n// channel.push(\"new_msg\", {body: e.target.val})\n// .receive(\"ok\", (msg) => console.log(\"created message\", msg) )\n// .receive(\"error\", (reasons) => console.log(\"create failed\", reasons) )\n// .after(10000, () => console.log(\"Networking issue. Still waiting...\") )\n// })\n// channel.join()\n// .receive(\"ok\", ({messages}) => console.log(\"catching up\", messages) )\n// .receive(\"error\", ({reason}) => console.log(\"failed join\", reason) )\n// .after(10000, () => console.log(\"Networking issue. Still waiting...\") )\n//\n//\n// ## Joining\n//\n// Joining a channel with `channel.join(topic, params)`, binds the params to\n// `channel.params`. Subsequent rejoins will send up the modified params for\n// updating authorization params, or passing up last_message_id information.\n// Successful joins receive an \"ok\" status, while unsuccessful joins\n// receive \"error\".\n//\n//\n// ## Pushing Messages\n//\n// From the previous example, we can see that pushing messages to the server\n// can be done with `channel.push(eventName, payload)` and we can optionally\n// receive responses from the push. Additionally, we can use\n// `after(millsec, callback)` to abort waiting for our `receive` hooks and\n// take action after some period of waiting.\n//\n//\n// ## Socket Hooks\n//\n// Lifecycle events of the multiplexed connection can be hooked into via\n// `socket.onError()` and `socket.onClose()` events, ie:\n//\n// socket.onError( () => console.log(\"there was an error with the connection!\") )\n// socket.onClose( () => console.log(\"the connection dropped\") )\n//\n//\n// ## Channel Hooks\n//\n// For each joined channel, you can bind to `onError` and `onClose` events\n// to monitor the channel lifecycle, ie:\n//\n// channel.onError( () => console.log(\"there was an error!\") )\n// channel.onClose( () => console.log(\"the channel has gone away gracefully\") )\n//\n// ### onError hooks\n//\n// `onError` hooks are invoked if the socket connection drops, or the channel\n// crashes on the server. In either case, a channel rejoin is attemtped\n// automatically in an exponential backoff manner.\n//\n// ### onClose hooks\n//\n// `onClose` hooks are invoked only in two cases. 1) the channel explicitly\n// closed on the server, or 2). The client explicitly closed, by calling\n// `channel.leave()`\n//\n\nvar SOCKET_STATES = { connecting: 0, open: 1, closing: 2, closed: 3 };\nvar CHANNEL_STATES = {\n closed: \"closed\",\n errored: \"errored\",\n joined: \"joined\",\n joining: \"joining\" };\nvar CHANNEL_EVENTS = {\n close: \"phx_close\",\n error: \"phx_error\",\n join: \"phx_join\",\n reply: \"phx_reply\",\n leave: \"phx_leave\"\n};\nvar TRANSPORTS = {\n longpoll: \"longpoll\",\n websocket: \"websocket\"\n};\n\nvar Push = (function () {\n\n // Initializes the Push\n //\n // channel - The Channelnel\n // event - The event, for example `\"phx_join\"`\n // payload - The payload, for example `{user_id: 123}`\n //\n\n function Push(channel, event, payload) {\n _classCallCheck(this, Push);\n\n this.channel = channel;\n this.event = event;\n this.payload = payload || {};\n this.receivedResp = null;\n this.afterHook = null;\n this.recHooks = [];\n this.sent = false;\n }\n\n _prototypeProperties(Push, null, {\n send: {\n value: function send() {\n var _this = this;\n\n var ref = this.channel.socket.makeRef();\n this.refEvent = this.channel.replyEventName(ref);\n this.receivedResp = null;\n this.sent = false;\n\n this.channel.on(this.refEvent, function (payload) {\n _this.receivedResp = payload;\n _this.matchReceive(payload);\n _this.cancelRefEvent();\n _this.cancelAfter();\n });\n\n this.startAfter();\n this.sent = true;\n this.channel.socket.push({\n topic: this.channel.topic,\n event: this.event,\n payload: this.payload,\n ref: ref\n });\n },\n writable: true,\n configurable: true\n },\n receive: {\n value: function receive(status, callback) {\n if (this.receivedResp && this.receivedResp.status === status) {\n callback(this.receivedResp.response);\n }\n\n this.recHooks.push({ status: status, callback: callback });\n return this;\n },\n writable: true,\n configurable: true\n },\n after: {\n value: function after(ms, callback) {\n if (this.afterHook) {\n throw \"only a single after hook can be applied to a push\";\n }\n var timer = null;\n if (this.sent) {\n timer = setTimeout(callback, ms);\n }\n this.afterHook = { ms: ms, callback: callback, timer: timer };\n return this;\n },\n writable: true,\n configurable: true\n },\n matchReceive: {\n\n // private\n\n value: function matchReceive(_ref) {\n var status = _ref.status;\n var response = _ref.response;\n var ref = _ref.ref;\n\n this.recHooks.filter(function (h) {\n return h.status === status;\n }).forEach(function (h) {\n return h.callback(response);\n });\n },\n writable: true,\n configurable: true\n },\n cancelRefEvent: {\n value: function cancelRefEvent() {\n this.channel.off(this.refEvent);\n },\n writable: true,\n configurable: true\n },\n cancelAfter: {\n value: function cancelAfter() {\n if (!this.afterHook) {\n return;\n }\n clearTimeout(this.afterHook.timer);\n this.afterHook.timer = null;\n },\n writable: true,\n configurable: true\n },\n startAfter: {\n value: function startAfter() {\n var _this = this;\n\n if (!this.afterHook) {\n return;\n }\n var callback = function () {\n _this.cancelRefEvent();\n _this.afterHook.callback();\n };\n this.afterHook.timer = setTimeout(callback, this.afterHook.ms);\n },\n writable: true,\n configurable: true\n }\n });\n\n return Push;\n})();\n\nvar Channel = exports.Channel = (function () {\n function Channel(topic, params, socket) {\n var _this = this;\n\n _classCallCheck(this, Channel);\n\n this.state = CHANNEL_STATES.closed;\n this.topic = topic;\n this.params = params || {};\n this.socket = socket;\n this.bindings = [];\n this.joinedOnce = false;\n this.joinPush = new Push(this, CHANNEL_EVENTS.join, this.params);\n this.pushBuffer = [];\n this.rejoinTimer = new Timer(function () {\n return _this.rejoinUntilConnected();\n }, this.socket.reconnectAfterMs);\n this.joinPush.receive(\"ok\", function () {\n _this.state = CHANNEL_STATES.joined;\n _this.rejoinTimer.reset();\n });\n this.onClose(function () {\n _this.socket.log(\"channel\", \"close \" + _this.topic);\n _this.state = CHANNEL_STATES.closed;\n _this.socket.remove(_this);\n });\n this.onError(function (reason) {\n _this.socket.log(\"channel\", \"error \" + _this.topic, reason);\n _this.state = CHANNEL_STATES.errored;\n _this.rejoinTimer.setTimeout();\n });\n this.on(CHANNEL_EVENTS.reply, function (payload, ref) {\n _this.trigger(_this.replyEventName(ref), payload);\n });\n }\n\n _prototypeProperties(Channel, null, {\n rejoinUntilConnected: {\n value: function rejoinUntilConnected() {\n this.rejoinTimer.setTimeout();\n if (this.socket.isConnected()) {\n this.rejoin();\n }\n },\n writable: true,\n configurable: true\n },\n join: {\n value: function join() {\n if (this.joinedOnce) {\n throw \"tried to join multiple times. 'join' can only be called a single time per channel instance\";\n } else {\n this.joinedOnce = true;\n }\n this.sendJoin();\n return this.joinPush;\n },\n writable: true,\n configurable: true\n },\n onClose: {\n value: function onClose(callback) {\n this.on(CHANNEL_EVENTS.close, callback);\n },\n writable: true,\n configurable: true\n },\n onError: {\n value: function onError(callback) {\n this.on(CHANNEL_EVENTS.error, function (reason) {\n return callback(reason);\n });\n },\n writable: true,\n configurable: true\n },\n on: {\n value: function on(event, callback) {\n this.bindings.push({ event: event, callback: callback });\n },\n writable: true,\n configurable: true\n },\n off: {\n value: function off(event) {\n this.bindings = this.bindings.filter(function (bind) {\n return bind.event !== event;\n });\n },\n writable: true,\n configurable: true\n },\n canPush: {\n value: function canPush() {\n return this.socket.isConnected() && this.state === CHANNEL_STATES.joined;\n },\n writable: true,\n configurable: true\n },\n push: {\n value: function push(event, payload) {\n if (!this.joinedOnce) {\n throw \"tried to push '\" + event + \"' to '\" + this.topic + \"' before joining. Use channel.join() before pushing events\";\n }\n var pushEvent = new Push(this, event, payload);\n if (this.canPush()) {\n pushEvent.send();\n } else {\n this.pushBuffer.push(pushEvent);\n }\n\n return pushEvent;\n },\n writable: true,\n configurable: true\n },\n leave: {\n\n // Leaves the channel\n //\n // Unsubscribes from server events, and\n // instructs channel to terminate on server\n //\n // Triggers onClose() hooks\n //\n // To receive leave acknowledgements, use the a `receive`\n // hook to bind to the server ack, ie:\n //\n // channel.leave().receive(\"ok\", () => alert(\"left!\") )\n //\n\n value: function leave() {\n var _this = this;\n\n return this.push(CHANNEL_EVENTS.leave).receive(\"ok\", function () {\n _this.socket.log(\"channel\", \"leave \" + _this.topic);\n _this.trigger(CHANNEL_EVENTS.close, \"leave\");\n });\n },\n writable: true,\n configurable: true\n },\n onMessage: {\n\n // Overridable message hook\n //\n // Receives all events for specialized message handling\n\n value: function onMessage(event, payload, ref) {},\n writable: true,\n configurable: true\n },\n isMember: {\n\n // private\n\n value: function isMember(topic) {\n return this.topic === topic;\n },\n writable: true,\n configurable: true\n },\n sendJoin: {\n value: function sendJoin() {\n this.state = CHANNEL_STATES.joining;\n this.joinPush.send();\n },\n writable: true,\n configurable: true\n },\n rejoin: {\n value: function rejoin() {\n this.sendJoin();\n this.pushBuffer.forEach(function (pushEvent) {\n return pushEvent.send();\n });\n this.pushBuffer = [];\n },\n writable: true,\n configurable: true\n },\n trigger: {\n value: function trigger(triggerEvent, payload, ref) {\n this.onMessage(triggerEvent, payload, ref);\n this.bindings.filter(function (bind) {\n return bind.event === triggerEvent;\n }).map(function (bind) {\n return bind.callback(payload, ref);\n });\n },\n writable: true,\n configurable: true\n },\n replyEventName: {\n value: function replyEventName(ref) {\n return \"chan_reply_\" + ref;\n },\n writable: true,\n configurable: true\n }\n });\n\n return Channel;\n})();\n\nvar Socket = exports.Socket = (function () {\n\n // Initializes the Socket\n //\n // endPoint - The string WebSocket endpoint, ie, \"ws://example.com/ws\",\n // \"wss://example.com\"\n // \"/ws\" (inherited host & protocol)\n // opts - Optional configuration\n // transport - The Websocket Transport, for example WebSocket or Phoenix.LongPoll.\n // Defaults to WebSocket with automatic LongPoll fallback.\n // heartbeatIntervalMs - The millisec interval to send a heartbeat message\n // reconnectAfterMs - The optional function that returns the millsec\n // reconnect interval. Defaults to stepped backoff of:\n //\n // function(tries){\n // return [1000, 5000, 10000][tries - 1] || 10000\n // }\n //\n // logger - The optional function for specialized logging, ie:\n // `logger: (kind, msg, data) => { console.log(`${kind}: ${msg}`, data) }\n //\n // longpollerTimeout - The maximum timeout of a long poll AJAX request.\n // Defaults to 20s (double the server long poll timer).\n //\n // For IE8 support use an ES5-shim (https://github.com/es-shims/es5-shim)\n //\n\n function Socket(endPoint) {\n var _this = this;\n\n var opts = arguments[1] === undefined ? {} : arguments[1];\n\n _classCallCheck(this, Socket);\n\n this.stateChangeCallbacks = { open: [], close: [], error: [], message: [] };\n this.channels = [];\n this.sendBuffer = [];\n this.ref = 0;\n this.transport = opts.transport || window.WebSocket || LongPoll;\n this.heartbeatIntervalMs = opts.heartbeatIntervalMs || 30000;\n this.reconnectAfterMs = opts.reconnectAfterMs || function (tries) {\n return [1000, 5000, 10000][tries - 1] || 10000;\n };\n this.logger = opts.logger || function () {}; // noop\n this.longpollerTimeout = opts.longpollerTimeout || 20000;\n this.params = {};\n this.reconnectTimer = new Timer(function () {\n return _this.connect(_this.params);\n }, this.reconnectAfterMs);\n this.endPoint = \"\" + endPoint + \"/\" + TRANSPORTS.websocket;\n }\n\n _prototypeProperties(Socket, null, {\n protocol: {\n value: function protocol() {\n return location.protocol.match(/^https/) ? \"wss\" : \"ws\";\n },\n writable: true,\n configurable: true\n },\n endPointURL: {\n value: function endPointURL() {\n var uri = Ajax.appendParams(this.endPoint, this.params);\n if (uri.charAt(0) !