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messagestream.js
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messagestream.js
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'use strict';
const fs = require('fs');
const Stream = require('stream').Stream;
const utils = require('haraka-utils');
const ChunkEmitter = require('./chunkemitter');
const STATE_HEADERS = 1;
const STATE_BODY = 2;
class MessageStream extends Stream {
constructor (config, id, headers) {
super();
if (!id) throw new Error('id required');
this.uuid = id;
this.write_ce = null;
this.read_ce = null;
this.bytes_read = 0;
this.state = STATE_HEADERS;
this.idx = {};
this.end_called = false;
this.end_callback = null;
this.buffered = 0;
this._queue = [];
this.max_data_inflight = 0;
this.buffer_max = (!isNaN(config.main.spool_after) ?
Number(config.main.spool_after) : -1);
this.spooling = false;
this.fd = null;
this.open_pending = false;
this.spool_dir = config.main.spool_dir || '/tmp';
this.filename = this.spool_dir + '/' + id + '.eml';
this.write_pending = false;
this.readable = true;
this.paused = false;
this.headers = headers || [];
this.headers_done = false;
this.headers_found_eoh = false;
this.line_endings = "\r\n";
this.dot_stuffing = false;
this.ending_dot = false;
this.buffer_size = (1024 * 64);
this.start = 0;
this.write_complete = false;
this.ws = null;
this.rs = null;
this.in_pipe = false;
}
add_line (line) {
const self = this;
if (typeof line === 'string') {
line = new Buffer(line);
}
// create a ChunkEmitter
if (!this.write_ce) {
this.write_ce = new ChunkEmitter();
this.write_ce.on('data', function (chunk) {
self._write(chunk);
});
}
this.bytes_read += line.length;
// Build up an index of 'interesting' data on the fly
if (this.state === STATE_HEADERS) {
// Look for end of headers line
if (line.length === 2 && line[0] === 0x0d && line[1] === 0x0a) {
this.idx.headers = { start: 0, end: this.bytes_read-line.length };
this.state = STATE_BODY;
this.idx.body = { start: this.bytes_read };
}
}
if (this.state === STATE_BODY) {
// Look for MIME boundaries
if (line.length > 4 && line[0] === 0x2d && line[1] == 0x2d) {
let boundary = line.slice(2).toString().replace(/\s*$/,'');
if (/--\s*$/.test(line)) {
// End of boundary?
boundary = boundary.slice(0, -2);
if (this.idx[boundary]) {
this.idx[boundary].end = this.bytes_read;
}
}
else {
// Start of boundary?
if (!this.idx[boundary]) {
this.idx[boundary] = { start: this.bytes_read-line.length };
}
}
}
}
this.write_ce.fill(line);
}
add_line_end (cb) {
// Record body end position
if (this.idx.body) {
this.idx.body.end = this.bytes_read;
}
this.end_called = true;
if (cb && typeof cb === 'function') {
this.end_callback = cb;
}
// Call _write() only if no new data was emitted
// This might happen if the message size matches
// the size of the chunk buffer.
if (!this.write_ce.end()) {
this._write();
}
}
_write (data) {
const self = this;
if (data) {
this.buffered += data.length;
this._queue.push(data);
}
// Stats
if (this.buffered > this.max_data_inflight) {
this.max_data_inflight = this.buffered;
}
// Abort if we have pending disk operations
if (this.open_pending || this.write_pending) return false;
// Do we need to spool to disk?
if (this.buffer_max !== -1 && this.buffered > this.buffer_max) {
this.spooling = true;
}
// Have we completely finished writing all data?
if (this.end_called && (!this.spooling || (this.spooling && !this._queue.length))) {
if (this.end_callback) this.end_callback();
// Do we have any waiting readers?
if (this.listeners('data').length && !this.write_complete) {
this.write_complete = true;
setImmediate(function () {
if (self.readable && !self.paused)
self._read();
});
}
else {
this.write_complete = true;
}
return true;
}
if (this.buffer_max === -1 || (this.buffered < this.buffer_max && !this.spooling)) {
return true;
}
else {
// We're spooling to disk
if (!this._queue.length) {
return false;
}
}
// Open file descriptor if needed
if (!this.fd && !this.open_pending) {
this.open_pending = true;
this.ws = fs.createWriteStream(this.filename, { flags: 'wx+', end: false })
this.ws.on('open', function (fd) {
self.fd = fd;
self.open_pending = false;
setImmediate(function () {
self._write();
});
});
this.ws.on('error', function (error) {
self.emit('error', error);
});
}
if (!this.fd) return false;
const to_send = this._queue.shift();
this.buffered -= to_send.length;
// TODO: try and implement backpressure
if (!this.ws.write(to_send)) {
this.write_pending = true;
this.ws.once('drain', function () {
self.write_pending = false;
setImmediate(function () {
self._write();
});
});
return false;
}
else {
if (this.end_called && (!this.spooling || (this.spooling && !this._queue.length))) {
return self._write();
}
return true;
}
}
/*
** READABLE STREAM
*/
_read () {
const self = this;
if (!this.end_called) {
throw new Error('end not called!');
}
if (!this.readable || this.paused || !this.write_complete) {
return;
}
// Buffer and send headers first.
//
// Headers are always stored in an array of strings
// as they are heavily read and modified throughout
// the reception of a message.
