From 6dd28c28602aaa4fb2d61db56c31774c8c60244c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Gallet?= Date: Sun, 22 Oct 2023 15:04:20 +0200 Subject: [PATCH] Bump version 1.4.5 --- CHANGELOG.md | 2 +- configure.ac | 2 +- debian/changelog | 53 ++++++++++++++++++++++++++++++++++++++++++++ src/shared/version.h | 2 +- 4 files changed, 56 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 91fa47d0..522a3abb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,4 @@ -## [Unreleased] +## [1.4.5] - 2023-10-22 ### Added * Add a "Save as default" button for the Encode window (#507) diff --git a/configure.ac b/configure.ac index da9449eb..4372c3e9 100644 --- a/configure.ac +++ b/configure.ac @@ -1,6 +1,6 @@ dnl **** Initialization **** -AC_INIT([libTAS], [1.4.4], [clement.gallet@ens-lyon.org]) +AC_INIT([libTAS], [1.4.5], [clement.gallet@ens-lyon.org]) AM_INIT_AUTOMAKE([foreign subdir-objects]) AC_PROG_CXX AC_CONFIG_SRCDIR([src/program/main.cpp]) diff --git a/debian/changelog b/debian/changelog index 5913439d..160d814c 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,56 @@ +libtas (1.4.5) unstable; urgency=medium + + * Add a "Save as default" button for the Encode window (#507) + * Revamp settings + * Draw a crosshair on current pointer coordinates (#510) + * Add a timeout for waiting on Unity threads (#515) + * Add new SDL audio functions and update SDL_dynapi (#518) + * RAM search can be interrupted + * Hook mono sleep function + * Implement XIQueryDevice() + * Implement SDL_JoystickGetDeviceInstanceID() + * Add a window for lua output + * Manage lua scripts and change the callback system + * Add a performance timer for monitoring + * Implement FocusIn/FocusOut inputs (#367) + * Add lua window to manage scripts (#519) + * Update the seek frame during rewind (#530) + * Update to newer libswresample library + * Reload lua scripts when modified by user (#519) + * Debug errors show file and line + * Add markers to frames in input editor (#548) + * Add an option to pause on markers + * Save a backup movie when user did not set a recording movie + * Remove code needing c++17, and add the c++11 compile flag (#516) + * Don't skip frames in Vulkan for now (#492) + * Immediately detach all created threads, and handle joinable state manually + * Settings has its own menu and opens the corresponding tab (#521) + * Merge controller added/removed into single flag + * Don't use O_TMPFILE for memory map file, as it may not be available (#524) + * Check and update movie length during last frame instead of one frame later + and mark it as modified + * Enforce No Sleep on Unity games + * Use a different lua state for each script + * Set settings window as main window (#567) + * Fix OSD SDL2 renderer memory leak + * Fix SDL_GameController functions as they raised the maximum number of buttons + * Get game window size from SDL2 when possible (#513) + * Set pixel buffer and pack row before reading pixels (#505) + * Suspend sigaction for our checkpoint signals + * Handle unusual and long memory section filenames + * Disable scroll freeze when pausing during rewind (#528) + * Fix scrolling to current frame not working when input editor was scrolled to bottom + * Fix fopen savefiles that couldn't be read (#547) + * Use correct prototype for SDL1 SDL_CreateThread() + * Fix input editor variable framerate values not showing off correctly + * Save GL unpack alignment for OSD + * Synchronize movie input access + * Fix lua stack when scipt has error + * Fix lua stack when calling a callback + * Prevent triggering a setting save when loading settings (fix #582) + + -- clement Sun, 22 Oct 2023 15:01:00 +0200 + libtas (1.4.4) unstable; urgency=medium * Split deterministic timer into monotonic/realtime (#474) diff --git a/src/shared/version.h b/src/shared/version.h index dfdfd686..588bb4eb 100644 --- a/src/shared/version.h +++ b/src/shared/version.h @@ -22,6 +22,6 @@ static const int MAJORVERSION = 1; static const int MINORVERSION = 4; -static const int PATCHVERSION = 4; +static const int PATCHVERSION = 5; #endif