== \"/\") {\n return uri;\n }\n if (uri.charAt(1) === \"/\") {\n return \"\" + this.protocol() + \":\" + uri;\n }\n\n return \"\" + this.protocol() + \"://\" + location.host + \"\" + uri;\n },\n writable: true,\n configurable: true\n },\n disconnect: {\n value: function disconnect(callback, code, reason) {\n if (this.conn) {\n this.conn.onclose = function () {}; // noop\n if (code) {\n this.conn.close(code, reason || \"\");\n } else {\n this.conn.close();\n }\n this.conn = null;\n }\n callback && callback();\n },\n writable: true,\n configurable: true\n },\n connect: {\n\n // params - The params to send when connecting, for example `{user_id: userToken}`\n\n value: function connect() {\n var _this = this;\n\n var params = arguments[0] === undefined ? {} : arguments[0];\n this.params = params;\n this.disconnect(function () {\n _this.conn = new _this.transport(_this.endPointURL());\n _this.conn.timeout = _this.longpollerTimeout;\n _this.conn.onopen = function () {\n return _this.onConnOpen();\n };\n _this.conn.onerror = function (error) {\n return _this.onConnError(error);\n };\n _this.conn.onmessage = function (event) {\n return _this.onConnMessage(event);\n };\n _this.conn.onclose = function (event) {\n return _this.onConnClose(event);\n };\n });\n },\n writable: true,\n configurable: true\n },\n log: {\n\n // Logs the message. Override `this.logger` for specialized logging. noops by default\n\n value: function log(kind, msg, data) {\n this.logger(kind, msg, data);\n },\n writable: true,\n configurable: true\n },\n onOpen: {\n\n // Registers callbacks for connection state change events\n //\n // Examples\n //\n // socket.onError(function(error){ alert(\"An error occurred\") })\n //\n\n value: function onOpen(callback) {\n this.stateChangeCallbacks.open.push(callback);\n },\n writable: true,\n configurable: true\n },\n onClose: {\n value: function onClose(callback) {\n this.stateChangeCallbacks.close.push(callback);\n },\n writable: true,\n configurable: true\n },\n onError: {\n value: function onError(callback) {\n this.stateChangeCallbacks.error.push(callback);\n },\n writable: true,\n configurable: true\n },\n onMessage: {\n value: function onMessage(callback) {\n this.stateChangeCallbacks.message.push(callback);\n },\n writable: true,\n configurable: true\n },\n onConnOpen: {\n value: function onConnOpen() {\n var _this = this;\n\n this.log(\"transport\", \"connected to \" + this.endPointURL(), this.transport.prototype);\n this.flushSendBuffer();\n this.reconnectTimer.reset();\n if (!this.conn.skipHeartbeat) {\n clearInterval(this.heartbeatTimer);\n this.heartbeatTimer = setInterval(function () {\n return _this.sendHeartbeat();\n }, this.heartbeatIntervalMs);\n }\n this.stateChangeCallbacks.open.forEach(function (callback) {\n return callback();\n });\n },\n writable: true,\n configurable: true\n },\n onConnClose: {\n value: function onConnClose(event) {\n this.log(\"transport\", \"close\", event);\n this.triggerChanError();\n clearInterval(this.heartbeatTimer);\n this.reconnectTimer.setTimeout();\n this.stateChangeCallbacks.close.forEach(function (callback) {\n return callback(event);\n });\n },\n writable: true,\n configurable: true\n },\n onConnError: {\n value: function onConnError(error) {\n this.log(\"transport\", error);\n this.triggerChanError();\n this.stateChangeCallbacks.error.forEach(function (callback) {\n return callback(error);\n });\n },\n writable: true,\n configurable: true\n },\n triggerChanError: {\n value: function triggerChanError() {\n this.channels.forEach(function (channel) {\n return channel.trigger(CHANNEL_EVENTS.error);\n });\n },\n writable: true,\n configurable: true\n },\n connectionState: {\n value: function connectionState() {\n switch (this.conn && this.conn.readyState) {\n case SOCKET_STATES.connecting:\n return \"connecting\";\n case SOCKET_STATES.open:\n return \"open\";\n case SOCKET_STATES.closing:\n return \"closing\";\n default:\n return \"closed\";\n }\n },\n writable: true,\n configurable: true\n },\n isConnected: {\n value: function isConnected() {\n return this.connectionState() === \"open\";\n },\n writable: true,\n configurable: true\n },\n remove: {\n value: function remove(channel) {\n this.channels = this.channels.filter(function (c) {\n return !c.isMember(channel.topic);\n });\n },\n writable: true,\n configurable: true\n },\n channel: {\n value: function channel(topic) {\n var chanParams = arguments[1] === undefined ? {} : arguments[1];\n\n var channel = new Channel(topic, chanParams, this);\n this.channels.push(channel);\n return channel;\n },\n writable: true,\n configurable: true\n },\n push: {\n value: function push(data) {\n var _this = this;\n\n var topic = data.topic;\n var event = data.event;\n var payload = data.payload;\n var ref = data.ref;\n\n var callback = function () {\n return _this.conn.send(JSON.stringify(data));\n };\n this.log(\"push\", \"\" + topic + \" \" + event + \" (\" + ref + \")\", payload);\n if (this.isConnected()) {\n callback();\n } else {\n this.sendBuffer.push(callback);\n }\n },\n writable: true,\n configurable: true\n },\n makeRef: {\n\n // Return the next message ref, accounting for overflows\n\n value: function makeRef() {\n var newRef = this.ref + 1;\n if (newRef === this.ref) {\n this.ref = 0;\n } else {\n this.ref = newRef;\n }\n\n return this.ref.toString();\n },\n writable: true,\n configurable: true\n },\n sendHeartbeat: {\n value: function sendHeartbeat() {\n this.push({ topic: \"phoenix\", event: \"heartbeat\", payload: {}, ref: this.makeRef() });\n },\n writable: true,\n configurable: true\n },\n flushSendBuffer: {\n value: function flushSendBuffer() {\n if (this.isConnected() && this.sendBuffer.length > 0) {\n this.sendBuffer.forEach(function (callback) {\n return callback();\n });\n this.sendBuffer = [];\n }\n },\n writable: true,\n configurable: true\n },\n onConnMessage: {\n value: function onConnMessage(rawMessage) {\n var msg = JSON.parse(rawMessage.data);\n var topic = msg.topic;\n var event = msg.event;\n var payload = msg.payload;\n var ref = msg.ref;\n\n this.log(\"receive\", \"\" + (payload.status || \"\") + \" \" + topic + \" \" + event + \" \" + (ref && \"(\" + ref + \")\" || \"\"), payload);\n this.channels.filter(function (channel) {\n return channel.isMember(topic);\n }).forEach(function (channel) {\n return channel.trigger(event, payload, ref);\n });\n this.stateChangeCallbacks.message.forEach(function (callback) {\n return callback(msg);\n });\n },\n writable: true,\n configurable: true\n }\n });\n\n return Socket;\n})();\n\nvar LongPoll = exports.LongPoll = (function () {\n function LongPoll(endPoint) {\n _classCallCheck(this, LongPoll);\n\n this.endPoint = null;\n this.token = null;\n this.skipHeartbeat = true;\n this.onopen = function () {}; // noop\n this.onerror = function () {}; // noop\n this.onmessage = function () {}; // noop\n this.onclose = function () {}; // noop\n this.pollEndpoint = this.normalizeEndpoint(endPoint);\n this.readyState = SOCKET_STATES.connecting;\n\n this.poll();\n }\n\n _prototypeProperties(LongPoll, null, {\n normalizeEndpoint: {\n value: function normalizeEndpoint(endPoint) {\n return endPoint.replace(\"ws://\", \"http://\").replace(\"wss://\", \"https://\").replace(new RegExp(\"(.*)/\" + TRANSPORTS.websocket), \"$1/\" + TRANSPORTS.longpoll);\n },\n writable: true,\n configurable: true\n },\n endpointURL: {\n value: function endpointURL() {\n return Ajax.appendParams(this.pollEndpoint, {\n token: this.token,\n format: \"json\"\n });\n },\n writable: true,\n configurable: true\n },\n closeAndRetry: {\n value: function closeAndRetry() {\n this.close();\n this.readyState = SOCKET_STATES.connecting;\n },\n writable: true,\n configurable: true\n },\n ontimeout: {\n value: function ontimeout() {\n this.onerror(\"timeout\");\n this.closeAndRetry();\n },\n writable: true,\n configurable: true\n },\n poll: {\n value: function poll() {\n var _this = this;\n\n if (!(this.readyState === SOCKET_STATES.open || this.readyState === SOCKET_STATES.connecting)) {\n return;\n }\n\n Ajax.request(\"GET\", this.endpointURL(), \"application/json\", null, this.timeout, this.ontimeout.bind(this), function (resp) {\n if (resp) {\n var status = resp.status;\n var token = resp.token;\n var messages = resp.messages;\n\n _this.token = token;\n } else {\n var status = 0;\n }\n\n switch (status) {\n case 200:\n messages.forEach(function (msg) {\n return _this.onmessage({ data: JSON.stringify(msg) });\n });\n _this.poll();\n break;\n case 204:\n _this.poll();\n break;\n case 410:\n _this.readyState = SOCKET_STATES.open;\n _this.onopen();\n _this.poll();\n break;\n case 0:\n case 500:\n _this.onerror();\n _this.closeAndRetry();\n break;\n default:\n throw \"unhandled poll status \" + status;\n }\n });\n },\n writable: true,\n configurable: true\n },\n send: {\n value: function send(body) {\n var _this = this;\n\n Ajax.request(\"POST\", this.endpointURL(), \"application/json\", body, this.timeout, this.onerror.bind(this, \"timeout\"), function (resp) {\n if (!resp || resp.status !== 200) {\n _this.onerror(status);\n _this.closeAndRetry();\n }\n });\n },\n writable: true,\n configurable: true\n },\n close: {\n value: function close(code, reason) {\n this.readyState = SOCKET_STATES.closed;\n this.onclose();\n },\n writable: true,\n configurable: true\n }\n });\n\n return LongPoll;\n})();\n\nvar Ajax = exports.Ajax = (function () {\n function Ajax() {\n _classCallCheck(this, Ajax);\n }\n\n _prototypeProperties(Ajax, {\n request: {\n value: function request(method, endPoint, accept, body, timeout, ontimeout, callback) {\n if (window.XDomainRequest) {\n var req = new XDomainRequest(); // IE8, IE9\n this.xdomainRequest(req, method, endPoint, body, timeout, ontimeout, callback);\n } else {\n var req = window.XMLHttpRequest ? new XMLHttpRequest() : // IE7+, Firefox, Chrome, Opera, Safari\n new ActiveXObject(\"Microsoft.XMLHTTP\"); // IE6, IE5\n this.xhrRequest(req, method, endPoint, accept, body, timeout, ontimeout, callback);\n }\n },\n writable: true,\n configurable: true\n },\n xdomainRequest: {\n value: function xdomainRequest(req, method, endPoint, body, timeout, ontimeout, callback) {\n var _this = this;\n\n req.timeout = timeout;\n req.open(method, endPoint);\n req.onload = function () {\n var response = _this.parseJSON(req.responseText);\n callback && callback(response);\n };\n if (ontimeout) {\n req.ontimeout = ontimeout;\n }\n\n // Work around bug in IE9 that requires an attached onprogress handler\n req.onprogress = function () {};\n\n req.send(body);\n },\n writable: true,\n configurable: true\n },\n xhrRequest: {\n value: function xhrRequest(req, method, endPoint, accept, body, timeout, ontimeout, callback) {\n var _this = this;\n\n req.timeout = timeout;\n req.open(method, endPoint, true);\n req.setRequestHeader(\"Content-Type\", accept);\n req.onerror = function () {\n callback && callback(null);\n };\n req.onreadystatechange = function () {\n if (req.readyState === _this.states.complete && callback) {\n var response = _this.parseJSON(req.responseText);\n callback(response);\n }\n };\n if (ontimeout) {\n req.ontimeout = ontimeout;\n }\n\n req.send(body);\n },\n writable: true,\n configurable: true\n },\n parseJSON: {\n value: function parseJSON(resp) {\n return resp && resp !