//
// Typically headers will be < 32Kb (Sendmail limit)
// so we do all of them in one operation before we
// loop around again (and check for pause).
if (this.headers.length && !this.headers_done) {
this.headers_done = true;
for (let i=0; i<this.headers.length; i++) {
this.read_ce.fill(this.headers[i].replace(/\r?\n/g,this.line_endings));
}
// Add end of headers marker
this.read_ce.fill(this.line_endings);
// Loop
setImmediate(function () {
if (self.readable && !self.paused)
self._read();
});
}
else {
// Read the message body by line
// If we have queued entries, then we didn't
// create a queue file, so we read from memory.
if (this._queue.length > 0) {
// TODO: implement start/end offsets
for (let i=0; i<this._queue.length; i++) {
this.process_buf(this._queue[i].slice(0));
}
this._read_finish();
}
else {
this.rs = fs.createReadStream(null, { fd: this.fd, start: 0 });
// Prevent the file descriptor from being closed
this.rs.destroy = function () {};
this.rs.on('error', function (error) {
self.emit('error', error);
});
this.rs.on('data', function (chunk) {
self.process_buf(chunk);
});
this.rs.on('end', function () {
self._read_finish();
});
}
}
}
process_buf (buf) {
let offset = 0;
while ((offset = utils.indexOfLF(buf)) !== -1) {
let line = buf.slice(0, offset+1);
buf = buf.slice(line.length);
// Don't output headers if they where sent already
if (this.headers_done && !this.headers_found_eoh) {
// Allow \r\n or \n here...
if ((line.length === 2 && line[0] === 0x0d && line[1] === 0x0a) ||
(line.length === 1 && line[0] === 0x0a))
{
this.headers_found_eoh = true;
}
continue;
}
// Remove dot-stuffing if required
if (!this.dot_stuffing && line.length >= 4 &&
line[0] === 0x2e && line[1] === 0x2e)
{
line = line.slice(1);
}
// We store lines in native CRLF format; so strip CR if requested
if (this.line_endings === '\n' && line.length >= 2 &&
line[line.length-1] === 0x0a && line[line.length-2] === 0x0d)
{
// We copy the line to a new buffer before modifying the copy
line = new Buffer(line);
line[line.length-2] = 0x0a;
line = line.slice(0, line.length-1);
}
this.read_ce.fill(line);
}
// Check for data left in the buffer
if (buf.length > 0) {
this.read_ce.fill(buf);
}
}
_read_finish () {
const self = this;
// End dot required?
if (this.ending_dot) {
this.read_ce.fill('.' + this.line_endings);
}
// Tell the chunk emitter to send whatever is left
// We don't close the fd here so we can re-use it later.
this.read_ce.end(function () {
if (self.clamd_style) {
// Add 0 length to notify end
const buf = new Buffer(4);
buf.writeUInt32BE(0, 0);
self.emit('data', buf);
}
self.in_pipe = false;
self.emit('end');
});
}
pipe (destination, options) {
const self = this;
if (this.in_pipe) {
throw new Error('Cannot pipe while currently piping');
}
Stream.prototype.pipe.call(this, destination, options);
// Options
this.line_endings = ((options && options.line_endings) ? options.line_endings : "\r\n");
this.dot_stuffing = ((options && options.dot_stuffing) ? options.dot_stuffing : false);
this.ending_dot = ((options && options.ending_dot) ? options.ending_dot : false);
this.clamd_style = ((options && options.clamd_style) ? true : false);
this.buffer_size = ((options && options.buffer_size) ? options.buffer_size : 1024 * 64);
this.start = ((options && parseInt(options.start)) ? parseInt(options.start) : 0);
// Reset
this.in_pipe = true;
this.readable = true;
this.paused = false;
this.headers_done = false;
this.headers_found_eoh = false;
this.rs = null;
this.read_ce = new ChunkEmitter(this.buffer_size);
this.read_ce.on('data', function (chunk) {
if (self.clamd_style) {
// Prefix data length to the beginning of line
const buf = new Buffer(chunk.length+4);
buf.writeUInt32BE(chunk.length, 0);
chunk.copy(buf, 4);
self.emit('data', buf);
}
else {
self.emit('data', chunk);
}
});
// Stream won't be readable until we've finished writing and add_line_end() has been called.
// As we've registered for events above, the _write() function can now detect that we
// are waiting for the data and will call _read() automatically when it is finished.
if (!this.write_complete) return destination;
// Create this.fd only if it doesn't already exist
// This is so we can re-use the already open descriptor
if (!this.fd && !(this._queue.length > 0)) {
fs.open(this.filename, 'r', null, function (err, fd) {
if (err) throw err;
self.fd = fd;
self._read();
});
}
else {
self._read();
}
return destination;
}
pause () {
this.paused = true;
if (this.rs) this.rs.pause();
}
resume () {
this.paused = false;
if (this.rs) {
this.rs.resume();
}
else {
this._read();
}
}
destroy () {
const self = this;
try {
if (this.fd) {
fs.close(this.fd, function (err) {
fs.unlink(self.filename, function () {});
});
}
else {
fs.unlink(this.filename, function () {});
}
}
catch (err) {
// Ignore any errors
}
}
get_data (options, cb) { // Or: (cb)
if (arguments.length === 1) {
cb = arguments[0];
options = {};
}
const ws = new GetDataStream(cb);
this.pipe(ws, options);
}
}
module.exports = MessageStream;
class GetDataStream extends Stream {
constructor (cb) {
super();
this.cb = cb;
this.buf = Buffer.alloc(0);
this.writable = true;
}
write (obj, enc) {
this.buf = Buffer.concat([this.buf, obj]);
return true;
}
end (obj, enc) {
if (obj) this.buf = Buffer.concat([this.buf, obj]);
this.cb(this.buf);
}
destroy () {
// ignore
}
destroySoon () {
// ignore
}
}