== \"\" ? JSON.parse(resp) : null;\n },\n writable: true,\n configurable: true\n },\n serialize: {\n value: function serialize(obj, parentKey) {\n var queryStr = [];\n for (var key in obj) {\n if (!obj.hasOwnProperty(key)) {\n continue;\n }\n var paramKey = parentKey ? \"\" + parentKey + \"[\" + key + \"]\" : key;\n var paramVal = obj[key];\n if (typeof paramVal === \"object\") {\n queryStr.push(this.serialize(paramVal, paramKey));\n } else {\n queryStr.push(encodeURIComponent(paramKey) + \"=\" + encodeURIComponent(paramVal));\n }\n }\n return queryStr.join(\"&\");\n },\n writable: true,\n configurable: true\n },\n appendParams: {\n value: function appendParams(url, params) {\n if (Object.keys(params).length === 0) {\n return url;\n }\n\n var prefix = url.match(/\\?/) ? \"&\" : \"?\";\n return \"\" + url + \"\" + prefix + \"\" + this.serialize(params);\n },\n writable: true,\n configurable: true\n }\n });\n\n return Ajax;\n})();\n\nAjax.states = { complete: 4 };\n\n// Creates a timer that accepts a `timerCalc` function to perform\n// calculated timeout retries, such as exponential backoff.\n//\n// ## Examples\n//\n// let reconnectTimer = new Timer(() => this.connect(), function(tries){\n// return [1000, 5000, 10000][tries - 1] || 10000\n// })\n// reconnectTimer.setTimeout() // fires after 1000\n// reconnectTimer.setTimeout() // fires after 5000\n// reconnectTimer.reset()\n// reconnectTimer.setTimeout() // fires after 1000\n//\n\nvar Timer = (function () {\n function Timer(callback, timerCalc) {\n _classCallCheck(this, Timer);\n\n this.callback = callback;\n this.timerCalc = timerCalc;\n this.timer = null;\n this.tries = 0;\n }\n\n _prototypeProperties(Timer, null, {\n reset: {\n value: function reset() {\n this.tries = 0;\n clearTimeout(this.timer);\n },\n writable: true,\n configurable: true\n },\n setTimeout: {\n\n // Cancels any previous setTimeout and schedules callback\n\n value: (function (_setTimeout) {\n var _setTimeoutWrapper = function setTimeout() {\n return _setTimeout.apply(this, arguments);\n };\n\n _setTimeoutWrapper.toString = function () {\n return _setTimeout.toString();\n };\n\n return _setTimeoutWrapper;\n })(function () {\n var _this = this;\n\n clearTimeout(this.timer);\n\n this.timer = setTimeout(function () {\n _this.tries = _this.tries + 1;\n _this.callback();\n }, this.timerCalc(this.tries + 1));\n }),\n writable: true,\n configurable: true\n }\n });\n\n return Timer;\n})();\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n }});\nif(typeof(window) === 'object' && !window.Phoenix){ window.Phoenix = require('phoenix') };","import {Socket, LongPoller} from \"phoenix\"\n\nclass App {\n\n static init(){\n let socket = new Socket(\"/socket\", {\n logger: ((kind, msg, data) => { console.log(`${kind}: ${msg}`, data) })\n })\n\n socket.connect({user_id: \"123\"})\n var $status = $(\"#status\")\n var $messages = $(\"#messages\")\n var $input = $(\"#message-input\")\n var $username = $(\"#username\")\n\n socket.onOpen( ev => console.log(\"OPEN\", ev) )\n socket.onError( ev => console.log(\"ERROR\", ev) )\n socket.onClose( e => console.log(\"CLOSE\", e))\n\n var chan = socket.channel(\"rooms:lobby\", {})\n chan.join().receive(\"ignore\", () => console.log(\"auth error\"))\n .receive(\"ok\", () => console.log(\"join ok\"))\n .after(10000, () => console.log(\"Connection interruption\"))\n chan.onError(e => console.log(\"something went wrong\", e))\n chan.onClose(e => console.log(\"channel closed\", e))\n\n $input.off(\"keypress\").on(\"keypress\", e => {\n if (e.keyCode == 13) {\n chan.push(\"new:msg\", {user: $username.val(), body: $input.val()})\n $input.val(\"\")\n }\n })\n\n chan.on(\"new:msg\", msg => {\n $messages.append(this.messageTemplate(msg))\n scrollTo(0, document.body.scrollHeight)\n })\n\n chan.on(\"user:entered\", msg => {\n var username = this.sanitize(msg.user || \"anonymous\")\n $messages.append(`
[${username} entered]`)\n })\n }\n\n static sanitize(html){ return $(\"
\").text(html).html() }\n\n static messageTemplate(msg){\n let username = this.sanitize(msg.user || \"anonymous\")\n let body = this.sanitize(msg.body)\n\n return(`
[${username}] ${body}
`)\n }\n\n}\n\n$( () => App.init() )\n\nexport default App\n"]}
\ No newline at end of file
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function(exports,req,module){\n var require = __makeRequire((function(n) { return req(n.replace('./', 'phoenix/')); }), {});\n (function (global, factory) {\ntypeof exports === 'object' ? factory(exports) :\ntypeof define === 'function' && define.amd ? define(['exports'], factory) :\nfactory(global.Phoenix = global.Phoenix || {});\n}(this, (function (exports) {\n\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"]) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError(\"Invalid attempt to destructure non-iterable instance\"); } }; }();\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * Phoenix Channels JavaScript client\n *\n * ## Socket Connection\n *\n * A single connection is established to the server and\n * channels are multiplexed over the connection.\n * Connect to the server using the `Socket` class:\n *\n * ```javascript\n * let socket = new Socket(\"/socket\", {params: {userToken: \"123\"}})\n * socket.connect()\n * ```\n *\n * The `Socket` constructor takes the mount point of the socket,\n * the authentication params, as well as options that can be found in\n * the Socket docs, such as configuring the `LongPoll` transport, and\n * heartbeat.\n *\n * ## Channels\n *\n * Channels are isolated, concurrent processes on the server that\n * subscribe to topics and broker events between the client and server.\n * To join a channel, you must provide the topic, and channel params for\n * authorization. Here's an example chat room example where `\"new_msg\"`\n * events are listened for, messages are pushed to the server, and\n * the channel is joined with ok/error/timeout matches:\n *\n * ```javascript\n * let channel = socket.channel(\"room:123\", {token: roomToken})\n * channel.on(\"new_msg\", msg => console.log(\"Got message\", msg) )\n * $input.onEnter( e => {\n * channel.push(\"new_msg\", {body: e.target.val}, 10000)\n * .receive(\"ok\", (msg) => console.log(\"created message\", msg) )\n * .receive(\"error\", (reasons) => console.log(\"create failed\", reasons) )\n * .receive(\"timeout\", () => console.log(\"Networking issue...\") )\n * })\n * channel.join()\n * .receive(\"ok\", ({messages}) => console.log(\"catching up\", messages) )\n * .receive(\"error\", ({reason}) => console.log(\"failed join\", reason) )\n * .receive(\"timeout\", () => console.log(\"Networking issue. Still waiting...\") )\n *```\n *\n * ## Joining\n *\n * Creating a channel with `socket.channel(topic, params)`, binds the params to\n * `channel.params`, which are sent up on `channel.join()`.\n * Subsequent rejoins will send up the modified params for\n * updating authorization params, or passing up last_message_id information.\n * Successful joins receive an \"ok\" status, while unsuccessful joins\n * receive \"error\".\n *\n * ## Duplicate Join Subscriptions\n *\n * While the client may join any number of topics on any number of channels,\n * the client may only hold a single subscription for each unique topic at any\n * given time. When attempting to create a duplicate subscription,\n * the server will close the existing channel, log a warning, and\n * spawn a new channel for the topic. The client will have their\n * `channel.onClose` callbacks fired for the existing channel, and the new\n * channel join will have its receive hooks processed as normal.\n *\n * ## Pushing Messages\n *\n * From the previous example, we can see that pushing messages to the server\n * can be done with `channel.push(eventName, payload)` and we can optionally\n * receive responses from the push. Additionally, we can use\n * `receive(\"timeout\", callback)` to abort waiting for our other `receive` hooks\n * and take action after some period of waiting. The default timeout is 5000ms.\n *\n *\n * ## Socket Hooks\n *\n * Lifecycle events of the multiplexed connection can be hooked into via\n * `socket.onError()` and `socket.onClose()` events, ie:\n *\n * ```javascript\n * socket.onError( () => console.log(\"there was an error with the connection!\") )\n * socket.onClose( () => console.log(\"the connection dropped\") )\n * ```\n *\n *\n * ## Channel Hooks\n *\n * For each joined channel, you can bind to `onError` and `onClose` events\n * to monitor the channel lifecycle, ie:\n *\n * ```javascript\n * channel.onError( () => console.log(\"there was an error!\") )\n * channel.onClose( () => console.log(\"the channel has gone away gracefully\") )\n * ```\n *\n * ### onError hooks\n *\n * `onError` hooks are invoked if the socket connection drops, or the channel\n * crashes on the server. In either case, a channel rejoin is attempted\n * automatically in an exponential backoff manner.\n *\n * ### onClose hooks\n *\n * `onClose` hooks are invoked only in two cases. 1) the channel explicitly\n * closed on the server, or 2). The client explicitly closed, by calling\n * `channel.leave()`\n *\n *\n * ## Presence\n *\n * The `Presence` object provides features for syncing presence information\n * from the server with the client and handling presences joining and leaving.\n *\n * ### Syncing initial state from the server\n *\n * `Presence.syncState` is used to sync the list of presences on the server\n * with the client's state. An optional `onJoin` and `onLeave` callback can\n * be provided to react to changes in the client's local presences across\n * disconnects and reconnects with the server.\n *\n * `Presence.syncDiff` is used to sync a diff of presence join and leave\n * events from the server, as they happen. Like `syncState`, `syncDiff`\n * accepts optional `onJoin` and `onLeave` callbacks to react to a user\n * joining or leaving from a device.\n *\n * ### Listing Presences\n *\n * `Presence.list` is used to return a list of presence information\n * based on the local state of metadata. By default, all presence\n * metadata is returned, but a `listBy` function can be supplied to\n * allow the client to select which metadata to use for a given presence.\n * For example, you may have a user online from different devices with\n * a metadata status of \"online\", but they have set themselves to \"away\"\n * on another device. In this case, the app may choose to use the \"away\"\n * status for what appears on the UI. The example below defines a `listBy`\n * function which prioritizes the first metadata which was registered for\n * each user. This could be the first tab they opened, or the first device\n * they came online from:\n *\n * ```javascript\n * let state = {}\n * state = Presence.syncState(state, stateFromServer)\n * let listBy = (id, {metas: [first, ...rest]}) => {\n * first.count = rest.length + 1 // count of this user's presences\n * first.id = id\n * return first\n * }\n * let onlineUsers = Presence.list(state, listBy)\n * ```\n *\n *\n * ### Example Usage\n *```javascript\n * // detect if user has joined for the 1st time or from another tab/device\n * let onJoin = (id, current, newPres) => {\n * if(!current){\n * console.log(\"user has entered for the first time\", newPres)\n * } else {\n * console.log(\"user additional presence\", newPres)\n * }\n * }\n * // detect if user has left from all tabs/devices, or is still present\n * let onLeave = (id, current, leftPres) => {\n * if(current.metas.length === 0){\n * console.log(\"user has left from all devices\", leftPres)\n * } else {\n * console.log(\"user left from a device\", leftPres)\n * }\n * }\n * let presences = {} // client's initial empty presence state\n * // receive initial presence data from server, sent after join\n * myChannel.on(\"presence_state\", state => {\n * presences = Presence.syncState(presences, state, onJoin, onLeave)\n * displayUsers(Presence.list(presences))\n * })\n * // receive \"presence_diff\" from server, containing join/leave events\n * myChannel.on(\"presence_diff\", diff => {\n * presences = Presence.syncDiff(presences, diff, onJoin, onLeave)\n * this.setState({users: Presence.list(room.presences, listBy)})\n * })\n * ```\n * @module phoenix\n */\n\nvar VSN = \"2.0.0\";\nvar SOCKET_STATES = { connecting: 0, open: 1, closing: 2, closed: 3 };\nvar DEFAULT_TIMEOUT = 10000;\nvar WS_CLOSE_NORMAL = 1000;\nvar CHANNEL_STATES = {\n closed: \"closed\",\n errored: \"errored\",\n joined: \"joined\",\n joining: \"joining\",\n leaving: \"leaving\"\n};\nvar CHANNEL_EVENTS = {\n close: \"phx_close\",\n error: \"phx_error\",\n join: \"phx_join\",\n reply: \"phx_reply\",\n leave: \"phx_leave\"\n};\nvar CHANNEL_LIFECYCLE_EVENTS = [CHANNEL_EVENTS.close, CHANNEL_EVENTS.error, CHANNEL_EVENTS.join, CHANNEL_EVENTS.reply, CHANNEL_EVENTS.leave];\nvar TRANSPORTS = {\n longpoll: \"longpoll\",\n websocket: \"websocket\"\n};\n\n/**\n * Initializes the Push\n * @param {Channel} channel - The Channel\n * @param {string} event - The event, for example `\"phx_join\"`\n * @param {Object} payload - The payload, for example `{user_id: 123}`\n * @param {number} timeout - The push timeout in milliseconds\n */\n\nvar Push = function () {\n function Push(channel, event, payload, timeout) {\n _classCallCheck(this, Push);\n\n this.channel = channel;\n this.event = event;\n this.payload = payload || {};\n this.receivedResp = null;\n this.timeout = timeout;\n this.timeoutTimer = null;\n this.recHooks = [];\n this.sent = false;\n }\n\n /**\n *\n * @param {number} timeout\n */\n\n\n _createClass(Push, [{\n key: \"resend\",\n value: function resend(timeout) {\n this.timeout = timeout;\n this.reset();\n this.send();\n }\n\n /**\n *\n */\n\n }, {\n key: \"send\",\n value: function send() {\n if (this.hasReceived(\"timeout\")) {\n return;\n }\n this.startTimeout();\n this.sent = true;\n this.channel.socket.push({\n topic: this.channel.topic,\n event: this.event,\n payload: this.payload,\n ref: this.ref,\n join_ref: this.channel.joinRef()\n });\n }\n\n /**\n *\n * @param {*} status\n * @param {*} callback\n */\n\n }, {\n key: \"receive\",\n value: function receive(status, callback) {\n if (this.hasReceived(status)) {\n callback(this.receivedResp.response);\n }\n\n this.recHooks.push({ status: status, callback: callback });\n return this;\n }\n\n // private\n\n }, {\n key: \"reset\",\n value: function reset() {\n this.cancelRefEvent();\n this.ref = null;\n this.refEvent = null;\n this.receivedResp = null;\n this.sent = false;\n }\n }, {\n key: \"matchReceive\",\n value: function matchReceive(_ref) {\n var status = _ref.status,\n response = _ref.response,\n ref = _ref.ref;\n\n this.recHooks.filter(function (h) {\n return h.status === status;\n }).forEach(function (h) {\n return h.callback(response);\n });\n }\n }, {\n key: \"cancelRefEvent\",\n value: function cancelRefEvent() {\n if (!this.refEvent) {\n return;\n }\n this.channel.off(this.refEvent);\n }\n }, {\n key: \"cancelTimeout\",\n value: function cancelTimeout() {\n clearTimeout(this.timeoutTimer);\n this.timeoutTimer = null;\n }\n }, {\n key: \"startTimeout\",\n value: function startTimeout() {\n var _this = this;\n\n if (this.timeoutTimer) {\n this.cancelTimeout();\n }\n this.ref = this.channel.socket.makeRef();\n this.refEvent = this.channel.replyEventName(this.ref);\n\n this.channel.on(this.refEvent, function (payload) {\n _this.cancelRefEvent();\n _this.cancelTimeout();\n _this.receivedResp = payload;\n _this.matchReceive(payload);\n });\n\n this.timeoutTimer = setTimeout(function () {\n _this.trigger(\"timeout\", {});\n }, this.timeout);\n }\n }, {\n key: \"hasReceived\",\n value: function hasReceived(status) {\n return this.receivedResp && this.receivedResp.status === status;\n }\n }, {\n key: \"trigger\",\n value: function trigger(status, response) {\n this.channel.trigger(this.refEvent, { status: status, response: response });\n }\n }]);\n\n return Push;\n}();\n\n/**\n *\n * @param {string} topic\n * @param {Object} params\n * @param {Socket} socket\n */\n\n\nvar Channel = exports.Channel = function () {\n function Channel(topic, params, socket) {\n var _this2 = this;\n\n _classCallCheck(this, Channel);\n\n this.state = CHANNEL_STATES.closed;\n this.topic = topic;\n this.params = params || {};\n this.socket = socket;\n this.bindings = [];\n this.timeout = this.socket.timeout;\n this.joinedOnce = false;\n this.joinPush = new Push(this, CHANNEL_EVENTS.join, this.params, this.timeout);\n this.pushBuffer = [];\n this.rejoinTimer = new Timer(function () {\n return _this2.rejoinUntilConnected();\n }, this.socket.reconnectAfterMs);\n this.joinPush.receive(\"ok\", function () {\n _this2.state = CHANNEL_STATES.joined;\n _this2.rejoinTimer.reset();\n _this2.pushBuffer.forEach(function (pushEvent) {\n return pushEvent.send();\n });\n _this2.pushBuffer = [];\n });\n this.onClose(function () {\n _this2.rejoinTimer.reset();\n _this2.socket.log(\"channel\", \"close \" + _this2.topic + \" \" + _this2.joinRef());\n _this2.state = CHANNEL_STATES.closed;\n _this2.socket.remove(_this2);\n });\n this.onError(function (reason) {\n if (_this2.isLeaving() || _this2.isClosed()) {\n return;\n }\n _this2.socket.log(\"channel\", \"error \" + _this2.topic, reason);\n _this2.state = CHANNEL_STATES.errored;\n _this2.rejoinTimer.scheduleTimeout();\n });\n this.joinPush.receive(\"timeout\", function () {\n if (!_this2.isJoining()) {\n return;\n }\n _this2.socket.log(\"channel\", \"timeout \" + _this2.topic + \" (\" + _this2.joinRef() + \")\", _this2.joinPush.timeout);\n var leavePush = new Push(_this2, CHANNEL_EVENTS.leave, {}, _this2.timeout);\n leavePush.send();\n _this2.state = CHANNEL_STATES.errored;\n _this2.joinPush.reset();\n _this2.rejoinTimer.scheduleTimeout();\n });\n this.on(CHANNEL_EVENTS.reply, function (payload, ref) {\n _this2.trigger(_this2.replyEventName(ref), payload);\n });\n }\n\n _createClass(Channel, [{\n key: \"rejoinUntilConnected\",\n value: function rejoinUntilConnected() {\n this.rejoinTimer.scheduleTimeout();\n if (this.socket.isConnected()) {\n this.rejoin();\n }\n }\n }, {\n key: \"join\",\n value: function join() {\n var timeout = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.timeout;\n\n if (this.joinedOnce) {\n throw \"tried to join multiple times. 'join' can only be called a single time per channel instance\";\n } else {\n this.joinedOnce = true;\n this.rejoin(timeout);\n return this.joinPush;\n }\n }\n }, {\n key: \"onClose\",\n value: function onClose(callback) {\n this.on(CHANNEL_EVENTS.close, callback);\n }\n }, {\n key: \"onError\",\n value: function onError(callback) {\n this.on(CHANNEL_EVENTS.error, function (reason) {\n return callback(reason);\n });\n }\n }, {\n key: \"on\",\n value: function on(event, callback) {\n this.bindings.push({ event: event, callback: callback });\n }\n }, {\n key: \"off\",\n value: function off(event) {\n this.bindings = this.bindings.filter(function (bind) {\n return bind.event !== event;\n });\n }\n }, {\n key: \"canPush\",\n value: function canPush() {\n return this.socket.isConnected() && this.isJoined();\n }\n }, {\n key: \"push\",\n value: function push(event, payload) {\n var timeout = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.timeout;\n\n if (!this.joinedOnce) {\n throw \"tried to push '\" + event + \"' to '\" + this.topic + \"' before joining. Use channel.join() before pushing events\";\n }\n var pushEvent = new Push(this, event, payload, timeout);\n if (this.canPush()) {\n pushEvent.send();\n } else {\n pushEvent.startTimeout();\n this.pushBuffer.push(pushEvent);\n }\n\n return pushEvent;\n }\n\n /** Leaves the channel\n *\n * Unsubscribes from server events, and\n * instructs channel to terminate on server\n *\n * Triggers onClose() hooks\n *\n * To receive leave acknowledgements, use the a `receive`\n * hook to bind to the server ack, ie:\n *\n * ```javascript\n * channel.leave().receive(\"ok\", () => alert(\"left!\") )\n * ```\n */\n\n }, {\n key: \"leave\",\n value: function leave() {\n var _this3 = this;\n\n var timeout = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.timeout;\n\n this.state = CHANNEL_STATES.leaving;\n var onClose = function onClose() {\n _this3.socket.log(\"channel\", \"leave \" + _this3.topic);\n _this3.trigger(CHANNEL_EVENTS.close, \"leave\");\n };\n var leavePush = new Push(this, CHANNEL_EVENTS.leave, {}, timeout);\n leavePush.receive(\"ok\", function () {\n return onClose();\n }).receive(\"timeout\", function () {\n return onClose();\n });\n leavePush.send();\n if (!this.canPush()) {\n leavePush.trigger(\"ok\", {});\n }\n\n return leavePush;\n }\n\n /**\n * Overridable message hook\n *\n * Receives all events for specialized message handling\n * before dispatching to the channel callbacks.\n *\n * Must return the payload, modified or unmodified\n */\n\n }, {\n key: \"onMessage\",\n value: function onMessage(event, payload, ref) {\n return payload;\n }\n\n // private\n\n }, {\n key: \"isMember\",\n value: function isMember(topic, event, payload, joinRef) {\n if (this.topic !== topic) {\n return false;\n }\n var isLifecycleEvent = CHANNEL_LIFECYCLE_EVENTS.indexOf(event) >= 0;\n\n if (joinRef && isLifecycleEvent && joinRef !== this.joinRef()) {\n this.socket.log(\"channel\", \"dropping outdated message\", { topic: topic, event: event, payload: payload, joinRef: joinRef });\n return false;\n } else {\n return true;\n }\n }\n }, {\n key: \"joinRef\",\n value: function joinRef() {\n return this.joinPush.ref;\n }\n }, {\n key: \"sendJoin\",\n value: function sendJoin(timeout) {\n this.state = CHANNEL_STATES.joining;\n this.joinPush.resend(timeout);\n }\n }, {\n key: \"rejoin\",\n value: function rejoin() {\n var timeout = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.timeout;\n if (this.isLeaving()) {\n return;\n }\n this.sendJoin(timeout);\n }\n }, {\n key: \"trigger\",\n value: function trigger(event, payload, ref, joinRef) {\n var _this4 = this;\n\n var handledPayload = this.onMessage(event, payload, ref, joinRef);\n if (payload && !handledPayload) {\n throw \"channel onMessage callbacks must return the payload, modified or unmodified\";\n }\n\n this.bindings.filter(function (bind) {\n return bind.event === event;\n }).map(function (bind) {\n return bind.callback(handledPayload, ref, joinRef || _this4.joinRef());\n });\n }\n }, {\n key: \"replyEventName\",\n value: function replyEventName(ref) {\n return \"chan_reply_\" + ref;\n }\n }, {\n key: \"isClosed\",\n value: function isClosed() {\n return this.state === CHANNEL_STATES.closed;\n }\n }, {\n key: \"isErrored\",\n value: function isErrored() {\n return this.state === CHANNEL_STATES.errored;\n }\n }, {\n key: \"isJoined\",\n value: function isJoined() {\n return this.state === CHANNEL_STATES.joined;\n }\n }, {\n key: \"isJoining\",\n value: function isJoining() {\n return this.state === CHANNEL_STATES.joining;\n }\n }, {\n key: \"isLeaving\",\n value: function isLeaving() {\n return this.state === CHANNEL_STATES.leaving;\n }\n }]);\n\n return Channel;\n}();\n\nvar Serializer = {\n encode: function encode(msg, callback) {\n var payload = [msg.join_ref, msg.ref, msg.topic, msg.event, msg.payload];\n return callback(JSON.stringify(payload));\n },\n decode: function decode(rawPayload, callback) {\n var _JSON$parse = JSON.parse(rawPayload),\n _JSON$parse2 = _slicedToArray(_JSON$parse, 5),\n join_ref = _JSON$parse2[0],\n ref = _JSON$parse2[1],\n topic = _JSON$parse2[2],\n event = _JSON$parse2[3],\n payload = _JSON$parse2[4];\n\n return callback({ join_ref: join_ref, ref: ref, topic: topic, event: event, payload: payload });\n }\n};\n\n/** Initializes the Socket\n *\n *\n * For IE8 support use an ES5-shim (https://github.com/es-shims/es5-shim)\n *\n * @param {string} endPoint - The string WebSocket endpoint, ie, `\"ws://example.com/socket\"`,\n * `\"wss://example.com\"`\n * `\"/socket\"` (inherited host & protocol)\n * @param {Object} opts - Optional configuration\n * @param {string} opts.transport - The Websocket Transport, for example WebSocket or Phoenix.LongPoll.\n *\n * Defaults to WebSocket with automatic LongPoll fallback.\n * @param {Function} opts.encode - The function to encode outgoing messages.\n *\n * Defaults to JSON:\n *\n * ```javascript\n * (payload, callback) => callback(JSON.stringify(payload))\n * ```\n *\n * @param {Function} opts.decode - The function to decode incoming messages.\n *\n * Defaults to JSON:\n *\n * ```javascript\n * (payload, callback) => callback(JSON.parse(payload))\n * ```\n *\n * @param {number} opts.timeout - The default timeout in milliseconds to trigger push timeouts.\n *\n * Defaults `DEFAULT_TIMEOUT`\n * @param {number} opts.heartbeatIntervalMs - The millisec interval to send a heartbeat message\n * @param {number} opts.reconnectAfterMs - The optional function that returns the millsec reconnect interval.\n *\n * Defaults to stepped backoff of:\n *\n * ```javascript\n * function(tries){\n * return [1000, 5000, 10000][tries - 1] || 10000\n * }\n * ```\n * @param {Function} opts.logger - The optional function for specialized logging, ie:\n * ```javascript\n * logger: (kind, msg, data) => { console.log(`${kind}: ${msg}`, data) }\n * ```\n *\n * @param {number} opts.longpollerTimeout - The maximum timeout of a long poll AJAX request.\n *\n * Defaults to 20s (double the server long poll timer).\n *\n * @param {Object} opts.params - The optional params to pass when connecting\n *\n *\n*/\n\nvar Socket = exports.Socket = function () {\n function Socket(endPoint) {\n var _this5 = this;\n\n var opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n _classCallCheck(this, Socket);\n\n this.stateChangeCallbacks = { open: [], close: [], error: [], message: [] };\n this.channels = [];\n this.sendBuffer = [];\n this.ref = 0;\n this.timeout = opts.timeout || DEFAULT_TIMEOUT;\n this.transport = opts.transport || window.WebSocket || LongPoll;\n this.defaultEncoder = Serializer.encode;\n this.defaultDecoder = Serializer.decode;\n if (this.transport !== LongPoll) {\n this.encode = opts.encode || this.defaultEncoder;\n this.decode = opts.decode || this.defaultDecoder;\n } else {\n this.encode = this.defaultEncoder;\n this.decode = this.defaultDecoder;\n }\n this.heartbeatIntervalMs = opts.heartbeatIntervalMs || 30000;\n this.reconnectAfterMs = opts.reconnectAfterMs || function (tries) {\n return [1000, 2000, 5000, 10000][tries - 1] || 10000;\n };\n this.logger = opts.logger || function () {}; // noop\n this.longpollerTimeout = opts.longpollerTimeout || 20000;\n this.params = opts.params || {};\n this.endPoint = endPoint + \"/\" + TRANSPORTS.websocket;\n this.heartbeatTimer = null;\n this.pendingHeartbeatRef = null;\n this.reconnectTimer = new Timer(function () {\n _this5.disconnect(function () {\n return _this5.connect();\n });\n }, this.reconnectAfterMs);\n }\n\n _createClass(Socket, [{\n key: \"protocol\",\n value: function protocol() {\n return location.protocol.match(/^https/) ? \"wss\" : \"ws\";\n }\n }, {\n key: \"endPointURL\",\n value: function endPointURL() {\n var uri = Ajax.appendParams(Ajax.appendParams(this.endPoint, this.params), { vsn: VSN });\n if (uri.charAt(0) !== \"/\") {\n return uri;\n }\n if (uri.charAt(1) === \"/\") {\n return this.protocol() + \":\" + uri;\n }\n\n return this.protocol() + \"://\" + location.host + uri;\n }\n }, {\n key: \"disconnect\",\n value: function disconnect(callback, code, reason) {\n if (this.conn) {\n this.conn.onclose = function () {}; // noop\n if (code) {\n this.conn.close(code, reason || \"\");\n } else {\n this.conn.close();\n }\n this.conn = null;\n }\n callback && callback();\n }\n\n /**\n *\n * @param {Object} params - The params to send when connecting, for example `{user_id: userToken}`\n */\n\n }, {\n key: \"connect\",\n value: function connect(params) {\n var _this6 = this;\n\n if (params) {\n console && console.log(\"passing params to connect is deprecated. Instead pass :params to the Socket constructor\");\n this.params = params;\n }\n if (this.conn) {\n return;\n }\n\n this.conn = new this.transport(this.endPointURL());\n this.conn.timeout = this.longpollerTimeout;\n this.conn.onopen = function () {\n return _this6.onConnOpen();\n };\n this.conn.onerror = function (error) {\n return _this6.onConnError(error);\n };\n this.conn.onmessage = function (event) {\n return _this6.onConnMessage(event);\n };\n this.conn.onclose = function (event) {\n return _this6.onConnClose(event);\n };\n }\n\n /**\n * Logs the message. Override `this.logger` for specialized logging. noops by default\n * @param {string} kind\n * @param {string} msg\n * @param {Object} data\n */\n\n }, {\n key: \"log\",\n value: function log(kind, msg, data) {\n this.logger(kind, msg, data);\n }\n\n // Registers callbacks for connection state change events\n //\n // Examples\n //\n // socket.onError(function(error){ alert(\"An error occurred\") })\n //\n\n }, {\n key: \"onOpen\",\n value: function onOpen(callback) {\n this.stateChangeCallbacks.open.push(callback);\n }\n }, {\n key: \"onClose\",\n value: function onClose(callback) {\n this.stateChangeCallbacks.close.push(callback);\n }\n }, {\n key: \"onError\",\n value: function onError(callback) {\n this.stateChangeCallbacks.error.push(callback);\n }\n }, {\n key: \"onMessage\",\n value: function onMessage(callback) {\n this.stateChangeCallbacks.message.push(callback);\n }\n }, {\n key: \"onConnOpen\",\n value: function onConnOpen() {\n var _this7 = this;\n\n this.log(\"transport\", \"connected to \" + this.endPointURL());\n this.flushSendBuffer();\n this.reconnectTimer.reset();\n if (!this.conn.skipHeartbeat) {\n clearInterval(this.heartbeatTimer);\n this.heartbeatTimer = setInterval(function () {\n return _this7.sendHeartbeat();\n }, this.heartbeatIntervalMs);\n }\n this.stateChangeCallbacks.open.forEach(function (callback) {\n return callback();\n });\n }\n }, {\n key: \"onConnClose\",\n value: function onConnClose(event) {\n this.log(\"transport\", \"close\", event);\n this.triggerChanError();\n clearInterval(this.heartbeatTimer);\n this.reconnectTimer.scheduleTimeout();\n this.stateChangeCallbacks.close.forEach(function (callback) {\n return callback(event);\n });\n }\n }, {\n key: \"onConnError\",\n value: function onConnError(error) {\n this.log(\"transport\", error);\n this.triggerChanError();\n this.stateChangeCallbacks.error.forEach(function (callback) {\n return callback(error);\n });\n }\n }, {\n key: \"triggerChanError\",\n value: function triggerChanError() {\n this.channels.forEach(function (channel) {\n return channel.trigger(CHANNEL_EVENTS.error);\n });\n }\n }, {\n key: \"connectionState\",\n value: function connectionState() {\n switch (this.conn && this.conn.readyState) {\n case SOCKET_STATES.connecting:\n return \"connecting\";\n case SOCKET_STATES.open:\n return \"open\";\n case SOCKET_STATES.closing:\n return \"closing\";\n default:\n return \"closed\";\n }\n }\n }, {\n key: \"isConnected\",\n value: function isConnected() {\n return this.connectionState() === \"open\";\n }\n }, {\n key: \"remove\",\n value: function remove(channel) {\n this.channels = this.channels.filter(function (c) {\n return c.joinRef() !== channel.joinRef();\n });\n }\n }, {\n key: \"channel\",\n value: function channel(topic) {\n var chanParams = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var chan = new Channel(topic, chanParams, this);\n this.channels.push(chan);\n return chan;\n }\n }, {\n key: \"push\",\n value: function push(data) {\n var _this8 = this;\n\n var topic = data.topic,\n event = data.event,\n payload = data.payload,\n ref = data.ref,\n join_ref = data.join_ref;\n\n var callback = function callback() {\n _this8.encode(data, function (result) {\n _this8.conn.send(result);\n });\n };\n this.log(\"push\", topic + \" \" + event + \" (\" + join_ref + \", \" + ref + \")\", payload);\n if (this.isConnected()) {\n callback();\n } else {\n this.sendBuffer.push(callback);\n }\n }\n\n /**\n * Return the next message ref, accounting for overflows\n */\n\n }, {\n key: \"makeRef\",\n value: function makeRef() {\n var newRef = this.ref + 1;\n if (newRef === this.ref) {\n this.ref = 0;\n } else {\n this.ref = newRef;\n }\n\n return this.ref.toString();\n }\n }, {\n key: \"sendHeartbeat\",\n value: function sendHeartbeat() {\n if (!this.isConnected()) {\n return;\n }\n if (this.pendingHeartbeatRef) {\n this.pendingHeartbeatRef = null;\n this.log(\"transport\", \"heartbeat timeout. Attempting to re-establish connection\");\n this.conn.close(WS_CLOSE_NORMAL, \"hearbeat timeout\");\n return;\n }\n this.pendingHeartbeatRef = this.makeRef();\n this.push({ topic: \"phoenix\", event: \"heartbeat\", payload: {}, ref: this.pendingHeartbeatRef });\n }\n }, {\n key: \"flushSendBuffer\",\n value: function flushSendBuffer() {\n if (this.isConnected() && this.sendBuffer.length > 0) {\n this.sendBuffer.forEach(function (callback) {\n return callback();\n });\n this.sendBuffer = [];\n }\n }\n }, {\n key: \"onConnMessage\",\n value: function onConnMessage(rawMessage) {\n var _this9 = this;\n\n this.decode(rawMessage.data, function (msg) {\n var topic = msg.topic,\n event = msg.event,\n payload = msg.payload,\n ref = msg.ref,\n join_ref = msg.join_ref;\n\n if (ref && ref === _this9.pendingHeartbeatRef) {\n _this9.pendingHeartbeatRef = null;\n }\n\n _this9.log(\"receive\", (payload.status || \"\") + \" \" + topic + \" \" + event + \" \" + (ref && \"(\" + ref + \")\" || \"\"), payload);\n _this9.channels.filter(function (channel) {\n return channel.isMember(topic, event, payload, join_ref);\n }).forEach(function (channel) {\n return channel.trigger(event, payload, ref, join_ref);\n });\n _this9.stateChangeCallbacks.message.forEach(function (callback) {\n return callback(msg);\n });\n });\n }\n }]);\n\n return Socket;\n}();\n\nvar LongPoll = exports.LongPoll = function () {\n function LongPoll(endPoint) {\n _classCallCheck(this, LongPoll);\n\n this.endPoint = null;\n this.token = null;\n this.skipHeartbeat = true;\n this.onopen = function () {}; // noop\n this.onerror = function () {}; // noop\n this.onmessage = function () {}; // noop\n this.onclose = function () {}; // noop\n this.pollEndpoint = this.normalizeEndpoint(endPoint);\n this.readyState = SOCKET_STATES.connecting;\n\n this.poll();\n }\n\n _createClass(LongPoll, [{\n key: \"normalizeEndpoint\",\n value: function normalizeEndpoint(endPoint) {\n return endPoint.replace(\"ws://\", \"http://\").replace(\"wss://\", \"https://\").replace(new RegExp(\"(.*)\\/\" + TRANSPORTS.websocket), \"$1/\" + TRANSPORTS.longpoll);\n }\n }, {\n key: \"endpointURL\",\n value: function endpointURL() {\n return Ajax.appendParams(this.pollEndpoint, { token: this.token });\n }\n }, {\n key: \"closeAndRetry\",\n value: function closeAndRetry() {\n this.close();\n this.readyState = SOCKET_STATES.connecting;\n }\n }, {\n key: \"ontimeout\",\n value: function ontimeout() {\n this.onerror(\"timeout\");\n this.closeAndRetry();\n }\n }, {\n key: \"poll\",\n value: function poll() {\n var _this10 = this;\n\n if (!(this.readyState === SOCKET_STATES.open || this.readyState === SOCKET_STATES.connecting)) {\n return;\n }\n\n Ajax.request(\"GET\", this.endpointURL(), \"application/json\", null, this.timeout, this.ontimeout.bind(this), function (resp) {\n if (resp) {\n var status = resp.status,\n token = resp.token,\n messages = resp.messages;\n\n _this10.token = token;\n } else {\n var status = 0;\n }\n\n switch (status) {\n case 200:\n messages.forEach(function (msg) {\n return _this10.onmessage({ data: msg });\n });\n _this10.poll();\n break;\n case 204:\n _this10.poll();\n break;\n case 410:\n _this10.readyState = SOCKET_STATES.open;\n _this10.onopen();\n _this10.poll();\n break;\n case 0:\n case 500:\n _this10.onerror();\n _this10.closeAndRetry();\n break;\n default:\n throw \"unhandled poll status \" + status;\n }\n });\n }\n }, {\n key: \"send\",\n value: function send(body) {\n var _this11 = this;\n\n Ajax.request(\"POST\", this.endpointURL(), \"application/json\", body, this.timeout, this.onerror.bind(this, \"timeout\"), function (resp) {\n if (!resp || resp.status !== 200) {\n _this11.onerror(resp && resp.status);\n _this11.closeAndRetry();\n }\n });\n }\n }, {\n key: \"close\",\n value: function close(code, reason) {\n this.readyState = SOCKET_STATES.closed;\n this.onclose();\n }\n }]);\n\n return LongPoll;\n}();\n\nvar Ajax = exports.Ajax = function () {\n function Ajax() {\n _classCallCheck(this, Ajax);\n }\n\n _createClass(Ajax, null, [{\n key: \"request\",\n value: function request(method, endPoint, accept, body, timeout, ontimeout, callback) {\n if (window.XDomainRequest) {\n var req = new XDomainRequest(); // IE8, IE9\n this.xdomainRequest(req, method, endPoint, body, timeout, ontimeout, callback);\n } else {\n var _req = window.XMLHttpRequest ? new window.XMLHttpRequest() : // IE7+, Firefox, Chrome, Opera, Safari\n new ActiveXObject(\"Microsoft.XMLHTTP\"); // IE6, IE5\n this.xhrRequest(_req, method, endPoint, accept, body, timeout, ontimeout, callback);\n }\n }\n }, {\n key: \"xdomainRequest\",\n value: function xdomainRequest(req, method, endPoint, body, timeout, ontimeout, callback) {\n var _this12 = this;\n\n req.timeout = timeout;\n req.open(method, endPoint);\n req.onload = function () {\n var response = _this12.parseJSON(req.responseText);\n callback && callback(response);\n };\n if (ontimeout) {\n req.ontimeout = ontimeout;\n }\n\n // Work around bug in IE9 that requires an attached onprogress handler\n req.onprogress = function () {};\n\n req.send(body);\n }\n }, {\n key: \"xhrRequest\",\n value: function xhrRequest(req, method, endPoint, accept, body, timeout, ontimeout, callback) {\n var _this13 = this;\n\n req.open(method, endPoint, true);\n req.timeout = timeout;\n req.setRequestHeader(\"Content-Type\", accept);\n req.onerror = function () {\n callback && callback(null);\n };\n req.onreadystatechange = function () {\n if (req.readyState === _this13.states.complete && callback) {\n var response = _this13.parseJSON(req.responseText);\n callback(response);\n }\n };\n if (ontimeout) {\n req.ontimeout = ontimeout;\n }\n\n req.send(body);\n }\n }, {\n key: \"parseJSON\",\n value: function parseJSON(resp) {\n if (!resp || resp === \"\") {\n return null;\n }\n\n try {\n return JSON.parse(resp);\n } catch (e) {\n console && console.log(\"failed to parse JSON response\", resp);\n return null;\n }\n }\n }, {\n key: \"serialize\",\n value: function serialize(obj, parentKey) {\n var queryStr = [];\n for (var key in obj) {\n if (!obj.hasOwnProperty(key)) {\n continue;\n }\n var paramKey = parentKey ? parentKey + \"[\" + key + \"]\" : key;\n var paramVal = obj[key];\n if ((typeof paramVal === \"undefined\" ? \"undefined\" : _typeof(paramVal)) === \"object\") {\n queryStr.push(this.serialize(paramVal, paramKey));\n } else {\n queryStr.push(encodeURIComponent(paramKey) + \"=\" + encodeURIComponent(paramVal));\n }\n }\n return queryStr.join(\"&\");\n }\n }, {\n key: \"appendParams\",\n value: function appendParams(url, params) {\n if (Object.keys(params).length === 0) {\n return url;\n }\n\n var prefix = url.match(/\\?/) ? \"&\" : \"?\";\n return \"\" + url + prefix + this.serialize(params);\n }\n }]);\n\n return Ajax;\n}();\n\nAjax.states = { complete: 4 };\n\nvar Presence = exports.Presence = {\n syncState: function syncState(currentState, newState, onJoin, onLeave) {\n var _this14 = this;\n\n var state = this.clone(currentState);\n var joins = {};\n var leaves = {};\n\n this.map(state, function (key, presence) {\n if (!newState[key]) {\n leaves[key] = presence;\n }\n });\n this.map(newState, function (key, newPresence) {\n var currentPresence = state[key];\n if (currentPresence) {\n var newRefs = newPresence.metas.map(function (m) {\n return m.phx_ref;\n });\n var curRefs = currentPresence.metas.map(function (m) {\n return m.phx_ref;\n });\n var joinedMetas = newPresence.metas.filter(function (m) {\n return curRefs.indexOf(m.phx_ref) < 0;\n });\n var leftMetas = currentPresence.metas.filter(function (m) {\n return newRefs.indexOf(m.phx_ref) < 0;\n });\n if (joinedMetas.length > 0) {\n joins[key] = newPresence;\n joins[key].metas = joinedMetas;\n }\n if (leftMetas.length > 0) {\n leaves[key] = _this14.clone(currentPresence);\n leaves[key].metas = leftMetas;\n }\n } else {\n joins[key] = newPresence;\n }\n });\n return this.syncDiff(state, { joins: joins, leaves: leaves }, onJoin, onLeave);\n },\n syncDiff: function syncDiff(currentState, _ref2, onJoin, onLeave) {\n var joins = _ref2.joins,\n leaves = _ref2.leaves;\n\n var state = this.clone(currentState);\n if (!onJoin) {\n onJoin = function onJoin() {};\n }\n if (!onLeave) {\n onLeave = function onLeave() {};\n }\n\n this.map(joins, function (key, newPresence) {\n var currentPresence = state[key];\n state[key] = newPresence;\n if (currentPresence) {\n var _state$key$metas;\n\n (_state$key$metas = state[key].metas).unshift.apply(_state$key$metas, _toConsumableArray(currentPresence.metas));\n }\n onJoin(key, currentPresence, newPresence);\n });\n this.map(leaves, function (key, leftPresence) {\n var currentPresence = state[key];\n if (!currentPresence) {\n return;\n }\n var refsToRemove = leftPresence.metas.map(function (m) {\n return m.phx_ref;\n });\n currentPresence.metas = currentPresence.metas.filter(function (p) {\n return refsToRemove.indexOf(p.phx_ref) < 0;\n });\n onLeave(key, currentPresence, leftPresence);\n if (currentPresence.metas.length === 0) {\n delete state[key];\n }\n });\n return state;\n },\n list: function list(presences, chooser) {\n if (!chooser) {\n chooser = function chooser(key, pres) {\n return pres;\n };\n }\n\n return this.map(presences, function (key, presence) {\n return chooser(key, presence);\n });\n },\n\n\n // private\n\n map: function map(obj, func) {\n return Object.getOwnPropertyNames(obj).map(function (key) {\n return func(key, obj[key]);\n });\n },\n clone: function clone(obj) {\n return JSON.parse(JSON.stringify(obj));\n }\n};\n\n/**\n *\n * Creates a timer that accepts a `timerCalc` function to perform\n * calculated timeout retries, such as exponential backoff.\n *\n * ## Examples\n *\n * ```javascript\n * let reconnectTimer = new Timer(() => this.connect(), function(tries){\n * return [1000, 5000, 10000][tries - 1] || 10000\n * })\n * reconnectTimer.scheduleTimeout() // fires after 1000\n * reconnectTimer.scheduleTimeout() // fires after 5000\n * reconnectTimer.reset()\n * reconnectTimer.scheduleTimeout() // fires after 1000\n * ```\n * @param {Function} callback\n * @param {Function} timerCalc\n */\n\nvar Timer = function () {\n function Timer(callback, timerCalc) {\n _classCallCheck(this, Timer);\n\n this.callback = callback;\n this.timerCalc = timerCalc;\n this.timer = null;\n this.tries = 0;\n }\n\n _createClass(Timer, [{\n key: \"reset\",\n value: function reset() {\n this.tries = 0;\n clearTimeout(this.timer);\n }\n\n /**\n * Cancels any previous scheduleTimeout and schedules callback\n */\n\n }, {\n key: \"scheduleTimeout\",\n value: function scheduleTimeout() {\n var _this15 = this;\n\n clearTimeout(this.timer);\n\n this.timer = setTimeout(function () {\n _this15.tries = _this15.tries + 1;\n _this15.callback();\n }, this.timerCalc(this.tries + 1));\n }\n }]);\n\n return Timer;\n}();\n\n})));\n\n });","require.register('phoenix_html', function(exports,req,module){\n var require = __makeRequire((function(n) { return req(n.replace('./', 'phoenix_html/')); }), {});\n \"use strict\";\n\n(function() {\n function buildHiddenInput(name, value) {\n var input = document.createElement(\"input\");\n input.type = \"hidden\";\n input.name = name;\n input.value = value;\n return input;\n }\n\n function handleLinkClick(link) {\n var message = link.getAttribute(\"data-confirm\");\n if(message && !window.confirm(message)) {\n return;\n }\n\n var to = link.getAttribute(\"data-to\"),\n method = buildHiddenInput(\"_method\", link.getAttribute(\"data-method\")),\n csrf = buildHiddenInput(\"_csrf_token\", link.getAttribute(\"data-csrf\")),\n form = document.createElement(\"form\");\n\n form.method = (link.getAttribute(\"data-method\") === \"get\") ? \"get\" : \"post\";\n form.action = to;\n form.style.display = \"hidden\";\n\n form.appendChild(csrf);\n form.appendChild(method);\n document.body.appendChild(form);\n form.submit();\n }\n\n window.addEventListener(\"click\", function(e) {\n var element = 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Here's an example chat room example where `\"new_msg\"`\n// events are listened for, messages are pushed to the server, and\n// the channel is joined with ok/error matches, and `after` hook:\n//\n// let channel = socket.channel(\"rooms:123\", {token: roomToken})\n// channel.on(\"new_msg\", msg => console.log(\"Got message\", msg) )\n// $input.onEnter( e => {\n// channel.push(\"new_msg\", {body: e.target.val})\n// .receive(\"ok\", (msg) => console.log(\"created message\", msg) )\n// .receive(\"error\", (reasons) => console.log(\"create failed\", reasons) )\n// .after(10000, () => console.log(\"Networking issue. Still waiting...\") )\n// })\n// channel.join()\n// .receive(\"ok\", ({messages}) => console.log(\"catching up\", messages) )\n// .receive(\"error\", ({reason}) => console.log(\"failed join\", reason) )\n// .after(10000, () => console.log(\"Networking issue. Still waiting...\") )\n//\n//\n// ## Joining\n//\n// Joining a channel with `channel.join(topic, params)`, binds the params to\n// `channel.params`. Subsequent rejoins will send up the modified params for\n// updating authorization params, or passing up last_message_id information.\n// Successful joins receive an \"ok\" status, while unsuccessful joins\n// receive \"error\".\n//\n//\n// ## Pushing Messages\n//\n// From the previous example, we can see that pushing messages to the server\n// can be done with `channel.push(eventName, payload)` and we can optionally\n// receive responses from the push. Additionally, we can use\n// `after(millsec, callback)` to abort waiting for our `receive` hooks and\n// take action after some period of waiting.\n//\n//\n// ## Socket Hooks\n//\n// Lifecycle events of the multiplexed connection can be hooked into via\n// `socket.onError()` and `socket.onClose()` events, ie:\n//\n// socket.onError( () => console.log(\"there was an error with the connection!\") )\n// socket.onClose( () => console.log(\"the connection dropped\") )\n//\n//\n// ## Channel Hooks\n//\n// For each joined channel, you can bind to `onError` and `onClose` events\n// to monitor the channel lifecycle, ie:\n//\n// channel.onError( () => console.log(\"there was an error!\") )\n// channel.onClose( () => console.log(\"the channel has gone away gracefully\") )\n//\n// ### onError hooks\n//\n// `onError` hooks are invoked if the socket connection drops, or the channel\n// crashes on the server. In either case, a channel rejoin is attemtped\n// automatically in an exponential backoff manner.\n//\n// ### onClose hooks\n//\n// `onClose` hooks are invoked only in two cases. 1) the channel explicitly\n// closed on the server, or 2). The client explicitly closed, by calling\n// `channel.leave()`\n//\n\nvar SOCKET_STATES = { connecting: 0, open: 1, closing: 2, closed: 3 };\nvar CHANNEL_STATES = {\n closed: \"closed\",\n errored: \"errored\",\n joined: \"joined\",\n joining: \"joining\" };\nvar CHANNEL_EVENTS = {\n close: \"phx_close\",\n error: \"phx_error\",\n join: \"phx_join\",\n reply: \"phx_reply\",\n leave: \"phx_leave\"\n};\nvar TRANSPORTS = {\n longpoll: \"longpoll\",\n websocket: \"websocket\"\n};\n\nvar Push = (function () {\n\n // Initializes the Push\n //\n // channel - The Channelnel\n // event - The event, for example `\"phx_join\"`\n // payload - The payload, for example `{user_id: 123}`\n //\n\n function Push(channel, event, payload) {\n _classCallCheck(this, Push);\n\n this.channel = channel;\n this.event = event;\n this.payload = payload || {};\n this.receivedResp = null;\n this.afterHook = null;\n this.recHooks = [];\n this.sent = false;\n }\n\n _prototypeProperties(Push, null, {\n send: {\n value: function send() {\n var _this = this;\n\n var ref = this.channel.socket.makeRef();\n this.refEvent = this.channel.replyEventName(ref);\n this.receivedResp = null;\n this.sent = false;\n\n this.channel.on(this.refEvent, function (payload) {\n _this.receivedResp = payload;\n _this.matchReceive(payload);\n _this.cancelRefEvent();\n _this.cancelAfter();\n });\n\n this.startAfter();\n this.sent = true;\n this.channel.socket.push({\n topic: this.channel.topic,\n event: this.event,\n payload: this.payload,\n ref: ref\n });\n },\n writable: true,\n configurable: true\n },\n receive: {\n value: function receive(status, callback) {\n if (this.receivedResp && this.receivedResp.status === status) {\n callback(this.receivedResp.response);\n }\n\n this.recHooks.push({ status: status, callback: callback });\n return this;\n },\n writable: true,\n configurable: true\n },\n after: {\n value: function after(ms, callback) {\n if (this.afterHook) {\n throw \"only a single after hook can be applied to a push\";\n }\n var timer = null;\n if (this.sent) {\n timer = setTimeout(callback, ms);\n }\n this.afterHook = { ms: ms, callback: callback, timer: timer };\n return this;\n },\n writable: true,\n configurable: true\n },\n matchReceive: {\n\n // private\n\n value: function matchReceive(_ref) {\n var status = _ref.status;\n var response = _ref.response;\n var ref = _ref.ref;\n\n this.recHooks.filter(function (h) {\n return h.status === status;\n }).forEach(function (h) {\n return h.callback(response);\n });\n },\n writable: true,\n configurable: true\n },\n cancelRefEvent: {\n value: function cancelRefEvent() {\n this.channel.off(this.refEvent);\n },\n writable: true,\n configurable: true\n },\n cancelAfter: {\n value: function cancelAfter() {\n if (!this.afterHook) {\n return;\n }\n clearTimeout(this.afterHook.timer);\n this.afterHook.timer = null;\n },\n writable: true,\n configurable: true\n },\n startAfter: {\n value: function startAfter() {\n var _this = this;\n\n if (!this.afterHook) {\n return;\n }\n var callback = function () {\n _this.cancelRefEvent();\n _this.afterHook.callback();\n };\n this.afterHook.timer = setTimeout(callback, this.afterHook.ms);\n },\n writable: true,\n configurable: true\n }\n });\n\n return Push;\n})();\n\nvar Channel = exports.Channel = (function () {\n function Channel(topic, params, socket) {\n var _this = this;\n\n _classCallCheck(this, Channel);\n\n this.state = CHANNEL_STATES.closed;\n this.topic = topic;\n this.params = params || {};\n this.socket = socket;\n this.bindings = [];\n this.joinedOnce = false;\n this.joinPush = new Push(this, CHANNEL_EVENTS.join, this.params);\n this.pushBuffer = [];\n this.rejoinTimer = new Timer(function () {\n return _this.rejoinUntilConnected();\n }, this.socket.reconnectAfterMs);\n this.joinPush.receive(\"ok\", function () {\n _this.state = CHANNEL_STATES.joined;\n _this.rejoinTimer.reset();\n });\n this.onClose(function () {\n _this.socket.log(\"channel\", \"close \" + _this.topic);\n _this.state = CHANNEL_STATES.closed;\n _this.socket.remove(_this);\n });\n this.onError(function (reason) {\n _this.socket.log(\"channel\", \"error \" + _this.topic, reason);\n _this.state = CHANNEL_STATES.errored;\n _this.rejoinTimer.setTimeout();\n });\n this.on(CHANNEL_EVENTS.reply, function (payload, ref) {\n _this.trigger(_this.replyEventName(ref), payload);\n });\n }\n\n _prototypeProperties(Channel, null, {\n rejoinUntilConnected: {\n value: function rejoinUntilConnected() {\n this.rejoinTimer.setTimeout();\n if (this.socket.isConnected()) {\n this.rejoin();\n }\n },\n writable: true,\n configurable: true\n },\n join: {\n value: function join() {\n if (this.joinedOnce) {\n throw \"tried to join multiple times. 'join' can only be called a single time per channel instance\";\n } else {\n this.joinedOnce = true;\n }\n this.sendJoin();\n return this.joinPush;\n },\n writable: true,\n configurable: true\n },\n onClose: {\n value: function onClose(callback) {\n this.on(CHANNEL_EVENTS.close, callback);\n },\n writable: true,\n configurable: true\n },\n onError: {\n value: function onError(callback) {\n this.on(CHANNEL_EVENTS.error, function (reason) {\n return callback(reason);\n });\n },\n writable: true,\n configurable: true\n },\n on: {\n value: function on(event, callback) {\n this.bindings.push({ event: event, callback: callback });\n },\n writable: true,\n configurable: true\n },\n off: {\n value: function off(event) {\n this.bindings = this.bindings.filter(function (bind) {\n return bind.event !== event;\n });\n },\n writable: true,\n configurable: true\n },\n canPush: {\n value: function canPush() {\n return this.socket.isConnected() && this.state === CHANNEL_STATES.joined;\n },\n writable: true,\n configurable: true\n },\n push: {\n value: function push(event, payload) {\n if (!this.joinedOnce) {\n throw \"tried to push '\" + event + \"' to '\" + this.topic + \"' before joining. Use channel.join() before pushing events\";\n }\n var pushEvent = new Push(this, event, payload);\n if (this.canPush()) {\n pushEvent.send();\n } else {\n this.pushBuffer.push(pushEvent);\n }\n\n return pushEvent;\n },\n writable: true,\n configurable: true\n },\n leave: {\n\n // Leaves the channel\n //\n // Unsubscribes from server events, and\n // instructs channel to terminate on server\n //\n // Triggers onClose() hooks\n //\n // To receive leave acknowledgements, use the a `receive`\n // hook to bind to the server ack, ie:\n //\n // channel.leave().receive(\"ok\", () => alert(\"left!\") )\n //\n\n value: function leave() {\n var _this = this;\n\n return this.push(CHANNEL_EVENTS.leave).receive(\"ok\", function () {\n _this.socket.log(\"channel\", \"leave \" + _this.topic);\n _this.trigger(CHANNEL_EVENTS.close, \"leave\");\n });\n },\n writable: true,\n configurable: true\n },\n onMessage: {\n\n // Overridable message hook\n //\n // Receives all events for specialized message handling\n\n value: function onMessage(event, payload, ref) {},\n writable: true,\n configurable: true\n },\n isMember: {\n\n // private\n\n value: function isMember(topic) {\n return this.topic === topic;\n },\n writable: true,\n configurable: true\n },\n sendJoin: {\n value: function sendJoin() {\n this.state = CHANNEL_STATES.joining;\n this.joinPush.send();\n },\n writable: true,\n configurable: true\n },\n rejoin: {\n value: function rejoin() {\n this.sendJoin();\n this.pushBuffer.forEach(function (pushEvent) {\n return pushEvent.send();\n });\n this.pushBuffer = [];\n },\n writable: true,\n configurable: true\n },\n trigger: {\n value: function trigger(triggerEvent, payload, ref) {\n this.onMessage(triggerEvent, payload, ref);\n this.bindings.filter(function (bind) {\n return bind.event === triggerEvent;\n }).map(function (bind) {\n return bind.callback(payload, ref);\n });\n },\n writable: true,\n configurable: true\n },\n replyEventName: {\n value: function replyEventName(ref) {\n return \"chan_reply_\" + ref;\n },\n writable: true,\n configurable: true\n }\n });\n\n return Channel;\n})();\n\nvar Socket = exports.Socket = (function () {\n\n // Initializes the Socket\n //\n // endPoint - The string WebSocket endpoint, ie, \"ws://example.com/ws\",\n // \"wss://example.com\"\n // \"/ws\" (inherited host & protocol)\n // opts - Optional configuration\n // transport - The Websocket Transport, for example WebSocket or Phoenix.LongPoll.\n // Defaults to WebSocket with automatic LongPoll fallback.\n // heartbeatIntervalMs - The millisec interval to send a heartbeat message\n // reconnectAfterMs - The optional function that returns the millsec\n // reconnect interval. Defaults to stepped backoff of:\n //\n // function(tries){\n // return [1000, 5000, 10000][tries - 1] || 10000\n // }\n //\n // logger - The optional function for specialized logging, ie:\n // `logger: (kind, msg, data) => { console.log(`${kind}: ${msg}`, data) }\n //\n // longpollerTimeout - The maximum timeout of a long poll AJAX request.\n // Defaults to 20s (double the server long poll timer).\n //\n // For IE8 support use an ES5-shim (https://github.com/es-shims/es5-shim)\n //\n\n function Socket(endPoint) {\n var _this = this;\n\n var opts = arguments[1] === undefined ? {} : arguments[1];\n\n _classCallCheck(this, Socket);\n\n this.stateChangeCallbacks = { open: [], close: [], error: [], message: [] };\n this.channels = [];\n this.sendBuffer = [];\n this.ref = 0;\n this.transport = opts.transport || window.WebSocket || LongPoll;\n this.heartbeatIntervalMs = opts.heartbeatIntervalMs || 30000;\n this.reconnectAfterMs = opts.reconnectAfterMs || function (tries) {\n return [1000, 5000, 10000][tries - 1] || 10000;\n };\n this.logger = opts.logger || function () {}; // noop\n this.longpollerTimeout = opts.longpollerTimeout || 20000;\n this.params = {};\n this.reconnectTimer = new Timer(function () {\n return _this.connect(_this.params);\n }, this.reconnectAfterMs);\n this.endPoint = \"\" + endPoint + \"/\" + TRANSPORTS.websocket;\n }\n\n _prototypeProperties(Socket, null, {\n protocol: {\n value: function protocol() {\n return location.protocol.match(/^https/) ? \"wss\" : \"ws\";\n },\n writable: true,\n configurable: true\n },\n endPointURL: {\n value: function endPointURL() {\n var uri = Ajax.appendParams(this.endPoint, this.params);\n if (uri.charAt(0) !== \"/\") {\n return uri;\n }\n if (uri.charAt(1) === \"/\") {\n return \"\" + this.protocol() + \":\" + uri;\n }\n\n return \"\" + this.protocol() + \"://\" + location.host + \"\" + uri;\n },\n writable: true,\n configurable: true\n },\n disconnect: {\n value: function disconnect(callback, code, reason) {\n if (this.conn) {\n this.conn.onclose = function () {}; // noop\n if (code) {\n this.conn.close(code, reason || \"\");\n } else {\n this.conn.close();\n }\n this.conn = null;\n }\n callback && callback();\n },\n writable: true,\n configurable: true\n },\n connect: {\n\n // params - The params to send when connecting, for example `{user_id: userToken}`\n\n value: function connect() {\n var _this = this;\n\n var params = arguments[0] === undefined ? {} : arguments[0];\n this.params = params;\n this.disconnect(function () {\n _this.conn = new _this.transport(_this.endPointURL());\n _this.conn.timeout = _this.longpollerTimeout;\n _this.conn.onopen = function () {\n return _this.onConnOpen();\n };\n _this.conn.onerror = function (error) {\n return _this.onConnError(error);\n };\n _this.conn.onmessage = function (event) {\n return _this.onConnMessage(event);\n };\n _this.conn.onclose = function (event) {\n return _this.onConnClose(event);\n };\n });\n },\n writable: true,\n configurable: true\n },\n log: {\n\n // Logs the message. Override `this.logger` for specialized logging. noops by default\n\n value: function log(kind, msg, data) {\n this.logger(kind, msg, data);\n },\n writable: true,\n configurable: true\n },\n onOpen: {\n\n // Registers callbacks for connection state change events\n //\n // Examples\n //\n // socket.onError(function(error){ alert(\"An error occurred\") })\n //\n\n value: function onOpen(callback) {\n this.stateChangeCallbacks.open.push(callback);\n },\n writable: true,\n configurable: true\n },\n onClose: {\n value: function onClose(callback) {\n this.stateChangeCallbacks.close.push(callback);\n },\n writable: true,\n configurable: true\n },\n onError: {\n value: function onError(callback) {\n this.stateChangeCallbacks.error.push(callback);\n },\n writable: true,\n configurable: true\n },\n onMessage: {\n value: function onMessage(callback) {\n this.stateChangeCallbacks.message.push(callback);\n },\n writable: true,\n configurable: true\n },\n onConnOpen: {\n value: function onConnOpen() {\n var _this = this;\n\n this.log(\"transport\", \"connected to \" + this.endPointURL(), this.transport.prototype);\n this.flushSendBuffer();\n this.reconnectTimer.reset();\n if (!this.conn.skipHeartbeat) {\n clearInterval(this.heartbeatTimer);\n this.heartbeatTimer = setInterval(function () {\n return _this.sendHeartbeat();\n }, this.heartbeatIntervalMs);\n }\n this.stateChangeCallbacks.open.forEach(function (callback) {\n return callback();\n });\n },\n writable: true,\n configurable: true\n },\n onConnClose: {\n value: function onConnClose(event) {\n this.log(\"transport\", \"close\", event);\n this.triggerChanError();\n clearInterval(this.heartbeatTimer);\n this.reconnectTimer.setTimeout();\n this.stateChangeCallbacks.close.forEach(function (callback) {\n return callback(event);\n });\n },\n writable: true,\n configurable: true\n },\n onConnError: {\n value: function onConnError(error) {\n this.log(\"transport\", error);\n this.triggerChanError();\n this.stateChangeCallbacks.error.forEach(function (callback) {\n return callback(error);\n });\n },\n writable: true,\n configurable: true\n },\n triggerChanError: {\n value: function triggerChanError() {\n this.channels.forEach(function (channel) {\n return channel.trigger(CHANNEL_EVENTS.error);\n });\n },\n writable: true,\n configurable: true\n },\n connectionState: {\n value: function connectionState() {\n switch (this.conn && this.conn.readyState) {\n case SOCKET_STATES.connecting:\n return \"connecting\";\n case SOCKET_STATES.open:\n return \"open\";\n case SOCKET_STATES.closing:\n return \"closing\";\n default:\n return \"closed\";\n }\n },\n writable: true,\n configurable: true\n },\n isConnected: {\n value: function isConnected() {\n return this.connectionState() === \"open\";\n },\n writable: true,\n configurable: true\n },\n remove: {\n value: function remove(channel) {\n this.channels = this.channels.filter(function (c) {\n return !c.isMember(channel.topic);\n });\n },\n writable: true,\n configurable: true\n },\n channel: {\n value: function channel(topic) {\n var chanParams = arguments[1] === undefined ? {} : arguments[1];\n\n var channel = new Channel(topic, chanParams, this);\n this.channels.push(channel);\n return channel;\n },\n writable: true,\n configurable: true\n },\n push: {\n value: function push(data) {\n var _this = this;\n\n var topic = data.topic;\n var event = data.event;\n var payload = data.payload;\n var ref = data.ref;\n\n var callback = function () {\n return _this.conn.send(JSON.stringify(data));\n };\n this.log(\"push\", \"\" + topic + \" \" + event + \" (\" + ref + \")\", payload);\n if (this.isConnected()) {\n callback();\n } else {\n this.sendBuffer.push(callback);\n }\n },\n writable: true,\n configurable: true\n },\n makeRef: {\n\n // Return the next message ref, accounting for overflows\n\n value: function makeRef() {\n var newRef = this.ref + 1;\n if (newRef === this.ref) {\n this.ref = 0;\n } else {\n this.ref = newRef;\n }\n\n return this.ref.toString();\n },\n writable: true,\n configurable: true\n },\n sendHeartbeat: {\n value: function sendHeartbeat() {\n this.push({ topic: \"phoenix\", event: \"heartbeat\", payload: {}, ref: this.makeRef() });\n },\n writable: true,\n configurable: true\n },\n flushSendBuffer: {\n value: function flushSendBuffer() {\n if (this.isConnected() && this.sendBuffer.length > 0) {\n this.sendBuffer.forEach(function (callback) {\n return callback();\n });\n this.sendBuffer = [];\n }\n },\n writable: true,\n configurable: true\n },\n onConnMessage: {\n value: function onConnMessage(rawMessage) {\n var msg = JSON.parse(rawMessage.data);\n var topic = msg.topic;\n var event = msg.event;\n var payload = msg.payload;\n var ref = msg.ref;\n\n this.log(\"receive\", \"\" + (payload.status || \"\") + \" \" + topic + \" \" + event + \" \" + (ref && \"(\" + ref + \")\" || \"\"), payload);\n this.channels.filter(function (channel) {\n return channel.isMember(topic);\n }).forEach(function (channel) {\n return channel.trigger(event, payload, ref);\n });\n this.stateChangeCallbacks.message.forEach(function (callback) {\n return callback(msg);\n });\n },\n writable: true,\n configurable: true\n }\n });\n\n return Socket;\n})();\n\nvar LongPoll = exports.LongPoll = (function () {\n function LongPoll(endPoint) {\n _classCallCheck(this, LongPoll);\n\n this.endPoint = null;\n this.token = null;\n this.skipHeartbeat = true;\n this.onopen = function () {}; // noop\n this.onerror = function () {}; // noop\n this.onmessage = function () {}; // noop\n this.onclose = function () {}; // noop\n this.pollEndpoint = this.normalizeEndpoint(endPoint);\n this.readyState = SOCKET_STATES.connecting;\n\n this.poll();\n }\n\n _prototypeProperties(LongPoll, null, {\n normalizeEndpoint: {\n value: function normalizeEndpoint(endPoint) {\n return endPoint.replace(\"ws://\", \"http://\").replace(\"wss://\", \"https://\").replace(new RegExp(\"(.*)/\" + TRANSPORTS.websocket), \"$1/\" + TRANSPORTS.longpoll);\n },\n writable: true,\n configurable: true\n },\n endpointURL: {\n value: function endpointURL() {\n return Ajax.appendParams(this.pollEndpoint, {\n token: this.token,\n format: \"json\"\n });\n },\n writable: true,\n configurable: true\n },\n closeAndRetry: {\n value: function closeAndRetry() {\n this.close();\n this.readyState = SOCKET_STATES.connecting;\n },\n writable: true,\n configurable: true\n },\n ontimeout: {\n value: function ontimeout() {\n this.onerror(\"timeout\");\n this.closeAndRetry();\n },\n writable: true,\n configurable: true\n },\n poll: {\n value: function poll() {\n var _this = this;\n\n if (!(this.readyState === SOCKET_STATES.open || this.readyState === SOCKET_STATES.connecting)) {\n return;\n }\n\n Ajax.request(\"GET\", this.endpointURL(), \"application/json\", null, this.timeout, this.ontimeout.bind(this), function (resp) {\n if (resp) {\n var status = resp.status;\n var token = resp.token;\n var messages = resp.messages;\n\n _this.token = token;\n } else {\n var status = 0;\n }\n\n switch (status) {\n case 200:\n messages.forEach(function (msg) {\n return _this.onmessage({ data: JSON.stringify(msg) });\n });\n _this.poll();\n break;\n case 204:\n _this.poll();\n break;\n case 410:\n _this.readyState = SOCKET_STATES.open;\n _this.onopen();\n _this.poll();\n break;\n case 0:\n case 500:\n _this.onerror();\n _this.closeAndRetry();\n break;\n default:\n throw \"unhandled poll status \" + status;\n }\n });\n },\n writable: true,\n configurable: true\n },\n send: {\n value: function send(body) {\n var _this = this;\n\n Ajax.request(\"POST\", this.endpointURL(), \"application/json\", body, this.timeout, this.onerror.bind(this, \"timeout\"), function (resp) {\n if (!resp || resp.status !== 200) {\n _this.onerror(status);\n _this.closeAndRetry();\n }\n });\n },\n writable: true,\n configurable: true\n },\n close: {\n value: function close(code, reason) {\n this.readyState = SOCKET_STATES.closed;\n this.onclose();\n },\n writable: true,\n configurable: true\n }\n });\n\n return LongPoll;\n})();\n\nvar Ajax = exports.Ajax = (function () {\n function Ajax() {\n _classCallCheck(this, Ajax);\n }\n\n _prototypeProperties(Ajax, {\n request: {\n value: function request(method, endPoint, accept, body, timeout, ontimeout, callback) {\n if (window.XDomainRequest) {\n var req = new XDomainRequest(); // IE8, IE9\n this.xdomainRequest(req, method, endPoint, body, timeout, ontimeout, callback);\n } else {\n var req = window.XMLHttpRequest ? new XMLHttpRequest() : // IE7+, Firefox, Chrome, Opera, Safari\n new ActiveXObject(\"Microsoft.XMLHTTP\"); // IE6, IE5\n this.xhrRequest(req, method, endPoint, accept, body, timeout, ontimeout, callback);\n }\n },\n writable: true,\n configurable: true\n },\n xdomainRequest: {\n value: function xdomainRequest(req, method, endPoint, body, timeout, ontimeout, callback) {\n var _this = this;\n\n req.timeout = timeout;\n req.open(method, endPoint);\n req.onload = function () {\n var response = _this.parseJSON(req.responseText);\n callback && callback(response);\n };\n if (ontimeout) {\n req.ontimeout = ontimeout;\n }\n\n // Work around bug in IE9 that requires an attached onprogress handler\n req.onprogress = function () {};\n\n req.send(body);\n },\n writable: true,\n configurable: true\n },\n xhrRequest: {\n value: function xhrRequest(req, method, endPoint, accept, body, timeout, ontimeout, callback) {\n var _this = this;\n\n req.timeout = timeout;\n req.open(method, endPoint, true);\n req.setRequestHeader(\"Content-Type\", accept);\n req.onerror = function () {\n callback && callback(null);\n };\n req.onreadystatechange = function () {\n if (req.readyState === _this.states.complete && callback) {\n var response = _this.parseJSON(req.responseText);\n callback(response);\n }\n };\n if (ontimeout) {\n req.ontimeout = ontimeout;\n }\n\n req.send(body);\n },\n writable: true,\n configurable: true\n },\n parseJSON: {\n value: function parseJSON(resp) {\n return resp && resp !== \"\" ? JSON.parse(resp) : null;\n },\n writable: true,\n configurable: true\n },\n serialize: {\n value: function serialize(obj, parentKey) {\n var queryStr = [];\n for (var key in obj) {\n if (!obj.hasOwnProperty(key)) {\n continue;\n }\n var paramKey = parentKey ? \"\" + parentKey + \"[\" + key + \"]\" : key;\n var paramVal = obj[key];\n if (typeof paramVal === \"object\") {\n queryStr.push(this.serialize(paramVal, paramKey));\n } else {\n queryStr.push(encodeURIComponent(paramKey) + \"=\" + encodeURIComponent(paramVal));\n }\n }\n return queryStr.join(\"&\");\n },\n writable: true,\n configurable: true\n },\n appendParams: {\n value: function appendParams(url, params) {\n if (Object.keys(params).length === 0) {\n return url;\n }\n\n var prefix = url.match(/\\?/) ? \"&\" : \"?\";\n return \"\" + url + \"\" + prefix + \"\" + this.serialize(params);\n },\n writable: true,\n configurable: true\n }\n });\n\n return Ajax;\n})();\n\nAjax.states = { complete: 4 };\n\n// Creates a timer that accepts a `timerCalc` function to perform\n// calculated timeout retries, such as exponential backoff.\n//\n// ## Examples\n//\n// let reconnectTimer = new Timer(() => this.connect(), function(tries){\n// return [1000, 5000, 10000][tries - 1] || 10000\n// })\n// reconnectTimer.setTimeout() // fires after 1000\n// reconnectTimer.setTimeout() // fires after 5000\n// reconnectTimer.reset()\n// reconnectTimer.setTimeout() // fires after 1000\n//\n\nvar Timer = (function () {\n function Timer(callback, timerCalc) {\n _classCallCheck(this, Timer);\n\n this.callback = callback;\n this.timerCalc = timerCalc;\n this.timer = null;\n this.tries = 0;\n }\n\n _prototypeProperties(Timer, null, {\n reset: {\n value: function reset() {\n this.tries = 0;\n clearTimeout(this.timer);\n },\n writable: true,\n configurable: true\n },\n setTimeout: {\n\n // Cancels any previous setTimeout and schedules callback\n\n value: (function (_setTimeout) {\n var _setTimeoutWrapper = function setTimeout() {\n return _setTimeout.apply(this, arguments);\n };\n\n _setTimeoutWrapper.toString = function () {\n return _setTimeout.toString();\n };\n\n return _setTimeoutWrapper;\n })(function () {\n var _this = this;\n\n clearTimeout(this.timer);\n\n this.timer = setTimeout(function () {\n _this.tries = _this.tries + 1;\n _this.callback();\n }, this.timerCalc(this.tries + 1));\n }),\n writable: true,\n configurable: true\n }\n });\n\n return Timer;\n})();\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n }});\nif(typeof(window) === 'object' && !window.Phoenix){ window.Phoenix = require('phoenix') };","import {Socket, LongPoller} from \"phoenix\"\n\nclass App {\n\n static init(){\n let socket = new Socket(\"/socket\", {\n logger: ((kind, msg, data) => { console.log(`${kind}: ${msg}`, data) })\n })\n\n socket.connect({user_id: \"123\"})\n var $status = $(\"#status\")\n var $messages = $(\"#messages\")\n var $input = $(\"#message-input\")\n var $username = $(\"#username\")\n\n socket.onOpen( ev => console.log(\"OPEN\", ev) )\n socket.onError( ev => console.log(\"ERROR\", ev) )\n socket.onClose( e => console.log(\"CLOSE\", e))\n\n var chan = socket.channel(\"rooms:lobby\", {})\n chan.join().receive(\"ignore\", () => console.log(\"auth error\"))\n .receive(\"ok\", () => console.log(\"join ok\"))\n .after(10000, () => console.log(\"Connection interruption\"))\n chan.onError(e => console.log(\"something went wrong\", e))\n chan.onClose(e => console.log(\"channel closed\", e))\n\n $input.off(\"keypress\").on(\"keypress\", e => {\n if (e.keyCode == 13) {\n chan.push(\"new:msg\", {user: $username.val(), body: $input.val()})\n $input.val(\"\")\n }\n })\n\n chan.on(\"new:msg\", msg => {\n $messages.append(this.messageTemplate(msg))\n scrollTo(0, document.body.scrollHeight)\n })\n\n chan.on(\"user:entered\", msg => {\n var username = this.sanitize(msg.user || \"anonymous\")\n $messages.append(`
[${username} entered]`)\n })\n }\n\n static sanitize(html){ return $(\"
\").text(html).html() }\n\n static messageTemplate(msg){\n let username = this.sanitize(msg.user || \"anonymous\")\n let body = this.sanitize(msg.body)\n\n return(`
[${username}] ${body}
`)\n }\n\n}\n\n$( () => App.init() )\n\nexport default App\n"]}
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